Player Matchup

Thor
Thor
Albert2500
Thor
Level 48
God Stats
2W - 4L
1,254 SR
Queue Stats
60W - 79L
1,345 Elo+
Party 1
Bakasura
Bakasura
Barst
Bakasura
Level 29
God Stats
14W - 14L
1,561 SR
Queue Stats
65W - 72L
1,339 Elo+
Party 1
Osiris
Osiris
CaptTaz
Osiris
Level 61
God Stats
9W - 16L
1,353 SR
Queue Stats
165W - 207L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Guasimodo2482
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,636 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Tercious
Jormungandr
Level 28
God Stats
17W - 16L
1,525 SR
Queue Stats
50W - 61L
1,333 Elo+
Party 1
Team Averages
Level 37
1,466 SR
1,367 Elo+

VS

Team Averages
Level 56
1,456 SR
1,350 Elo+
Pele
Pele
IamSlothe44
Pele
Level 21
God Stats
27W - 25L
1,435 SR
Queue Stats
90W - 94L
1,231 Elo+
Solo
Yemoja
Yemoja
RedRobynXx
Yemoja
Level 63
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 7L
1,278 Elo+
Solo
Baron Samedi
Baron Samedi
WiLdCaRnAgE03
Baron Samedi
Level 26
God Stats
0W - 2L
1,435 SR
Queue Stats
12W - 18L
1,176 Elo+
Solo
Cu Chulainn
Cu Chulainn
anthony643364
Cu Chulainn
Level 125
God Stats
15W - 9L
1,653 SR
Queue Stats
25W - 20L
1,561 Elo+
Party 2
Apollo
Apollo
justawsomeone
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
10,518
751
7,393
10,020
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Barst
Bakasura
16
0 / 3 / 10
9,329
666
3,383
12,566
5,971
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
CaptTaz
Osiris
17
3 / 1 / 15
10,542
753
10,247
12,653
10,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Guasimodo2482
Morgan Le Fay
20
17 / 1 / 9
14,392
1,028
41,963
12,866
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Tercious
Jormungandr
18
6 / 0 / 17
11,850
846
11,959
9,675
11,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 1
10,767
769
7,088
13,212
5,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
RedRobynXx
Yemoja
15
1 / 6 / 3
8,345
596
6,906
14,999
8,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
WiLdCaRnAgE03
Baron Samedi
17
0 / 6 / 3
9,241
660
8,988
12,825
6,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
anthony643364
Cu Chulainn
16
1 / 3 / 4
8,844
632
15,171
26,826
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 8 / 4
8,795
628
3,228
14,140
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
30
Kills
8
9
Deaths
30
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
Bakasura
Barst
Bakasura
0
3
10
1.67
W
Osiris
CaptTaz
Osiris
3
1
15
10.5
W
Morgan Le Fay
Guasimodo2482
Morgan Le Fay
17
1
9
21.5
L
5
7
1
0.79
L
Yemoja
RedRobynXx
Yemoja
1
6
3
0.42
W
Jormungandr
Tercious
Jormungandr
6
0
17
14.5
L
Baron Samedi
WiLdCaRnAgE03
Baron Samedi
0
6
3
0.25
L
Cu Chulainn
anthony643364
Cu Chulainn
1
3
4
1
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,945
Damage
41,381
57,780
Taken
82,002
38,933
Mitigated
44,355
11,884
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,393
906
0
127
10,020
5,289
785
2,587
7,165
0
21,796
W
Bakasura
Barst
Bakasura
3,383
2,914
0
2,729
12,566
5,971
3,123
4,948
7,199
0
17,691
W
Osiris
CaptTaz
Osiris
10,247
1,919
0
3,998
12,653
10,406
605
3,030
8,986
0
20,533
W
Morgan Le Fay
Guasimodo2482
Morgan Le Fay
41,963
3,540
711
4,215
12,866
6,090
1,057
3,314
8,879
87,213
0
L
7,088
1,235
0
554
13,212
5,173
1
9,962
3,250
0
26,807
L
Yemoja
RedRobynXx
Yemoja
6,906
1,561
3,306
1,870
14,999
8,965
254
10,146
4,853
18,800
0
W
Jormungandr
Tercious
Jormungandr
11,959
1,994
0
104
9,675
11,177
684
3,106
6,181
37,148
0
L
Baron Samedi
WiLdCaRnAgE03
Baron Samedi
8,988
653
317
1,612
12,825
6,380
277
6,457
6,118
40,363
0
L
Cu Chulainn
anthony643364
Cu Chulainn
15,171
1,162
0
9,267
26,826
18,243
0
18,807
8,019
4,265
35,314
L
3,228
1,139
0
248
14,140
5,594
290
8,796
5,344
0
12,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,631
Gold Earned
45,992
264
Minions Killed
258
8
Camps Cleared
5
1,384,863
Distance Traveled
1,217,803
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,518
751
31
2
1
255,743
3
W
Bakasura
9,329
666
56
4
3
275,969
0
W
Osiris
10,542
753
29
2
1
292,189
0
W
Morgan Le Fay
14,392
1,028
92
7
2
283,328
0
L
Pele
10,767
769
49
4
1
264,624
0
L
Yemoja
8,345
596
37
3
0
225,188
0
W
Jormungandr
11,850
846
56
4
1
277,634
3
L
Baron Samedi
9,241
660
90
6
1
224,707
0
L
Cu Chulainn
8,844
632
48
3
3
275,804
0
L
Apollo
8,795
628
34
2
0
227,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role