Player Matchup

Loki
Loki
Asolto
Loki
Level 17
God Stats
8W - 10L
1,484 SR
Queue Stats
29W - 23L
1,518 Elo+
Solo
Awilix
Awilix
DatBoiTony
Awilix
Level 12
God Stats
12W - 12L
1,492 SR
Queue Stats
206W - 212L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
MLgsalamence
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,474 Elo+
Solo
Anubis
Anubis
Tryxee
Anubis
Level 21
God Stats
33W - 33L
1,487 SR
Queue Stats
299W - 305L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
brandon112689
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,453 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,466 Elo+

VS

Team Averages
Level 38
1,524 SR
1,534 Elo+
Serqet
Serqet
 
Serqet
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BIGKlekito
Anhur
Level 9
God Stats
1W - 0L
1,744 SR
Queue Stats
7W - 0L
1,812 Elo+
Party 2
Janus
Janus
Tommylool
Janus
Level 73
God Stats
20W - 7L
1,603 SR
Queue Stats
148W - 153L
1,461 Elo+
Party 2
Loki
Loki
dimitri97
Loki
Level 89
God Stats
5W - 2L
1,270 SR
Queue Stats
193W - 188L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Asolto
Loki
10
3 / 4 / 1
6,424
584
2,921
5,603
1,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Awilix
DatBoiTony
Awilix
9
1 / 5 / 0
5,908
537
2,864
8,255
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
MLgsalamence
Heimdallr
9
0 / 8 / 2
5,292
481
2,642
9,394
1,210
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Tryxee
Anubis
10
2 / 4 / 0
6,265
570
2,476
6,984
2,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
8
0 / 5 / 2
5,614
510
2,311
8,327
5,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
8 / 2 / 2
7,607
692
7,475
7,386
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
 
Ymir
10
1 / 0 / 11
6,924
629
3,012
7,368
4,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
13
11 / 1 / 2
7,940
722
9,467
6,644
2,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Tommylool
Janus
11
0 / 1 / 6
6,298
573
3,617
3,280
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
6 / 2 / 5
6,686
608
4,963
5,947
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
26
26
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
2
4.5
W
Ymir
 
Ymir
1
0
11
6.5
L
Loki
Asolto
Loki
3
4
1
0.88
W
Anhur
11
1
2
12
L
Awilix
DatBoiTony
Awilix
1
5
0
0.2
L
Heimdallr
MLgsalamence
Heimdallr
0
8
2
0.13
W
Janus
Tommylool
Janus
0
1
6
3
L
Anubis
Tryxee
Anubis
2
4
0
0.5
L
Cthulhu
0
5
2
0.2
W
Loki
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
28,534
38,563
Taken
30,625
12,859
Mitigated
12,642
6,633
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,475
1,546
0
1,510
7,386
3,762
1,135
243
7,143
0
33,615
W
Ymir
 
Ymir
3,012
808
0
930
7,368
4,403
231
1,173
6,195
22,105
0
L
Loki
Asolto
Loki
2,921
623
0
886
5,603
1,350
240
0
5,375
0
18,286
W
Anhur
9,467
5,699
0
1,847
6,644
2,048
4,249
993
5,651
0
48,567
L
Awilix
DatBoiTony
Awilix
2,864
759
0
2,407
8,255
2,046
503
1,218
6,975
0
27,271
L
Heimdallr
MLgsalamence
Heimdallr
2,642
846
0
1,229
9,394
1,210
627
732
8,662
0
18,918
W
Janus
Tommylool
Janus
3,617
423
42
881
3,280
776
614
753
2,527
30,803
0
L
Anubis
Tryxee
Anubis
2,476
264
0
2,111
6,984
2,732
0
2,705
4,111
30,437
0
L
Cthulhu
2,311
501
0
0
8,327
5,521
60
1,594
6,583
9,820
0
W
Loki
4,963
1,265
0
900
5,947
1,653
187
1,625
4,322
0
25,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
35,455
210
Minions Killed
300
0
Camps Cleared
0
1,028,318
Distance Traveled
1,154,312
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,607
692
64
6
0
236,553
0
W
Ymir
6,924
629
36
3
0
231,455
0
L
Loki
6,424
584
44
4
0
230,344
0
W
Anhur
7,940
722
89
8
0
202,492
1
L
Awilix
5,908
537
58
5
0
231,270
0
L
Heimdallr
5,292
481
36
3
0
193,325
1
W
Janus
6,298
573
68
6
0
227,415
0
L
Anubis
6,265
570
61
6
0
180,848
0
L
Cthulhu
5,614
510
11
1
0
192,531
0
W
Loki
6,686
608
43
4
0
256,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role