Player Matchup

Tyr
Tyr
BlackEco
Tyr
Level 29
God Stats
3W - 2L
1,732 SR
Queue Stats
64W - 56L
1,545 Elo+
Solo
Xing Tian
Xing Tian
BoNk3rSbAnSh33
Xing Tian
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 26L
1,523 Elo+
Party 2
Da Ji
Da Ji
LynXCompleX
Da Ji
Level 17
God Stats
15W - 9L
1,695 SR
Queue Stats
40W - 36L
1,523 Elo+
Party 2
Hel
Hel
SylvieStop
Hel
Level 16
God Stats
15W - 9L
1,610 SR
Queue Stats
27W - 20L
1,523 Elo+
Party 2
Rama
Rama
UltimateWaifu2B
Rama
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
62W - 71L
1,506 Elo+
Party 2
Team Averages
Level 36
1,650 SR
1,524 Elo+

VS

Team Averages
Level 25
1,640 SR
1,489 Elo+
Sylvanus
Sylvanus
H4Kk3N
Sylvanus
Level 25
God Stats
9W - 7L
1,696 SR
Queue Stats
93W - 95L
1,519 Elo+
Party 1
Scylla
Scylla
MissNeako
Scylla
Level 37
God Stats
4W - 2L
1,755 SR
Queue Stats
61W - 72L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
MrFooLCooL
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,341 Elo+
Solo
Arachne
Arachne
Thespios
Arachne
Level 29
God Stats
27W - 19L
1,654 SR
Queue Stats
64W - 70L
1,531 Elo+
Party 1
Izanami
Izanami
ZerthøxX
Izanami
Level 28
God Stats
5W - 4L
1,597 SR
Queue Stats
50W - 58L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
11,138
484
16,878
26,658
19,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
BoNk3rSbAnSh33
Xing Tian
15
2 / 8 / 8
11,067
481
5,074
29,738
16,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 6 / 3
11,393
495
12,789
18,098
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 5 / 6
9,828
427
12,216
14,136
7,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 8 / 3
10,679
464
11,870
20,383
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
H4Kk3N
Sylvanus
16
2 / 2 / 22
12,991
565
11,217
23,678
37,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
MissNeako
Scylla
18
3 / 5 / 12
12,086
525
13,774
15,669
8,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
MrFooLCooL
Guan Yu
14
0 / 9 / 11
9,953
433
8,374
22,377
24,814
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Thespios
Arachne
19
8 / 4 / 8
13,132
571
11,748
18,383
10,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ZerthøxX
Izanami
19
18 / 2 / 9
13,909
605
41,306
14,122
8,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
22
Kills
31
31
Deaths
22
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
Xing Tian
BoNk3rSbAnSh33
Xing Tian
2
8
8
0.75
W
Sylvanus
H4Kk3N
Sylvanus
2
2
22
6.5
L
7
6
3
1.42
W
Scylla
MissNeako
Scylla
3
5
12
1.8
W
Guan Yu
MrFooLCooL
Guan Yu
0
9
11
0.61
L
3
5
6
1.2
W
Arachne
Thespios
Arachne
8
4
8
3
L
3
8
3
0.56
W
Izanami
ZerthøxX
Izanami
18
2
9
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,827
Damage
86,419
109,013
Taken
94,229
56,097
Mitigated
89,682
31,848
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,878
1,423
0
7,598
26,658
19,470
334
3,469
22,893
14,749
57,518
L
Xing Tian
BoNk3rSbAnSh33
Xing Tian
5,074
544
588
4,751
29,738
16,920
110
8,688
20,590
18,851
0
W
Sylvanus
H4Kk3N
Sylvanus
11,217
2,893
3,704
7,881
23,678
37,464
691
7,214
16,464
33,094
0
L
12,789
4,615
0
170
18,098
6,827
204
2,894
15,110
0
61,436
W
Scylla
MissNeako
Scylla
13,774
1,700
653
1,837
15,669
8,716
2,206
3,621
12,048
74,163
0
W
Guan Yu
MrFooLCooL
Guan Yu
8,374
709
3,068
3,314
22,377
24,814
151
5,489
16,888
173
39,866
L
12,216
1,116
8,308
5,362
14,136
7,092
748
5,114
8,643
62,191
0
W
Arachne
Thespios
Arachne
11,748
7,258
0
7,598
18,383
10,163
376
2,524
13,554
0
97,511
L
11,870
9,142
0
5,071
20,383
5,788
519
3,573
16,613
0
55,170
W
Izanami
ZerthøxX
Izanami
41,306
25,803
0
2,400
14,122
8,525
4,622
2,398
11,724
0
136,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,105
Gold Earned
62,071
423
Minions Killed
506
0
Camps Cleared
0
2,134,137
Distance Traveled
2,237,027
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,138
484
106
5
0
473,310
2
L
Xing Tian
11,067
481
25
1
0
418,620
1
W
Sylvanus
12,991
565
33
1
0
410,619
4
L
Da Ji
11,393
495
89
4
0
400,450
7
W
Scylla
12,086
525
130
6
0
423,786
5
W
Guan Yu
9,953
433
56
2
0
434,462
3
L
Hel
9,828
427
105
5
0
438,215
6
W
Arachne
13,132
571
136
6
0
559,654
4
L
Rama
10,679
464
98
4
0
403,542
7
W
Izanami
13,909
605
151
7
0
408,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role