Player Matchup

Thor
Thor
Neosilvas
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
ReSTARTclub
Anhur
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
59W - 51L
1,428 Elo+
Solo
Guan Yu
Guan Yu
WillNotWilliam
Guan Yu
Level 28
God Stats
1W - 4L
1,493 SR
Queue Stats
15W - 13L
1,412 Elo+
Solo
Thanatos
Thanatos
eltamar
Thanatos
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 27L
1,243 Elo+
Party 1
Scylla
Scylla
zenitstheway
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,164 Elo+
Party 1
Team Averages
Level 21
1,535 SR
1,349 Elo+

VS

Team Averages
Level 25
1,615 SR
1,441 Elo+
Fafnir
Fafnir
Arkttur
Fafnir
Level 16
God Stats
2W - 5L
1,288 SR
Queue Stats
18W - 28L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
B412NET
Tsukuyomi
Level 8
God Stats
5W - 2L
1,842 SR
Queue Stats
20W - 17L
1,439 Elo+
Party 2
Artemis
Artemis
HiemisDO
Artemis
Level 28
God Stats
4W - 1L
1,615 SR
Queue Stats
95W - 85L
1,473 Elo+
Solo
Bellona
Bellona
HikikomoriAr
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ReaganFTW
Chronos
Level 69
God Stats
3W - 0L
1,832 SR
Queue Stats
33W - 30L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 3 / 0
3,854
428
779
3,582
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 3 / 0
5,222
580
2,934
6,870
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 0
4,330
481
1,053
3,749
1,544
Breastplate

Breastplate

+20
Physical Protection

Thanatos
eltamar
Thanatos
7
1 / 4 / 1
4,506
501
1,432
4,921
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
6
0 / 4 / 2
4,084
454
1,803
3,603
532
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arkttur
Fafnir
9
0 / 0 / 1
5,316
591
736
2,186
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
B412NET
Tsukuyomi
10
6 / 1 / 5
6,210
690
4,728
5,284
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
HiemisDO
Artemis
9
1 / 0 / 0
5,033
559
1,040
1,750
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
HikikomoriAr
Bellona
9
4 / 1 / 1
5,621
625
3,869
5,480
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
ReaganFTW
Chronos
11
4 / 1 / 3
6,534
726
6,256
5,150
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
16
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Arkttur
Fafnir
0
0
1
0.5
W
Tsukuyomi
B412NET
Tsukuyomi
6
1
5
8.5
W
Artemis
HiemisDO
Artemis
1
0
0
1
W
Bellona
HikikomoriAr
Bellona
4
1
1
4.5
L
Thor
0
3
0
0
L
2
3
0
0.67
W
Chronos
ReaganFTW
Chronos
4
1
3
5.5
L
0
2
0
0
L
Thanatos
eltamar
Thanatos
1
4
1
0.38
L
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,001
Damage
16,629
22,725
Taken
19,850
6,126
Mitigated
8,329
5,287
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Arkttur
Fafnir
736
35
0
650
2,186
1,516
555
127
2,059
8,409
0
W
Tsukuyomi
B412NET
Tsukuyomi
4,728
1,674
0
1,799
5,284
1,433
0
111
5,173
0
23,003
W
Artemis
HiemisDO
Artemis
1,040
472
0
325
1,750
543
1,486
87
1,663
0
25,210
W
Bellona
HikikomoriAr
Bellona
3,869
944
0
2,094
5,480
3,679
972
1,415
4,041
0
16,926
L
Thor
779
431
0
159
3,582
935
0
1,565
2,017
0
7,452
L
2,934
1,028
0
1,538
6,870
2,135
396
4,477
2,393
0
16,771
W
Chronos
ReaganFTW
Chronos
6,256
3,232
0
2,518
5,150
1,158
868
213
4,897
35,326
0
L
1,053
230
130
718
3,749
1,544
0
569
3,180
0
13,545
L
Thanatos
eltamar
Thanatos
1,432
557
0
2,492
4,921
980
264
0
4,921
0
12,284
L
Scylla
1,803
565
0
250
3,603
532
272
381
3,222
9,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,996
Gold Earned
28,714
118
Minions Killed
228
0
Camps Cleared
0
760,859
Distance Traveled
840,954
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,316
591
12
1
0
171,075
4
W
Tsukuyomi
6,210
690
52
6
0
188,014
0
W
Artemis
5,033
559
46
5
0
139,811
2
W
Bellona
5,621
625
41
5
0
181,957
1
L
Thor
3,854
428
12
1
0
117,592
1
L
Anhur
5,222
580
34
4
0
137,352
0
W
Chronos
6,534
726
77
9
0
160,097
0
L
Guan Yu
4,330
481
23
3
0
181,034
3
L
Thanatos
4,506
501
34
4
0
179,308
0
L
Scylla
4,084
454
15
2
0
145,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role