Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkniir
Morgan Le Fay
Level 25
God Stats
8W - 26L
1,512 SR
Queue Stats
51W - 64L
1,500 Elo+
Party 1
Yemoja
Yemoja
OREAFOXRACING
Yemoja
Level 24
God Stats
0W - 1L
1,407 SR
Queue Stats
7W - 9L
1,444 Elo+
Solo
Pele
Pele
Poutcheck
Pele
Level 26
God Stats
4W - 6L
1,645 SR
Queue Stats
59W - 67L
1,538 Elo+
Party 1
Artemis
Artemis
andreeeroma
Artemis
Level 4
God Stats
1W - 2L
1,440 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Mulan
Mulan
shepps12
Mulan
Level 29
God Stats
12W - 13L
1,496 SR
Queue Stats
92W - 107L
1,454 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,479 Elo+

VS

Team Averages
Level 28
1,503 SR
1,495 Elo+
Danzaburou
Danzaburou
ItsNotLuca212
Danzaburou
Level 46
God Stats
24W - 24L
1,516 SR
Queue Stats
133W - 132L
1,376 Elo+
Party 3
Ares
Ares
gettouchedmate
Ares
Level 7
God Stats
5W - 1L
1,734 SR
Queue Stats
221W - 218L
1,550 Elo+
Party 3
Poseidon
Poseidon
gylfi96z
Poseidon
Level 28
God Stats
4W - 2L
1,592 SR
Queue Stats
271W - 281L
1,474 Elo+
Solo
Nemesis
Nemesis
mathi240902
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 228L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
tobi1233
Cthulhu
Level 29
God Stats
2W - 3L
1,171 SR
Queue Stats
233W - 230L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkniir
Morgan Le Fay
16
3 / 4 / 5
9,912
472
7,866
11,840
5,661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 7 / 4
10,153
483
7,000
14,336
14,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
15
9 / 3 / 4
10,772
513
7,851
11,114
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
andreeeroma
Artemis
14
3 / 7 / 0
9,114
434
9,360
12,788
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Mulan
shepps12
Mulan
17
2 / 5 / 7
10,293
490
11,452
16,025
7,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsNotLuca212
Danzaburou
16
7 / 2 / 7
11,186
533
11,959
12,545
4,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 7
10,287
490
7,369
18,721
15,901
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
gylfi96z
Poseidon
20
3 / 2 / 5
13,966
665
7,478
9,767
3,570
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
mathi240902
Nemesis
18
9 / 5 / 1
12,394
590
9,863
14,334
6,933
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
tobi1233
Cthulhu
19
3 / 5 / 7
11,893
566
6,623
18,308
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
18
Kills
26
26
Deaths
18
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Darkniir
Morgan Le Fay
3
4
5
1.38
W
Danzaburou
ItsNotLuca212
Danzaburou
7
2
7
5.25
L
1
7
4
0.43
L
Pele
9
3
4
3.67
L
Artemis
andreeeroma
Artemis
3
7
0
0.43
W
4
4
7
1.88
W
Poseidon
gylfi96z
Poseidon
3
2
5
2.75
W
Nemesis
mathi240902
Nemesis
9
5
1
1.9
L
Mulan
shepps12
Mulan
2
5
7
1.1
W
Cthulhu
tobi1233
Cthulhu
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
43,292
66,103
Taken
73,675
35,329
Mitigated
41,545
16,262
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Darkniir
Morgan Le Fay
7,866
581
0
2,690
11,840
5,661
817
3,963
7,877
63,742
0
W
Danzaburou
ItsNotLuca212
Danzaburou
11,959
5,782
0
4,165
12,545
4,836
1,154
4,115
8,430
0
62,470
L
7,000
1,477
296
0
14,336
14,693
138
4,597
9,739
39,086
0
L
Pele
7,851
2,073
0
6,202
11,114
3,437
566
3,614
7,500
0
55,102
L
Artemis
andreeeroma
Artemis
9,360
4,540
0
2,281
12,788
4,320
498
4,743
8,045
0
50,513
W
7,369
1,177
0
3,579
18,721
15,901
286
3,384
15,337
36,547
0
W
Poseidon
gylfi96z
Poseidon
7,478
1,140
169
3,856
9,767
3,570
2,512
2,930
6,837
119,460
0
W
Nemesis
mathi240902
Nemesis
9,863
4,575
0
1,488
14,334
6,933
1,654
2,318
12,016
0
56,896
L
Mulan
shepps12
Mulan
11,452
1,923
165
4,628
16,025
7,218
739
4,297
11,728
0
63,677
W
Cthulhu
tobi1233
Cthulhu
6,623
653
173
4,438
18,308
10,305
2,140
2,185
16,123
65,700
12,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
59,726
468
Minions Killed
600
0
Camps Cleared
0
1,646,033
Distance Traveled
2,006,760
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,912
472
93
4
0
332,595
5
W
Danzaburou
11,186
533
98
5
0
342,896
6
L
Yemoja
10,153
483
58
3
0
349,673
2
L
Pele
10,772
513
103
5
0
311,535
1
L
Artemis
9,114
434
91
4
0
313,976
1
W
Ares
10,287
490
40
2
0
375,464
5
W
Poseidon
13,966
665
222
11
0
462,196
0
W
Nemesis
12,394
590
102
5
0
405,402
3
L
Mulan
10,293
490
123
6
0
338,254
2
W
Cthulhu
11,893
566
138
7
0
420,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role