Player Matchup

Cthulhu
Cthulhu
Silver IV
AbePeekedBooth
Cthulhu
Silver IV
Level 63
God Stats
3W - 5L
1,575 SR
Queue Stats
17W - 35L
713 MMR
Solo
Anhur
Anhur
Bronze III
DXBLive
Anhur
Bronze III
Level 95
God Stats
1W - 5L
1,211 SR
Queue Stats
58W - 89L
81 MMR
Solo
Chaac
Chaac
Bronze II
Duddragonslays0
Chaac
Bronze II
Level 99
God Stats
5W - 6L
1,498 SR
Queue Stats
75W - 101L
187 MMR
Solo
Sol
Sol
Silver V
Yakub2213
Sol
Silver V
Level 86
God Stats
22W - 14L
1,579 SR
Queue Stats
174W - 192L
615 MMR
Solo
Zeus
Zeus
Silver V
bahbaGMBH-boRz
Zeus
Silver V
Level 65
God Stats
3W - 1L
1,409 SR
Queue Stats
182W - 192L
562 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,455 SR
432 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,429 SR
429 MMR
Sylvanus
Sylvanus
Bronze I
HT_GullyGoonie
Sylvanus
Bronze I
Level 143
God Stats
17W - 38L
1,270 SR
Queue Stats
365W - 389L
370 MMR
Solo
Bellona
Bellona
Silver IV
HolidayKid8
Bellona
Silver IV
Level 103
God Stats
1W - 0L
1,484 SR
Queue Stats
40W - 68L
622 MMR
Solo
Poseidon
Poseidon
Bronze I
PY3tti
Poseidon
Bronze I
Level 118
God Stats
2W - 3L
1,462 SR
Queue Stats
22W - 46L
737 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
XileVenomWar
Erlang Shen
Bronze I
Level 68
God Stats
2W - 2L
1,318 SR
Queue Stats
180W - 199L
379 MMR
Solo
Medusa
Medusa
Bronze III
firstclasskilla
Medusa
Bronze III
Level 141
God Stats
19W - 13L
1,612 SR
Queue Stats
976W - 984L
39 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
11,034
502
19,455
22,835
25,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
DXBLive
Anhur
17
2 / 2 / 2
10,255
466
4,017
14,422
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 2
9,313
423
8,034
19,612
19,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 3 / 1
7,862
357
8,350
8,206
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 3
10,482
476
11,857
14,875
6,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Cu ChulainnMorgan Le FayAthenaGilgamesh

VS

Bans
AwilixYmirDanzaburouLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 3 / 6
10,451
475
11,687
21,624
14,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
HolidayKid8
Bellona
20
4 / 1 / 4
13,174
599
9,704
19,260
15,111
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
PY3tti
Poseidon
17
1 / 5 / 5
11,443
520
10,643
11,005
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
XileVenomWar
Erlang Shen
20
7 / 4 / 4
12,694
577
10,982
17,103
9,569
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 2 / 3
10,669
485
11,100
16,093
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
14
Kills
20
21
Deaths
15
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Anhur
DXBLive
Anhur
2
2
2
1.5
L
2
6
2
0.5
W
Sylvanus
4
3
6
2.33
W
Bellona
HolidayKid8
Bellona
4
1
4
6
W
Poseidon
PY3tti
Poseidon
1
5
5
0.7
W
Erlang Shen
XileVenomWar
Erlang Shen
7
4
4
2.25
L
1
3
1
0.5
L
4
4
3
1.38
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,713
Damage
54,116
79,950
Taken
85,085
58,083
Mitigated
48,692
26,123
Healing
32,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,455
1,923
71
5,994
22,835
25,439
485
3,506
19,163
80,492
0
L
Anhur
DXBLive
Anhur
4,017
1,138
0
4,497
14,422
5,246
434
845
13,543
0
69,971
L
8,034
1,515
0
7,795
19,612
19,116
0
6,368
13,198
0
42,884
W
Sylvanus
11,687
5,029
3,905
9,853
21,624
14,076
300
11,697
9,412
40,716
11,603
W
Bellona
HolidayKid8
Bellona
9,704
5,140
0
6,012
19,260
15,111
1,575
7,697
11,563
0
95,972
W
Poseidon
PY3tti
Poseidon
10,643
622
0
2,487
11,005
4,216
1,147
5,778
5,227
76,595
0
W
Erlang Shen
XileVenomWar
Erlang Shen
10,982
6,968
0
3,274
17,103
9,569
0
8,754
8,311
0
99,545
L
8,350
3,565
0
3,609
8,206
2,021
520
2,558
5,622
45,698
0
L
11,857
1,363
0
4,157
14,875
6,261
558
7,055
7,402
67,727
0
W
11,100
5,722
0
7,001
16,093
5,720
1,431
5,921
9,609
0
68,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,946
Gold Earned
58,431
531
Minions Killed
646
0
Camps Cleared
0
1,700,308
Distance Traveled
1,908,036
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,034
502
129
6
0
381,203
6
L
Anhur
10,255
466
118
5
0
351,971
1
L
Chaac
9,313
423
86
4
0
396,991
2
W
Sylvanus
10,451
475
71
3
0
358,095
8
W
Bellona
13,174
599
210
10
0
388,266
0
W
Poseidon
11,443
520
139
6
0
397,207
4
W
Erlang Shen
12,694
577
130
6
0
407,915
0
L
Sol
7,862
357
81
4
0
229,944
0
L
Zeus
10,482
476
117
5
0
340,199
4
W
Medusa
10,669
485
96
4
0
356,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role