Player Matchup

Yemoja
Yemoja
BigBoyRuss
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,159 Elo+
Solo
Apollo
Apollo
HollowlionHS
Apollo
Level 27
God Stats
7W - 15L
1,412 SR
Queue Stats
133W - 149L
1,512 Elo+
Solo
Fenrir
Fenrir
HurtenFoASqurtin
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,547 Elo+
Solo
Hades
Hades
ImSchottFaced
Hades
Level 28
God Stats
4W - 5L
1,811 SR
Queue Stats
209W - 228L
1,493 Elo+
Solo
Xing Tian
Xing Tian
ZaoTTo
Xing Tian
Level 8
God Stats
1W - 1L
1,892 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Team Averages
Level 15
1,623 SR
1,481 Elo+

VS

Team Averages
Level 22
1,535 SR
1,467 Elo+
Yemoja
Yemoja
MrBl4zy
Yemoja
Level 6
God Stats
2W - 0L
1,672 SR
Queue Stats
4W - 8L
1,375 Elo+
Solo
Ra
Ra
Pandemic1313
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,598 Elo+
Party 2
Mercury
Mercury
Pieopian
Mercury
Level 25
God Stats
46W - 36L
1,502 SR
Queue Stats
134W - 158L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
funnyboyreturns
Gilgamesh
Level 35
God Stats
11W - 8L
1,572 SR
Queue Stats
92W - 75L
1,596 Elo+
Party 2
Neith
Neith
quinnycat
Neith
Level 27
God Stats
51W - 61L
1,431 SR
Queue Stats
95W - 121L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigBoyRuss
Yemoja
9
0 / 3 / 2
5,222
475
2,482
5,424
2,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Apollo
3
0 / 2 / 0
3,800
345
500
1,627
335
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 6 / 0
5,744
522
2,672
8,662
2,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 0
5,640
513
4,514
7,466
3,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
ZaoTTo
Xing Tian
9
2 / 5 / 2
5,842
531
2,217
7,940
4,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrBl4zy
Yemoja
9
2 / 0 / 4
6,307
573
2,233
2,568
1,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 3 / 1
6,592
599
3,534
5,537
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Pieopian
Mercury
10
8 / 1 / 3
6,779
616
6,909
4,190
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
funnyboyreturns
Gilgamesh
12
3 / 0 / 1
6,814
619
4,059
8,524
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
quinnycat
Neith
9
2 / 1 / 2
6,017
547
3,853
5,794
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
19
19
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigBoyRuss
Yemoja
0
3
2
0.33
L
Apollo
0
2
0
0
L
3
6
0
0.5
L
0
3
0
0
W
Yemoja
MrBl4zy
Yemoja
2
0
4
4
W
4
3
1
1.5
W
Mercury
Pieopian
Mercury
8
1
3
9.5
L
Xing Tian
ZaoTTo
Xing Tian
2
5
2
0.6
W
Gilgamesh
funnyboyreturns
Gilgamesh
3
0
1
3.5
W
Neith
quinnycat
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,385
Damage
20,588
31,119
Taken
26,613
14,010
Mitigated
10,528
6,270
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigBoyRuss
Yemoja
2,482
276
119
330
5,424
2,435
0
1,265
4,159
13,388
0
L
Apollo
500
274
0
252
1,627
335
0
553
1,074
0
5,381
L
2,672
1,749
0
2,003
8,662
2,694
0
478
8,130
0
19,329
L
4,514
681
0
2,866
7,466
3,745
0
0
7,466
29,950
0
W
Yemoja
MrBl4zy
Yemoja
2,233
398
475
250
2,568
1,618
176
1,003
1,565
13,597
0
W
3,534
799
72
2,043
5,537
1,905
536
1,811
3,726
35,701
0
W
Mercury
Pieopian
Mercury
6,909
5,179
0
794
4,190
1,866
0
594
3,596
0
30,675
L
Xing Tian
ZaoTTo
Xing Tian
2,217
224
0
700
7,940
4,801
0
3,115
4,523
11,549
0
W
Gilgamesh
funnyboyreturns
Gilgamesh
4,059
1,360
0
4,018
8,524
3,473
0
4,514
4,010
0
33,785
W
Neith
quinnycat
Neith
3,853
1,881
0
3,629
5,794
1,666
488
1,291
4,503
0
32,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,248
Gold Earned
32,509
138
Minions Killed
291
0
Camps Cleared
0
728,051
Distance Traveled
1,041,854
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,222
475
16
1
0
169,214
5
L
Apollo
3,800
345
11
1
0
51,328
0
L
Fenrir
5,744
522
37
3
0
169,792
2
L
Hades
5,640
513
49
4
0
155,927
0
W
Yemoja
6,307
573
22
2
0
210,518
5
W
Ra
6,592
599
73
7
0
176,447
2
W
Mercury
6,779
616
57
5
0
245,209
2
L
Xing Tian
5,842
531
25
2
0
181,790
1
W
Gilgamesh
6,814
619
81
7
0
234,463
2
W
Neith
6,017
547
58
5
0
175,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role