Player Matchup

Tyr
Tyr
Cherry_005
Tyr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 61L
1,165 Elo+
Party 2
Bakasura
Bakasura
EFDZ05
Bakasura
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
94W - 108L
1,265 Elo+
Party 2
Cernunnos
Cernunnos
byDIEGO321
Cernunnos
Level 11
God Stats
9W - 7L
1,397 SR
Queue Stats
93W - 109L
1,351 Elo+
Party 2
King Arthur
King Arthur
emiasf2005
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,253 Elo+
Party 2
Chaac
Chaac
juanpar24
Chaac
Level 15
God Stats
5W - 3L
1,301 SR
Queue Stats
11W - 24L
1,176 Elo+
Party 2
Team Averages
Level 14
1,440 SR
1,242 Elo+

VS

Team Averages
Level 10
1,500 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Treee_U
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Vybin1529
Hun Batz
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
253W - 258L
1,384 Elo+
Party 1
Ymir
Ymir
Yes4595
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
xKakashii7
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 13
7,537
502
7,364
8,773
7,093
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
EFDZ05
Bakasura
15
10 / 1 / 10
9,537
636
13,746
11,688
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
byDIEGO321
Cernunnos
14
6 / 1 / 4
8,463
564
5,151
7,023
2,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
emiasf2005
King Arthur
9
1 / 9 / 1
6,532
435
3,010
11,206
4,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
juanpar24
Chaac
12
9 / 1 / 8
7,802
520
8,255
7,744
3,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
7 / 6 / 1
7,278
485
11,182
12,271
3,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Treee_U
Ah Puch
11
1 / 4 / 1
6,811
454
4,604
7,092
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Vybin1529
Hun Batz
12
5 / 7 / 2
8,046
536
8,932
13,354
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Yes4595
Ymir
10
1 / 10 / 3
6,915
461
2,490
14,254
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
xKakashii7
Jing Wei
7
0 / 4 / 0
5,215
348
2,841
5,620
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
30
Kills
14
14
Deaths
31
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
7
6
1
1.25
W
4
2
13
5.25
W
Bakasura
EFDZ05
Bakasura
10
1
10
15
L
Ah Puch
Treee_U
Ah Puch
1
4
1
0.38
L
Hun Batz
Vybin1529
Hun Batz
5
7
2
0.86
L
Ymir
Yes4595
Ymir
1
10
3
0.25
W
Cernunnos
byDIEGO321
Cernunnos
6
1
4
8
W
King Arthur
emiasf2005
King Arthur
1
9
1
0.17
W
Chaac
juanpar24
Chaac
9
1
8
13
L
Jing Wei
xKakashii7
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
30,049
46,434
Taken
52,591
23,404
Mitigated
18,943
12,922
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,182
2,640
0
1,575
12,271
3,647
921
0
11,983
35,471
0
W
7,364
1,705
0
1,369
8,773
7,093
128
3,488
5,285
0
18,460
W
Bakasura
EFDZ05
Bakasura
13,746
9,505
0
6,079
11,688
5,639
142
3,992
7,696
0
54,441
L
Ah Puch
Treee_U
Ah Puch
4,604
0
0
1,448
7,092
1,699
494
0
6,967
35,161
0
L
Hun Batz
Vybin1529
Hun Batz
8,932
3,425
0
740
13,354
4,080
0
0
12,879
0
43,759
L
Ymir
Yes4595
Ymir
2,490
832
0
0
14,254
8,330
0
0
13,899
17,163
0
W
Cernunnos
byDIEGO321
Cernunnos
5,151
2,093
0
3,453
7,023
2,375
936
2,282
4,741
0
39,338
W
King Arthur
emiasf2005
King Arthur
3,010
827
0
67
11,206
4,968
619
5,914
5,292
0
23,173
W
Chaac
juanpar24
Chaac
8,255
1,741
0
1,954
7,744
3,329
25
2,600
5,144
0
25,670
L
Jing Wei
xKakashii7
Jing Wei
2,841
2,101
0
590
5,620
1,187
325
0
5,555
0
13,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
34,265
297
Minions Killed
244
0
Camps Cleared
0
1,440,063
Distance Traveled
1,093,690
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,278
485
52
3
0
238,887
0
W
Tyr
7,537
502
28
2
0
261,833
0
W
Bakasura
9,537
636
118
8
0
330,499
0
L
Ah Puch
6,811
454
76
5
0
220,904
1
L
Hun Batz
8,046
536
65
4
0
243,626
0
L
Ymir
6,915
461
23
2
0
233,226
0
W
Cernunnos
8,463
564
87
6
0
298,631
0
W
King Arthur
6,532
435
34
2
0
281,606
0
W
Chaac
7,802
520
30
2
0
267,494
0
L
Jing Wei
5,215
348
28
2
0
157,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role