Player Matchup

Cthulhu
Cthulhu
Baba_Slapa123
Cthulhu
Level 18
God Stats
14W - 10L
1,614 SR
Queue Stats
49W - 39L
1,546 Elo+
Party 3
Chronos
Chronos
Holow
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,584 Elo+
Party 3
Danzaburou
Danzaburou
Lonly13
Danzaburou
Level 22
God Stats
21W - 10L
1,709 SR
Queue Stats
69W - 41L
1,640 Elo+
Party 1
Izanami
Izanami
dimontiopower
Izanami
Level 27
God Stats
9W - 8L
1,464 SR
Queue Stats
74W - 58L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
lesyapchela
Aphrodite
Level 25
God Stats
105W - 91L
1,543 SR
Queue Stats
108W - 96L
1,519 Elo+
Party 1
Team Averages
Level 24
1,566 SR
1,566 Elo+

VS

Team Averages
Level 12
1,638 SR
1,531 Elo+
Da Ji
Da Ji
Aedelborg
Da Ji
Level 16
God Stats
9W - 3L
1,479 SR
Queue Stats
247W - 250L
1,480 Elo+
Solo
Vamana
Vamana
DeathN0t3
Vamana
Level 18
God Stats
6W - 4L
1,791 SR
Queue Stats
132W - 132L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OzunuNinja
Tsukuyomi
Level 13
God Stats
15W - 14L
1,596 SR
Queue Stats
112W - 109L
1,513 Elo+
Party 2
Fenrir
Fenrir
WeshCaSoule
Fenrir
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
254W - 174L
1,574 Elo+
Solo
Scylla
Scylla
zJxsper
Scylla
Level 7
God Stats
4W - 2L
1,824 SR
Queue Stats
109W - 64L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 9 / 21
14,519
1,037
13,507
27,882
33,364
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Holow
Chronos
20
3 / 10 / 23
14,033
1,002
14,815
20,714
7,023
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Lonly13
Danzaburou
20
6 / 7 / 26
15,385
1,099
27,032
22,798
8,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
20
27 / 5 / 13
19,839
1,417
56,943
21,367
7,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
lesyapchela
Aphrodite
20
2 / 7 / 27
14,018
1,001
12,763
19,594
18,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aedelborg
Da Ji
20
11 / 6 / 12
15,981
1,142
20,257
23,458
12,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
DeathN0t3
Vamana
20
6 / 10 / 22
14,800
1,057
13,769
38,133
37,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
OzunuNinja
Tsukuyomi
20
8 / 12 / 20
15,253
1,090
29,192
25,904
13,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
4 / 10 / 20
14,381
1,027
20,909
29,910
23,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zJxsper
Scylla
20
9 / 6 / 14
15,094
1,078
22,088
15,025
6,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
126
44
Kills
38
38
Deaths
44
110
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aedelborg
Da Ji
11
6
12
2.83
W
Cthulhu
6
9
21
1.83
L
Vamana
DeathN0t3
Vamana
6
10
22
1.7
W
Chronos
Holow
Chronos
3
10
23
1.45
W
Danzaburou
Lonly13
Danzaburou
6
7
26
2.71
L
Tsukuyomi
OzunuNinja
Tsukuyomi
8
12
20
1.5
L
Fenrir
4
10
20
1.4
W
Izanami
27
5
13
6.7
W
Aphrodite
lesyapchela
Aphrodite
2
7
27
2.21
L
Scylla
zJxsper
Scylla
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,060
Damage
106,215
112,355
Taken
132,430
74,971
Mitigated
93,094
24,624
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aedelborg
Da Ji
20,257
4,258
0
976
23,458
12,903
0
8,817
14,641
0
54,683
W
Cthulhu
13,507
870
602
2,591
27,882
33,364
0
6,117
20,849
29,951
0
L
Vamana
DeathN0t3
Vamana
13,769
6,323
0
6,443
38,133
37,139
0
9,519
28,614
0
31,623
W
Chronos
Holow
Chronos
14,815
5,553
0
625
20,714
7,023
0
1,669
18,991
30,905
0
W
Danzaburou
Lonly13
Danzaburou
27,032
11,301
0
2,505
22,798
8,749
0
4,834
17,821
0
61,724
L
Tsukuyomi
OzunuNinja
Tsukuyomi
29,192
6,776
0
175
25,904
13,056
0
7,704
18,200
0
52,921
L
Fenrir
20,909
4,885
0
218
29,910
23,070
0
11,644
18,266
0
30,398
W
Izanami
56,943
34,597
0
1,895
21,367
7,234
0
5,712
15,454
0
89,581
W
Aphrodite
lesyapchela
Aphrodite
12,763
1,674
8,075
8,331
19,594
18,601
0
3,756
15,504
23,868
0
L
Scylla
zJxsper
Scylla
22,088
1,045
0
519
15,025
6,926
0
3,401
11,624
42,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,794
Gold Earned
75,509
228
Minions Killed
228
9
Camps Cleared
9
1,269,059
Distance Traveled
1,314,360
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,981
1,142
71
5
3
286,998
3
W
Cthulhu
14,519
1,037
18
1
0
236,457
2
L
Vamana
14,800
1,057
39
3
1
292,653
0
W
Chronos
14,033
1,002
48
3
0
257,757
0
W
Danzaburou
15,385
1,099
69
5
1
261,405
0
L
Tsukuyomi
15,253
1,090
51
4
1
253,822
2
L
Fenrir
14,381
1,027
13
1
3
260,725
0
W
Izanami
19,839
1,417
62
4
7
258,886
0
W
Aphrodite
14,018
1,001
31
2
1
254,554
2
L
Scylla
15,094
1,078
54
4
1
220,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role