Player Matchup

Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver IV
 
Cabrakan
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver V
BriskPera
Pele
Silver V
Level 46
God Stats
10W - 8L
1,568 SR
Queue Stats
43W - 65L
648 MMR
Solo
Chronos
Chronos
Silver IV
DioPros
Chronos
Silver IV
Level 49
God Stats
0W - 5L
1,181 SR
Queue Stats
38W - 68L
784 MMR
Party 2
Heimdallr
Heimdallr
Silver II
SIMP-lyReal
Heimdallr
Silver II
Level 68
God Stats
6W - 19L
1,509 SR
Queue Stats
58W - 80L
1,064 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,451 SR
1,099 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,513 SR
764 MMR
Jormungandr
Jormungandr
Silver IV
Bruh_Moment_3481
Jormungandr
Silver IV
Level 103
God Stats
5W - 3L
1,611 SR
Queue Stats
196W - 204L
716 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
Delzim
Danzaburou
Bronze I
Level 56
God Stats
5W - 2L
1,524 SR
Queue Stats
128W - 160L
455 MMR
Solo
Nu Wa
Nu Wa
Silver III
PyrosD696
Nu Wa
Silver III
Level 115
God Stats
8W - 8L
1,441 SR
Queue Stats
282W - 299L
814 MMR
Solo
Cthulhu
Cthulhu
Silver III
jamie469
Cthulhu
Silver III
Level 75
God Stats
11W - 8L
1,497 SR
Queue Stats
131W - 149L
817 MMR
Solo
Bakasura
Bakasura
Silver II
nitro11669
Bakasura
Silver II
Level 84
God Stats
30W - 24L
1,493 SR
Queue Stats
199W - 202L
1,020 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 2
8,001
471
4,824
19,791
13,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
 
Cabrakan
11
0 / 6 / 2
7,311
430
4,721
10,037
6,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
8
0 / 4 / 1
5,896
347
3,721
9,684
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
DioPros
Chronos
14
3 / 5 / 2
8,788
517
7,688
15,788
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SIMP-lyReal
Heimdallr
15
4 / 6 / 1
9,226
543
11,257
11,833
3,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayCu ChulainnIzanamiSkadiHades

VS

Bans
KaliThanatosMedusaKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bruh_Moment_3481
Jormungandr
14
3 / 1 / 8
8,595
506
5,891
14,837
17,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Delzim
Danzaburou
15
1 / 2 / 4
9,680
569
2,701
8,504
2,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
PyrosD696
Nu Wa
17
5 / 3 / 7
10,593
623
17,001
11,387
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jamie469
Cthulhu
15
5 / 0 / 11
9,717
572
8,420
14,693
12,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
nitro11669
Bakasura
18
11 / 2 / 7
11,748
691
13,142
14,311
6,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
25
25
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
L
Cabrakan
 
Cabrakan
0
6
2
0.17
L
Pele
0
4
1
0.13
W
Jormungandr
Bruh_Moment_3481
Jormungandr
3
1
8
7
W
Danzaburou
Delzim
Danzaburou
1
2
4
1.5
L
Chronos
DioPros
Chronos
3
5
2
0.8
W
Nu Wa
PyrosD696
Nu Wa
5
3
7
2.83
L
Heimdallr
SIMP-lyReal
Heimdallr
4
6
1
0.75
W
Cthulhu
jamie469
Cthulhu
5
0
11
10.5
W
Bakasura
nitro11669
Bakasura
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
47,155
67,133
Taken
63,732
31,064
Mitigated
43,909
11,407
Healing
25,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,824
844
0
2,948
19,791
13,197
56
8,651
10,729
31,304
0
L
Cabrakan
 
Cabrakan
4,721
1,237
0
322
10,037
6,896
0
4,614
5,331
34,724
0
L
Pele
3,721
1,050
0
3,749
9,684
2,723
0
2,632
6,858
0
21,471
W
Jormungandr
Bruh_Moment_3481
Jormungandr
5,891
1,971
823
4,358
14,837
17,564
364
2,227
12,610
36,020
0
W
Danzaburou
Delzim
Danzaburou
2,701
1,175
0
2,871
8,504
2,991
3,495
1,777
6,727
0
58,166
L
Chronos
DioPros
Chronos
7,688
971
0
2,069
15,788
4,869
0
8,656
6,693
44,568
0
W
Nu Wa
PyrosD696
Nu Wa
17,001
4,965
123
3,208
11,387
4,317
2,164
3,681
7,706
76,088
0
L
Heimdallr
SIMP-lyReal
Heimdallr
11,257
5,311
0
2,319
11,833
3,379
881
5,819
5,775
0
60,955
W
Cthulhu
jamie469
Cthulhu
8,420
740
219
6,794
14,693
12,406
1,788
7,038
7,655
36,535
0
W
Bakasura
nitro11669
Bakasura
13,142
8,824
616
6,402
14,311
6,631
6,340
2,510
11,801
0
75,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
50,333
339
Minions Killed
497
0
Camps Cleared
0
1,248,606
Distance Traveled
1,693,964
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,001
471
51
3
0
301,515
1
L
Cabrakan
7,311
430
73
4
0
206,619
0
L
Pele
5,896
347
41
2
0
186,199
3
W
Jormungandr
8,595
506
55
3
0
302,602
3
W
Danzaburou
9,680
569
106
6
0
356,245
3
L
Chronos
8,788
517
72
4
0
277,766
0
W
Nu Wa
10,593
623
136
8
0
324,989
2
L
Heimdallr
9,226
543
102
6
0
276,507
4
W
Cthulhu
9,717
572
54
3
0
330,904
5
W
Bakasura
11,748
691
146
9
0
379,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role