Player Matchup

Jormungandr
Jormungandr
ILynxzI
Jormungandr
Level 116
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 1
Kuzenbo
Kuzenbo
Ok-Taecyeon
Kuzenbo
Level 87
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
SCRAPBDA
Cthulhu
Level 89
God Stats
0W - 1L
1,480 SR
Queue Stats
13W - 18L
1,493 Elo+
Party 1
Ymir
Ymir
lHollowI
Ymir
Level 116
God Stats
4W - 3L
1,612 SR
Queue Stats
31W - 29L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
mikebullets
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,565 Elo+
Party 1
Team Averages
Level 103
1,629 SR
1,606 Elo+

VS

Team Averages
Level 105
1,621 SR
1,544 Elo+
Scylla
Scylla
CarryToGM-10USD
Scylla
Level 27
God Stats
4W - 2L
1,830 SR
Queue Stats
28W - 23L
1,583 Elo+
Solo
Guan Yu
Guan Yu
GumbuhSaur
Guan Yu
Level 82
God Stats
1W - 1L
1,397 SR
Queue Stats
45W - 37L
1,500 Elo+
Solo
Chiron
Chiron
LordPhoenixHD
Chiron
Level 139
God Stats
4W - 0L
1,848 SR
Queue Stats
151W - 129L
1,602 Elo+
Solo
Olorun
Olorun
TheUnluckyCookie
Olorun
Level 149
God Stats
13W - 16L
1,464 SR
Queue Stats
311W - 306L
1,555 Elo+
Solo
Sylvanus
Sylvanus
berttanco6623
Sylvanus
Level 129
God Stats
20W - 15L
1,567 SR
Queue Stats
96W - 98L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ILynxzI
Jormungandr
16
5 / 6 / 5
9,357
851
13,266
16,380
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Ok-Taecyeon
Kuzenbo
15
4 / 5 / 7
10,057
914
11,482
18,679
19,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
SCRAPBDA
Cthulhu
14
3 / 6 / 6
9,027
821
10,556
20,787
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
15
2 / 9 / 3
8,562
778
6,727
16,259
7,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
mikebullets
Cabrakan
12
1 / 5 / 0
7,027
639
3,877
9,587
6,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 12
10,422
947
13,450
9,244
3,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
GumbuhSaur
Guan Yu
16
6 / 1 / 13
10,461
951
8,446
10,541
8,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 6 / 12
11,869
1,079
22,722
13,902
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 3 / 7
11,177
1,016
16,126
10,729
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
berttanco6623
Sylvanus
15
1 / 2 / 20
9,843
895
8,619
15,137
14,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
15
Kills
31
31
Deaths
15
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Guan Yu
GumbuhSaur
Guan Yu
6
1
13
12.5
L
Jormungandr
ILynxzI
Jormungandr
5
6
5
1.25
W
11
6
12
2.83
L
Kuzenbo
Ok-Taecyeon
Kuzenbo
4
5
7
1.5
L
Cthulhu
SCRAPBDA
Cthulhu
3
6
6
1
W
9
3
7
4.17
W
Sylvanus
berttanco6623
Sylvanus
1
2
20
5.5
L
Ymir
2
9
3
0.39
L
Cabrakan
mikebullets
Cabrakan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,908
Damage
69,363
81,692
Taken
59,553
61,006
Mitigated
36,950
15,234
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,450
1,431
0
1,752
9,244
3,342
830
6,384
2,775
42,113
0
W
Guan Yu
GumbuhSaur
Guan Yu
8,446
1,066
2,849
3,838
10,541
8,405
330
8,497
1,750
0
16,387
L
Jormungandr
ILynxzI
Jormungandr
13,266
2,556
0
3,541
16,380
12,011
51
5,214
11,166
34,640
0
W
22,722
10,304
1,258
1,259
13,902
5,526
1,061
10,193
3,607
0
44,793
L
Kuzenbo
Ok-Taecyeon
Kuzenbo
11,482
2,970
0
2,214
18,679
19,817
0
8,816
9,863
20,803
0
L
Cthulhu
SCRAPBDA
Cthulhu
10,556
817
2,658
4,564
20,787
15,547
0
9,782
11,005
22,021
0
W
16,126
9,325
3,393
3,461
10,729
5,080
1,927
9,828
775
47,079
0
W
Sylvanus
berttanco6623
Sylvanus
8,619
944
3,035
4,072
15,137
14,597
62
10,135
4,550
14,345
0
L
Ymir
6,727
2,279
0
497
16,259
7,254
1
8,439
7,820
23,446
0
L
Cabrakan
mikebullets
Cabrakan
3,877
414
678
1,082
9,587
6,377
0
5,944
3,643
9,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
53,772
178
Minions Killed
263
4
Camps Cleared
7
810,635
Distance Traveled
1,001,344
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,422
947
90
8
3
211,112
0
W
Guan Yu
10,461
951
15
1
1
216,915
0
L
Jormungandr
9,357
851
63
6
0
172,777
1
W
Chiron
11,869
1,079
61
6
1
191,908
3
L
Kuzenbo
10,057
914
18
2
1
182,349
0
L
Cthulhu
9,027
821
31
3
1
190,959
0
W
Olorun
11,177
1,016
87
8
2
186,829
1
W
Sylvanus
9,843
895
10
1
0
194,580
1
L
Ymir
8,562
778
47
4
2
177,411
0
L
Cabrakan
7,027
639
19
2
0
87,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role