Player Matchup

Poseidon
Poseidon
EbertchJ
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 106L
1,345 Elo+
Solo
Neith
Neith
Go7ens
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
Lord Head4ss420
Cthulhu
Level 4
God Stats
4W - 3L
1,348 SR
Queue Stats
4W - 5L
1,384 Elo+
Solo
Janus
Janus
PacoMerlo7394
Janus
Level 14
God Stats
4W - 4L
1,493 SR
Queue Stats
47W - 50L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
xDARK_knight1940
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,264 Elo+
Solo
Team Averages
Level 11
1,468 SR
1,339 Elo+

VS

Team Averages
Level 15
1,515 SR
1,438 Elo+
Arachne
Arachne
Goliāth
Arachne
Level 25
God Stats
23W - 11L
1,574 SR
Queue Stats
68W - 58L
1,404 Elo+
Solo
Bacchus
Bacchus
NvM Shin
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 128L
1,390 Elo+
Solo
Horus
Horus
hanaako-kun
Horus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ivan_kaminsky
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,441 Elo+
Party 1
Tiamat
Tiamat
polkalijuri
Tiamat
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 10L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EbertchJ
Poseidon
15
4 / 10 / 5
10,763
414
11,593
17,651
4,753
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Go7ens
Neith
14
3 / 10 / 9
10,227
393
11,300
16,113
4,871
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
7 / 8 / 8
10,524
405
14,524
27,211
20,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 11 / 10
13,470
518
21,584
17,323
5,375
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
xDARK_knight1940
Baron Samedi
14
4 / 13 / 7
9,831
378
6,174
19,832
10,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Goliāth
Arachne
20
40 / 3 / 2
18,013
693
46,146
23,410
12,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
NvM Shin
Bacchus
18
6 / 0 / 4
12,583
484
14,064
18,985
21,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 7 / 18
10,601
408
3,733
17,937
10,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
3 / 13 / 12
11,233
432
7,552
23,494
18,685
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
1 / 10 / 11
11,026
424
7,636
15,984
8,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
30
Kills
51
52
Deaths
33
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Poseidon
EbertchJ
Poseidon
4
10
5
0.65
L
Neith
Go7ens
Neith
3
10
9
0.75
W
Arachne
Goliāth
Arachne
40
3
2
13.67
L
7
8
8
1.38
W
Bacchus
NvM Shin
Bacchus
6
0
4
8
L
12
11
10
1.55
W
1
7
18
1.43
W
Cthulhu
3
13
12
0.69
W
Tiamat
1
10
11
0.65
L
Baron Samedi
xDARK_knight1940
Baron Samedi
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,175
Damage
79,131
98,130
Taken
99,810
46,188
Mitigated
72,240
6,679
Healing
25,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
EbertchJ
Poseidon
11,593
1,955
0
992
17,651
4,753
1,434
5,697
11,954
43,090
0
L
Neith
Go7ens
Neith
11,300
5,312
0
915
16,113
4,871
2,505
2,911
13,202
0
43,824
W
Arachne
Goliāth
Arachne
46,146
32,873
0
12,520
23,410
12,382
10,987
12,151
10,997
0
145,245
L
14,524
2,590
0
3,878
27,211
20,560
501
8,659
18,552
35,377
0
W
Bacchus
NvM Shin
Bacchus
14,064
1,475
0
5,987
18,985
21,462
1,056
6,859
11,989
72,840
0
L
21,584
1,428
0
40
17,323
5,375
3,207
5,574
11,749
68,766
0
W
3,733
2,855
904
2,692
17,937
10,759
278
10,434
7,425
0
14,116
W
Cthulhu
7,552
1,209
183
0
23,494
18,685
795
14,250
9,028
29,660
0
W
Tiamat
7,636
1,766
0
3,408
15,984
8,952
229
9,316
6,496
46,637
0
L
Baron Samedi
xDARK_knight1940
Baron Samedi
6,174
1,966
312
542
19,832
10,629
597
6,411
13,421
22,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
63,456
307
Minions Killed
417
0
Camps Cleared
0
1,997,661
Distance Traveled
2,392,227
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,763
414
64
2
0
369,738
2
L
Neith
10,227
393
69
3
0
351,593
0
W
Arachne
18,013
693
182
7
0
549,751
2
L
Cthulhu
10,524
405
39
2
0
481,555
2
W
Bacchus
12,583
484
97
4
0
469,802
4
L
Janus
13,470
518
95
4
0
406,927
1
W
Horus
10,601
408
23
1
0
492,083
0
W
Cthulhu
11,233
432
45
2
0
454,617
0
W
Tiamat
11,026
424
70
3
0
425,974
5
L
Baron Samedi
9,831
378
40
2
0
387,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role