Player Matchup

Ymir
Ymir
BigBoyRuss
Ymir
Level 3
God Stats
3W - 6L
1,285 SR
Queue Stats
5W - 8L
1,265 Elo+
Solo
Hou Yi
Hou Yi
ImSchottFaced
Hou Yi
Level 28
God Stats
12W - 16L
1,550 SR
Queue Stats
209W - 228L
1,505 Elo+
Solo
Thanatos
Thanatos
Marauder80
Thanatos
Level 17
God Stats
4W - 7L
1,387 SR
Queue Stats
8W - 12L
1,280 Elo+
Solo
Izanami
Izanami
Nitemare91291
Izanami
Level 3
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 5L
1,645 Elo+
Solo
He Bo
He Bo
b01willis
He Bo
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 115L
1,506 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,440 Elo+

VS

Team Averages
Level 20
1,509 SR
1,453 Elo+
Kukulkan
Kukulkan
NatBar22
Kukulkan
Level 15
God Stats
17W - 10L
1,460 SR
Queue Stats
25W - 18L
1,498 Elo+
Solo
Mercury
Mercury
Pieopian
Mercury
Level 25
God Stats
46W - 36L
1,481 SR
Queue Stats
134W - 158L
1,391 Elo+
Party 1
Neith
Neith
RCHammerTime
Neith
Level 29
God Stats
6W - 10L
1,436 SR
Queue Stats
216W - 232L
1,454 Elo+
Solo
Mulan
Mulan
TartarusSawce
Mulan
Level 4
God Stats
2W - 2L
1,355 SR
Queue Stats
4W - 2L
1,575 Elo+
Solo
Ares
Ares
quinnycat
Ares
Level 27
God Stats
3W - 2L
1,810 SR
Queue Stats
95W - 121L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 4
6,807
486
3,956
12,127
8,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 5
7,054
504
6,509
9,578
3,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Marauder80
Thanatos
12
6 / 8 / 0
8,058
576
6,224
12,327
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
11
0 / 8 / 0
6,448
461
2,039
8,326
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
b01willis
He Bo
10
1 / 5 / 1
6,242
446
4,143
6,075
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NatBar22
Kukulkan
14
8 / 2 / 4
9,069
648
10,444
6,229
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Pieopian
Mercury
12
7 / 3 / 5
8,283
592
6,784
7,708
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 6
7,345
525
7,640
6,933
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
12 / 0 / 3
10,080
720
9,218
9,410
6,677
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
10
1 / 3 / 3
7,218
516
1,829
11,141
5,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
11
Kills
30
30
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
2
3
5
1.5
L
Thanatos
Marauder80
Thanatos
6
8
0
0.75
W
Kukulkan
NatBar22
Kukulkan
8
2
4
5
L
Izanami
0
8
0
0
W
Mercury
Pieopian
Mercury
7
3
5
3.17
W
2
3
6
1.67
W
12
0
3
13.5
L
He Bo
b01willis
He Bo
1
5
1
0.3
W
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,871
Damage
35,915
48,433
Taken
41,421
21,327
Mitigated
19,228
13,816
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,956
1,025
0
2,025
12,127
8,982
72
3,450
8,677
12,615
0
L
6,509
3,364
0
3,306
9,578
3,011
0
1,897
7,681
0
38,969
L
Thanatos
Marauder80
Thanatos
6,224
2,700
0
7,733
12,327
5,033
0
4,043
8,284
0
40,109
W
Kukulkan
NatBar22
Kukulkan
10,444
860
0
803
6,229
1,948
223
1,429
4,664
52,349
0
L
Izanami
2,039
1,709
0
250
8,326
2,408
34
0
8,326
0
33,779
W
Mercury
Pieopian
Mercury
6,784
5,037
0
950
7,708
3,569
0
1,560
6,046
0
41,985
W
7,640
3,970
0
2,800
6,933
2,033
502
1,988
4,933
0
38,084
W
9,218
1,472
0
5,003
9,410
6,677
332
1,020
8,354
0
65,936
L
He Bo
b01willis
He Bo
4,143
227
0
502
6,075
1,893
0
2,883
3,192
22,411
0
W
Ares
1,829
353
0
2,451
11,141
5,001
0
1,953
9,188
14,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
41,995
285
Minions Killed
361
0
Camps Cleared
0
1,138,842
Distance Traveled
1,320,098
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,807
486
15
1
0
228,497
3
L
Hou Yi
7,054
504
68
5
0
224,159
0
L
Thanatos
8,058
576
72
5
0
220,438
1
W
Kukulkan
9,069
648
96
7
0
269,423
4
L
Izanami
6,448
461
73
5
0
233,257
0
W
Mercury
8,283
592
68
5
0
293,769
1
W
Neith
7,345
525
56
4
0
237,239
3
W
Mulan
10,080
720
123
9
0
293,816
1
L
He Bo
6,242
446
57
4
0
232,491
5
W
Ares
7,218
516
18
1
0
225,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role