Player Matchup

Nu Wa
Nu Wa
Edymad
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
Grnsk
Baron Samedi
Level 23
God Stats
4W - 2L
1,798 SR
Queue Stats
4W - 2L
1,730 Elo+
Party 2
Ah Puch
Ah Puch
Scoobyrat
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,550 Elo+
Party 2
Bakasura
Bakasura
fattybetty
Bakasura
Level 26
God Stats
6W - 5L
1,688 SR
Queue Stats
21W - 14L
1,659 Elo+
Party 2
Neith
Neith
xDominatorDannix
Neith
Level 25
God Stats
4W - 2L
1,866 SR
Queue Stats
34W - 27L
1,608 Elo+
Party 2
Team Averages
Level 22
1,670 SR
1,634 Elo+

VS

Team Averages
Level 18
1,567 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AdrianWarhamar
Morgan Le Fay
Level 8
God Stats
4W - 6L
1,593 SR
Queue Stats
94W - 105L
1,659 Elo+
Solo
Ravana
Ravana
K0bart
Ravana
Level 29
God Stats
25W - 28L
1,540 SR
Queue Stats
117W - 118L
1,534 Elo+
Solo
Medusa
Medusa
SolarNova
Medusa
Level 8
God Stats
3W - 1L
1,517 SR
Queue Stats
3W - 4L
1,368 Elo+
Party 1
Arachne
Arachne
Walkingbomb
Arachne
Level 31
God Stats
15W - 6L
1,684 SR
Queue Stats
52W - 42L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Edymad
Nu Wa
13
0 / 5 / 2
7,522
470
2,447
9,127
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Grnsk
Baron Samedi
12
1 / 5 / 5
7,320
458
5,762
8,412
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Scoobyrat
Ah Puch
10
0 / 6 / 6
6,091
381
5,680
7,188
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
fattybetty
Bakasura
14
6 / 4 / 2
8,529
533
5,234
10,666
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 6 / 3
8,214
513
5,572
10,393
2,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
5 / 4 / 7
8,169
511
5,640
8,626
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
AdrianWarhamar
Morgan Le Fay
15
2 / 1 / 5
9,491
593
5,661
5,109
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
K0bart
Ravana
16
2 / 0 / 8
10,687
668
4,593
3,772
2,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
SolarNova
Medusa
13
7 / 4 / 6
9,046
565
9,550
12,244
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Walkingbomb
Arachne
16
10 / 1 / 4
10,259
641
9,767
10,082
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
10
Kills
26
26
Deaths
10
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
4
7
2.13
W
Morgan Le Fay
AdrianWarhamar
Morgan Le Fay
2
1
5
4.5
L
Nu Wa
Edymad
Nu Wa
0
5
2
0.2
L
Baron Samedi
Grnsk
Baron Samedi
1
5
5
0.7
W
Ravana
K0bart
Ravana
2
0
8
6
L
Ah Puch
Scoobyrat
Ah Puch
0
6
6
0.5
W
Medusa
SolarNova
Medusa
7
4
6
2.5
W
Arachne
Walkingbomb
Arachne
10
1
4
12
L
Bakasura
fattybetty
Bakasura
6
4
2
1.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
35,211
45,786
Taken
39,833
14,306
Mitigated
16,448
8,836
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,640
166
2,247
3,600
8,626
2,860
246
4,745
3,771
26,759
0
W
Morgan Le Fay
AdrianWarhamar
Morgan Le Fay
5,661
67
0
924
5,109
2,017
865
1,708
3,209
53,223
0
L
Nu Wa
Edymad
Nu Wa
2,447
466
78
2,282
9,127
2,406
29
893
8,234
40,760
0
L
Baron Samedi
Grnsk
Baron Samedi
5,762
672
416
1,809
8,412
2,745
0
1,846
6,566
36,609
0
W
Ravana
K0bart
Ravana
4,593
877
0
1,000
3,772
2,602
423
939
2,631
2,016
46,752
L
Ah Puch
Scoobyrat
Ah Puch
5,680
147
0
558
7,188
1,848
0
2,824
4,364
23,784
0
W
Medusa
SolarNova
Medusa
9,550
4,062
0
3,085
12,244
4,170
369
4,041
8,081
0
37,539
W
Arachne
Walkingbomb
Arachne
9,767
6,544
0
4,535
10,082
4,799
2,132
2,193
7,762
0
75,603
L
Bakasura
fattybetty
Bakasura
5,234
4,096
0
2,978
10,666
4,379
0
3,074
7,592
0
42,027
L
5,572
2,608
0
715
10,393
2,928
0
2,795
7,598
0
37,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
47,652
367
Minions Killed
454
0
Camps Cleared
0
1,384,800
Distance Traveled
1,612,086
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,169
511
43
3
0
324,136
5
W
Morgan Le Fay
9,491
593
113
7
0
303,573
2
L
Nu Wa
7,522
470
89
6
0
251,749
0
L
Baron Samedi
7,320
458
69
4
0
279,739
7
W
Ravana
10,687
668
131
8
0
301,027
5
L
Ah Puch
6,091
381
37
2
0
275,462
1
W
Medusa
9,046
565
62
4
0
318,560
4
W
Arachne
10,259
641
105
7
0
364,790
3
L
Bakasura
8,529
533
99
6
0
312,712
3
L
Neith
8,214
513
73
5
0
265,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role