Player Matchup

Loki
Loki
El_Ryu25
Loki
Level 28
God Stats
14W - 13L
1,655 SR
Queue Stats
148W - 121L
1,533 Elo+
Party 1
Ra
Ra
Jeffstelling09
Ra
Level 23
God Stats
3W - 2L
1,869 SR
Queue Stats
68W - 60L
1,511 Elo+
Solo
Izanami
Izanami
ToXiC-_-FuRaX
Izanami
Level 28
God Stats
28W - 22L
1,604 SR
Queue Stats
279W - 247L
1,547 Elo+
Party 1
Hel
Hel
Weed_MeditationX
Hel
Level 25
God Stats
0W - 1L
1,606 SR
Queue Stats
3W - 1L
1,795 Elo+
Solo
Gilgamesh
Gilgamesh
emre100502
Gilgamesh
Level 29
God Stats
8W - 10L
1,457 SR
Queue Stats
157W - 179L
1,498 Elo+
Solo
Team Averages
Level 27
1,638 SR
1,577 Elo+

VS

Team Averages
Level 18
1,570 SR
1,554 Elo+
Pele
Pele
ACHTVIIER187
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 24L
1,743 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DA-KING99I
Morgan Le Fay
Level 20
God Stats
10W - 3L
1,912 SR
Queue Stats
81W - 29L
1,697 Elo+
Party 2
Cthulhu
Cthulhu
JIIllIlllIl
Cthulhu
Level 13
God Stats
4W - 1L
1,733 SR
Queue Stats
20W - 19L
1,374 Elo+
Party 3
Arachne
Arachne
Nexusblue1
Arachne
Level 16
God Stats
13W - 3L
1,500 SR
Queue Stats
184W - 173L
1,342 Elo+
Party 3
Neith
Neith
Twineyez
Neith
Level 14
God Stats
1W - 1L
1,204 SR
Queue Stats
4W - 2L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 3 / 0
7,756
554
2,606
7,692
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 2
7,663
547
3,368
6,835
4,322
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
11
3 / 4 / 2
6,957
497
7,203
7,299
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 7 / 0
6,048
432
1,102
9,666
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
emre100502
Gilgamesh
10
2 / 4 / 3
6,303
450
4,421
9,128
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
8,436
603
5,294
7,869
2,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DA-KING99I
Morgan Le Fay
15
5 / 0 / 6
8,834
631
7,919
5,550
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JIIllIlllIl
Cthulhu
9
1 / 4 / 4
5,971
427
2,390
7,799
3,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arachne
Nexusblue1
Arachne
13
8 / 1 / 3
8,094
578
5,745
7,867
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Twineyez
Neith
12
4 / 1 / 3
7,390
528
5,689
6,058
1,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
20
20
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Morgan Le Fay
DA-KING99I
Morgan Le Fay
5
0
6
8
L
Loki
2
3
0
0.67
W
Cthulhu
JIIllIlllIl
Cthulhu
1
4
4
0.75
L
0
2
2
0.5
W
Arachne
Nexusblue1
Arachne
8
1
3
9.5
L
Izanami
3
4
2
1
W
Neith
Twineyez
Neith
4
1
3
5.5
L
0
7
0
0
L
Gilgamesh
emre100502
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
27,037
40,620
Taken
35,143
15,490
Mitigated
11,892
9,612
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,294
844
0
3,969
7,869
2,666
780
2,676
5,193
0
58,995
W
Morgan Le Fay
DA-KING99I
Morgan Le Fay
7,919
396
0
1,787
5,550
2,173
0
1,148
4,402
57,876
0
L
Loki
2,606
445
0
3,306
7,692
2,486
0
1,616
6,076
0
51,829
W
Cthulhu
JIIllIlllIl
Cthulhu
2,390
245
0
656
7,799
3,180
0
0
7,799
14,231
0
L
3,368
208
14
2,746
6,835
4,322
400
796
6,039
47,533
0
W
Arachne
Nexusblue1
Arachne
5,745
4,085
0
2,194
7,867
2,302
0
646
7,221
0
32,884
L
Izanami
7,203
5,511
0
33
7,299
2,251
746
2,010
5,289
0
45,449
W
Neith
Twineyez
Neith
5,689
1,908
0
2,081
6,058
1,571
0
0
6,058
0
42,256
L
1,102
0
129
2,056
9,666
3,073
0
5,415
4,251
24,063
0
L
Gilgamesh
emre100502
Gilgamesh
4,421
1,276
0
1,328
9,128
3,358
374
736
8,392
0
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
38,725
399
Minions Killed
389
0
Camps Cleared
0
1,190,057
Distance Traveled
1,359,889
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,436
603
124
9
0
279,779
4
W
Morgan Le Fay
8,834
631
105
8
0
273,740
3
L
Loki
7,756
554
101
7
0
286,676
5
W
Cthulhu
5,971
427
21
2
0
258,826
0
L
Ra
7,663
547
107
8
0
177,553
1
W
Arachne
8,094
578
55
4
0
327,466
0
L
Izanami
6,957
497
100
7
0
220,868
0
W
Neith
7,390
528
84
6
0
220,078
0
L
Hel
6,048
432
51
4
0
250,196
0
L
Gilgamesh
6,303
450
40
3
0
254,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role