Player Matchup

Sylvanus
Sylvanus
DROCcK 52
Sylvanus
Level 116
God Stats
5W - 2L
1,707 SR
Queue Stats
148W - 104L
1,634 Elo+
Solo
Pele
Pele
FacelessAce
Pele
Level 103
God Stats
2W - 3L
1,510 SR
Queue Stats
484W - 404L
1,663 Elo+
Party 1
Athena
Athena
J3SS32003
Athena
Level 87
God Stats
18W - 5L
1,808 SR
Queue Stats
285W - 183L
1,639 Elo+
Party 1
Discordia
Discordia
PowerPenguin56
Discordia
Level 106
God Stats
13W - 6L
1,704 SR
Queue Stats
586W - 497L
1,657 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UnKinderName68
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 163L
1,640 Elo+
Party 1
Team Averages
Level 100
1,646 SR
1,647 Elo+

VS

Team Averages
Level 111
1,543 SR
1,521 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Deodugggy
Horus
Level 120
God Stats
2W - 2L
1,371 SR
Queue Stats
80W - 66L
1,599 Elo+
Party 2
Hera
Hera
IvISethIVI
Hera
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,467 Elo+
Solo
Artemis
Artemis
TwoNastyB
Artemis
Level 109
God Stats
20W - 5L
1,845 SR
Queue Stats
223W - 205L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DROCcK 52
Sylvanus
13
0 / 3 / 2
7,417
571
6,097
8,603
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 3 / 2
7,632
587
4,147
9,205
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
J3SS32003
Athena
10
2 / 2 / 1
6,904
531
2,549
9,862
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
PowerPenguin56
Discordia
12
1 / 3 / 3
7,080
545
4,704
6,873
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
UnKinderName68
Ah Muzen Cab
10
0 / 6 / 0
6,141
472
4,622
10,505
2,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 1 / 0
7,973
613
2,428
7,290
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
 
Ymir
11
2 / 0 / 6
7,095
546
5,772
5,928
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Deodugggy
Horus
12
5 / 3 / 2
7,787
599
5,953
8,141
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 4
7,965
613
6,828
6,421
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TwoNastyB
Artemis
14
7 / 0 / 2
8,727
671
10,006
8,070
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
17
17
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
0
1
W
Ymir
 
Ymir
2
0
6
5
L
Sylvanus
DROCcK 52
Sylvanus
0
3
2
0.33
W
Horus
Deodugggy
Horus
5
3
2
2
L
3
3
2
1.33
W
2
3
4
1.33
L
Athena
J3SS32003
Athena
2
2
1
1.25
L
Discordia
PowerPenguin56
Discordia
1
3
3
0.83
W
Artemis
TwoNastyB
Artemis
7
0
2
8
L
Ah Muzen Cab
UnKinderName68
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
30,987
45,048
Taken
35,850
17,469
Mitigated
15,829
8,054
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,428
715
41
3,403
7,290
3,342
967
3,349
3,941
42,714
9,645
W
Ymir
 
Ymir
5,772
2,007
0
2,126
5,928
4,248
0
2,635
3,293
21,212
0
L
Sylvanus
DROCcK 52
Sylvanus
6,097
1,757
0
3,426
8,603
5,223
952
3,717
4,850
39,711
10,767
W
Horus
Deodugggy
Horus
5,953
2,792
255
914
8,141
3,512
0
2,804
5,337
0
35,644
L
4,147
791
0
238
9,205
2,757
0
2,184
6,923
0
55,127
W
6,828
1,852
0
1,270
6,421
1,977
66
3,920
2,501
48,453
0
L
Athena
J3SS32003
Athena
2,549
1,005
0
750
9,862
4,421
0
3,026
6,836
12,462
0
L
Discordia
PowerPenguin56
Discordia
4,704
453
0
390
6,873
2,245
0
4,475
2,190
45,577
0
W
Artemis
TwoNastyB
Artemis
10,006
6,357
0
4,252
8,070
2,750
0
64
8,006
0
53,484
L
Ah Muzen Cab
UnKinderName68
Ah Muzen Cab
4,622
1,420
0
3,250
10,505
2,823
0
1,122
9,383
0
37,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
39,547
391
Minions Killed
448
0
Camps Cleared
0
1,186,701
Distance Traveled
1,253,881
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,973
613
132
10
0
223,684
3
W
Ymir
7,095
546
23
2
0
270,010
2
L
Sylvanus
7,417
571
115
9
0
198,489
1
W
Horus
7,787
599
67
5
0
269,878
1
L
Pele
7,632
587
98
8
0
276,256
5
W
Hera
7,965
613
122
9
0
261,822
3
L
Athena
6,904
531
15
1
0
236,345
1
L
Discordia
7,080
545
98
8
0
248,607
4
W
Artemis
8,727
671
104
8
0
228,487
0
L
Ah Muzen Cab
6,141
472
65
5
0
227,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role