Player Matchup

Fenrir
Fenrir
Borhdr
Fenrir
Level 12
God Stats
1W - 1L
1,716 SR
Queue Stats
169W - 169L
1,236 Elo+
Party 1
Xbalanque
Xbalanque
EloquentPeach
Xbalanque
Level 21
God Stats
7W - 9L
1,437 SR
Queue Stats
40W - 44L
1,422 Elo+
Solo
Pele
Pele
Lica999
Pele
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,242 Elo+
Solo
Neith
Neith
X0Makaboo0X
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Solo
Arachne
Arachne
Yukarin1455
Arachne
Level 17
God Stats
14W - 13L
1,577 SR
Queue Stats
36W - 46L
1,316 Elo+
Party 1
Team Averages
Level 12
1,546 SR
1,254 Elo+

VS

Team Averages
Level 35
1,496 SR
1,512 Elo+
Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CalIumTurner
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Pele
Pele
JosueCalderon19
Pele
Level 17
God Stats
5W - 3L
1,879 SR
Queue Stats
5W - 5L
1,785 Elo+
Solo
Thanatos
Thanatos
Thebloodygamer37
Thanatos
Level 10
God Stats
2W - 3L
1,285 SR
Queue Stats
28W - 40L
1,320 Elo+
Party 2
Arachne
Arachne
maxlogan2014
Arachne
Level 121
God Stats
2W - 2L
1,318 SR
Queue Stats
396W - 379L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Borhdr
Fenrir
10
1 / 11 / 6
6,821
401
6,813
13,217
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
EloquentPeach
Xbalanque
15
0 / 4 / 3
8,918
525
7,901
10,000
3,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Lica999
Pele
13
6 / 7 / 1
7,897
465
5,930
10,919
3,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 10 / 3
7,179
422
4,280
11,510
3,710
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Yukarin1455
Arachne
10
3 / 9 / 0
7,058
415
5,433
12,291
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
20 / 0 / 6
11,482
675
15,854
12,206
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
CalIumTurner
Cthulhu
12
3 / 8 / 8
8,874
522
5,124
13,591
14,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 1 / 1
8,097
476
1,388
10,107
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 3
7,660
451
3,538
8,906
2,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
maxlogan2014
Arachne
17
14 / 0 / 6
10,345
609
15,011
10,045
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
39
41
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
20
0
6
23
L
Fenrir
Borhdr
Fenrir
1
11
6
0.36
W
Cthulhu
CalIumTurner
Cthulhu
3
8
8
0.88
L
Xbalanque
EloquentPeach
Xbalanque
0
4
3
0.38
W
1
1
1
1.5
L
Pele
Lica999
Pele
6
7
1
0.93
W
1
5
3
0.5
L
2
10
3
0.35
L
Arachne
Yukarin1455
Arachne
3
9
0
0.33
W
Arachne
maxlogan2014
Arachne
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
40,915
57,937
Taken
54,855
19,891
Mitigated
31,277
8,093
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,854
10,730
0
6,214
12,206
7,005
2,089
65
12,141
0
68,342
L
Fenrir
Borhdr
Fenrir
6,813
1,403
0
1,209
13,217
4,356
1,019
1,000
11,714
0
21,699
W
Cthulhu
CalIumTurner
Cthulhu
5,124
1,071
0
250
13,591
14,709
589
0
13,591
20,422
0
L
Xbalanque
EloquentPeach
Xbalanque
7,901
3,780
0
3,361
10,000
3,771
1,279
92
9,460
0
64,704
W
1,388
166
0
928
10,107
3,331
1,691
0
10,107
0
43,464
L
Pele
Lica999
Pele
5,930
1,502
0
1,326
10,919
3,257
271
291
10,628
0
32,285
W
3,538
1,406
0
3,816
8,906
2,281
867
0
8,906
0
31,677
L
4,280
2,402
0
744
11,510
3,710
287
3,132
8,138
0
33,307
L
Arachne
Yukarin1455
Arachne
5,433
3,452
0
1,453
12,291
4,797
305
609
11,537
0
28,122
W
Arachne
maxlogan2014
Arachne
15,011
12,012
0
3,184
10,045
3,951
647
0
10,045
0
64,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
46,458
314
Minions Killed
409
0
Camps Cleared
0
1,395,741
Distance Traveled
1,640,974
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,482
675
131
8
0
361,876
2
L
Fenrir
6,821
401
30
2
0
307,169
0
W
Cthulhu
8,874
522
28
2
0
307,610
1
L
Xbalanque
8,918
525
128
8
0
248,589
0
W
Pele
8,097
476
78
5
0
337,151
0
L
Pele
7,897
465
54
3
0
266,186
0
W
Thanatos
7,660
451
64
4
0
288,603
1
L
Neith
7,179
422
56
3
0
255,821
1
L
Arachne
7,058
415
46
3
0
317,976
0
W
Arachne
10,345
609
108
6
0
345,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role