Player Matchup

Khepri
Khepri
Bulldo76
Khepri
Level 44
God Stats
16W - 14L
1,523 SR
Queue Stats
295W - 313L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
ElHeaven_
Baron Samedi
Level 26
God Stats
4W - 2L
1,718 SR
Queue Stats
151W - 174L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
NeYiiiio
Gilgamesh
Level 26
God Stats
2W - 3L
1,137 SR
Queue Stats
284W - 278L
1,313 Elo+
Party 3
Artio
Artio
Neytic
Artio
Level 28
God Stats
7W - 6L
1,489 SR
Queue Stats
170W - 171L
1,343 Elo+
Party 3
Medusa
Medusa
OLVERION
Medusa
Level 56
God Stats
22W - 25L
1,470 SR
Queue Stats
186W - 182L
1,417 Elo+
Party 3
Team Averages
Level 36
1,468 SR
1,368 Elo+

VS

Team Averages
Level 49
1,479 SR
1,443 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Didigo_Mayocho
Cabrakan
Level 66
God Stats
20W - 14L
1,374 SR
Queue Stats
531W - 490L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FiRe_HoUiNi
Tsukuyomi
Level 23
God Stats
25W - 24L
1,536 SR
Queue Stats
384W - 364L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Leo_Pali
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 107L
1,385 Elo+
Solo
Sol
Sol
iKyZze
Sol
Level 60
God Stats
137W - 101L
1,487 SR
Queue Stats
631W - 596L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bulldo76
Khepri
12
0 / 6 / 1
7,533
396
5,412
11,835
4,214
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ElHeaven_
Baron Samedi
12
0 / 5 / 2
7,501
395
3,909
10,151
6,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NeYiiiio
Gilgamesh
15
3 / 2 / 1
9,127
480
5,647
14,614
10,507
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Neytic
Artio
12
0 / 4 / 4
7,082
373
2,414
14,743
11,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
OLVERION
Medusa
14
3 / 3 / 1
8,364
440
6,978
11,975
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 1 / 6
10,302
542
14,009
8,249
4,616
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
17
3 / 0 / 4
10,970
577
8,194
8,117
9,619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
FiRe_HoUiNi
Tsukuyomi
15
4 / 2 / 4
9,408
495
6,421
10,822
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Leo_Pali
Cthulhu
14
3 / 2 / 6
9,762
514
4,463
9,854
8,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
iKyZze
Sol
16
3 / 2 / 5
9,790
515
11,946
12,940
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
20
20
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
6
10
L
Khepri
Bulldo76
Khepri
0
6
1
0.08
W
Cabrakan
3
0
4
5
L
Baron Samedi
ElHeaven_
Baron Samedi
0
5
2
0.2
W
Tsukuyomi
FiRe_HoUiNi
Tsukuyomi
4
2
4
3
W
Cthulhu
Leo_Pali
Cthulhu
3
2
6
3
L
Gilgamesh
NeYiiiio
Gilgamesh
3
2
1
1.75
L
Artio
Neytic
Artio
0
4
4
0.5
L
Medusa
OLVERION
Medusa
3
3
1
1.17
W
Sol
iKyZze
Sol
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
45,033
63,318
Taken
49,982
37,043
Mitigated
31,579
12,265
Healing
21,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,009
1,333
308
4,738
8,249
4,616
459
4,457
3,607
58,779
0
L
Khepri
Bulldo76
Khepri
5,412
902
0
1,197
11,835
4,214
405
7,566
4,269
37,345
0
W
Cabrakan
8,194
1,122
0
3,588
8,117
9,619
293
1,880
6,149
76,650
0
L
Baron Samedi
ElHeaven_
Baron Samedi
3,909
730
0
1,309
10,151
6,454
677
6,705
3,446
37,805
0
W
Tsukuyomi
FiRe_HoUiNi
Tsukuyomi
6,421
2,274
0
5,522
10,822
4,077
0
1,937
8,885
0
60,828
W
Cthulhu
Leo_Pali
Cthulhu
4,463
189
315
680
9,854
8,831
116
1,185
8,669
35,043
0
L
Gilgamesh
NeYiiiio
Gilgamesh
5,647
921
0
3,148
14,614
10,507
294
4,870
9,744
0
61,723
L
Artio
Neytic
Artio
2,414
310
1,081
2,261
14,743
11,813
186
10,019
4,724
16,314
0
L
Medusa
OLVERION
Medusa
6,978
2,636
0
3,269
11,975
4,055
780
9,452
2,523
0
43,818
W
Sol
iKyZze
Sol
11,946
3,654
0
6,800
12,940
4,436
435
1,886
10,937
87,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
50,232
308
Minions Killed
565
0
Camps Cleared
0
1,800,646
Distance Traveled
1,767,143
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,302
542
99
5
0
338,313
4
L
Khepri
7,533
396
62
3
0
300,272
3
W
Cabrakan
10,970
577
159
8
0
302,801
4
L
Baron Samedi
7,501
395
59
3
0
328,238
9
W
Tsukuyomi
9,408
495
111
6
0
414,780
3
W
Cthulhu
9,762
514
56
3
0
351,672
3
L
Gilgamesh
9,127
480
96
5
0
405,961
5
L
Artio
7,082
373
25
1
0
378,784
5
L
Medusa
8,364
440
66
3
0
387,391
6
W
Sol
9,790
515
140
7
0
359,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role