Player Matchup

Danzaburou
Danzaburou
Beelll4863
Danzaburou
Level 31
God Stats
53W - 40L
1,637 SR
Queue Stats
186W - 189L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
CAM_BAM_158
Kuzenbo
Level 68
God Stats
5W - 8L
1,587 SR
Queue Stats
139W - 186L
1,430 Elo+
Party 1
Anubis
Anubis
Dark_MoutainFPFS
Anubis
Level 38
God Stats
27W - 23L
1,533 SR
Queue Stats
330W - 374L
1,400 Elo+
Solo
Bellona
Bellona
Lady_MoonDragon
Bellona
Level 47
God Stats
5W - 5L
1,774 SR
Queue Stats
129W - 178L
1,368 Elo+
Party 1
Arachne
Arachne
summerbootysweat
Arachne
Level 16
God Stats
6W - 6L
1,660 SR
Queue Stats
31W - 28L
1,538 Elo+
Party 1
Team Averages
Level 40
1,638 SR
1,446 Elo+

VS

Team Averages
Level 48
1,454 SR
1,426 Elo+
Yemoja
Yemoja
B Carefull CJ
Yemoja
Level 118
God Stats
1W - 1L
1,214 SR
Queue Stats
87W - 83L
1,453 Elo+
Party 2
Odin
Odin
TROGAMER2604io
Odin
Level 31
God Stats
17W - 9L
1,490 SR
Queue Stats
313W - 340L
1,380 Elo+
Solo
Ra
Ra
Tyewheelz
Ra
Level 37
God Stats
9W - 20L
1,427 SR
Queue Stats
79W - 90L
1,354 Elo+
Solo
Ullr
Ullr
Xan Bennett
Ullr
Level 27
God Stats
55W - 35L
1,575 SR
Queue Stats
78W - 64L
1,477 Elo+
Party 2
Kali
Kali
aD DangleZ
Kali
Level 27
God Stats
8W - 8L
1,563 SR
Queue Stats
97W - 88L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beelll4863
Danzaburou
9
0 / 5 / 0
6,094
435
4,993
9,815
3,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
CAM_BAM_158
Kuzenbo
11
1 / 3 / 1
6,547
468
4,814
8,588
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,284
449
5,831
7,623
6,995
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 2
6,887
492
3,490
7,692
5,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 0 / 0
8,624
616
7,400
9,686
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
8,012
572
4,437
10,564
6,559
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 2 / 0
7,472
534
5,566
8,888
4,296
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 0 / 4
6,485
463
4,305
7,497
1,908
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 0 / 3
7,420
530
6,687
7,934
2,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 0
8,761
626
5,417
10,522
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Danzaburou
Beelll4863
Danzaburou
0
5
0
0
L
Kuzenbo
CAM_BAM_158
Kuzenbo
1
3
1
0.5
L
0
4
0
0
L
0
2
2
0.5
W
2
2
0
1
W
1
0
4
3
W
5
0
3
6.5
W
6
2
0
3
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,528
Damage
26,412
43,404
Taken
45,405
26,619
Mitigated
20,216
11,906
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,437
1,306
913
2,192
10,564
6,559
185
3,706
6,858
36,189
0
L
Danzaburou
Beelll4863
Danzaburou
4,993
2,304
0
2,314
9,815
3,258
0
1,508
8,307
0
38,425
L
Kuzenbo
CAM_BAM_158
Kuzenbo
4,814
1,824
0
565
8,588
6,578
237
2,929
5,659
23,298
0
L
5,831
324
66
2,195
7,623
6,995
0
2,797
4,826
30,756
0
L
3,490
786
0
1,982
7,692
5,219
988
0
7,692
0
32,065
W
5,566
1,601
0
1,710
8,888
4,296
246
0
8,888
0
36,910
W
4,305
913
1,533
1,834
7,497
1,908
0
3,334
4,163
30,036
0
W
6,687
2,144
0
439
7,934
2,566
363
2,274
5,660
0
40,410
W
5,417
2,535
0
4,718
10,522
4,887
0
1,459
9,063
0
77,454
L
7,400
4,650
0
4,784
9,686
4,569
0
1,508
8,178
0
51,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
38,150
318
Minions Killed
393
0
Camps Cleared
0
1,302,048
Distance Traveled
1,297,280
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,012
572
61
4
0
218,662
3
L
Danzaburou
6,094
435
74
5
0
245,329
3
L
Kuzenbo
6,547
468
26
2
0
257,068
2
L
Anubis
6,284
449
54
4
0
230,142
3
L
Bellona
6,887
492
67
5
0
246,207
3
W
Odin
7,472
534
75
5
0
271,417
3
W
Ra
6,485
463
46
3
0
257,588
4
W
Ullr
7,420
530
78
6
0
257,253
2
W
Kali
8,761
626
133
10
0
292,360
4
L
Arachne
8,624
616
97
7
0
323,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role