Player Matchup

Bakasura
Bakasura
Apul_Juse
Bakasura
Level 128
God Stats
6W - 4L
1,608 SR
Queue Stats
92W - 80L
1,537 Elo+
Party 2
Apollo
Apollo
DBZdeadman13
Apollo
Level 122
God Stats
5W - 9L
1,399 SR
Queue Stats
120W - 98L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
JawaGawa
Baron Samedi
Level 38
God Stats
0W - 1L
1,785 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Mr_Person_Man3
Sylvanus
Level 108
God Stats
3W - 8L
1,511 SR
Queue Stats
184W - 164L
1,564 Elo+
Party 1
Tyr
Tyr
UnclesBruises
Tyr
Level 74
God Stats
9W - 11L
1,519 SR
Queue Stats
257W - 225L
1,557 Elo+
Party 1
Team Averages
Level 94
1,565 SR
1,536 Elo+

VS

Team Averages
Level 88
1,586 SR
1,681 Elo+
Cthulhu
Cthulhu
JAG5136
Cthulhu
Level 109
God Stats
6W - 4L
1,362 SR
Queue Stats
121W - 122L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Jayyboness
Baron Samedi
Level 29
God Stats
9W - 0L
1,986 SR
Queue Stats
29W - 3L
1,997 Elo+
Party 3
Vamana
Vamana
Vindicatorsix
Vamana
Level 87
God Stats
6W - 4L
1,667 SR
Queue Stats
217W - 114L
1,719 Elo+
Party 3
Medusa
Medusa
ZeroKretz
Medusa
Level 127
God Stats
2W - 1L
1,371 SR
Queue Stats
179W - 63L
1,698 Elo+
Party 3
Mercury
Mercury
loneville1
Mercury
Level 87
God Stats
4W - 4L
1,545 SR
Queue Stats
122W - 123L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Apul_Juse
Bakasura
13
1 / 4 / 2
6,885
689
5,811
10,201
4,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
12
0 / 3 / 3
6,282
628
2,668
7,764
2,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
JawaGawa
Baron Samedi
12
0 / 3 / 3
6,421
642
2,515
5,772
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
13
1 / 3 / 0
6,962
696
3,664
9,619
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 3
5,992
599
2,405
7,558
7,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JAG5136
Cthulhu
13
1 / 1 / 7
7,871
787
5,199
7,530
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Jayyboness
Baron Samedi
14
0 / 1 / 10
7,551
755
7,947
6,649
3,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 6
8,466
847
9,920
7,684
7,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
ZeroKretz
Medusa
16
6 / 1 / 3
8,936
894
7,186
4,740
1,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
loneville1
Mercury
13
3 / 2 / 5
7,566
757
3,911
7,372
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
2
Kills
14
14
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Apul_Juse
Bakasura
1
4
2
0.5
L
Apollo
0
3
3
0.5
W
Cthulhu
JAG5136
Cthulhu
1
1
7
4.5
L
Baron Samedi
JawaGawa
Baron Samedi
0
3
3
0.5
W
Baron Samedi
Jayyboness
Baron Samedi
0
1
10
5
L
Sylvanus
1
3
0
0.33
L
0
1
3
1.5
W
4
0
6
7
W
Medusa
ZeroKretz
Medusa
6
1
3
7.5
W
Mercury
loneville1
Mercury
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,063
Damage
34,163
40,914
Taken
33,975
28,164
Mitigated
20,311
8,432
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Apul_Juse
Bakasura
5,811
3,845
0
1,765
10,201
4,056
0
3,474
6,727
0
17,392
L
Apollo
2,668
1,296
0
0
7,764
2,759
320
3,352
4,412
0
18,224
W
Cthulhu
JAG5136
Cthulhu
5,199
98
243
3,784
7,530
5,288
357
315
7,190
17,238
0
L
Baron Samedi
JawaGawa
Baron Samedi
2,515
0
123
934
5,772
2,156
0
1,857
3,915
18,069
0
W
Baron Samedi
Jayyboness
Baron Samedi
7,947
992
1,051
2,612
6,649
3,381
1
993
4,939
31,501
0
L
Sylvanus
3,664
199
2,301
2,501
9,619
12,129
0
2,295
7,324
15,096
0
L
2,405
277
128
680
7,558
7,064
0
2,629
4,929
0
13,799
W
9,920
3,553
0
3,320
7,684
7,026
229
1,447
5,304
0
30,305
W
Medusa
ZeroKretz
Medusa
7,186
2,954
0
274
4,740
1,719
1,227
1,693
2,965
0
37,987
W
Mercury
loneville1
Mercury
3,911
1,256
0
1,760
7,372
2,897
0
1,637
5,384
0
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
40,390
198
Minions Killed
273
5
Camps Cleared
11
918,564
Distance Traveled
1,039,222
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,885
689
51
5
5
208,131
4
L
Apollo
6,282
628
44
4
0
160,892
0
W
Cthulhu
7,871
787
33
3
1
206,495
2
L
Baron Samedi
6,421
642
38
4
0
170,000
0
W
Baron Samedi
7,551
755
62
6
2
188,240
5
L
Sylvanus
6,962
696
34
3
0
167,540
2
L
Tyr
5,992
599
31
3
0
212,001
0
W
Vamana
8,466
847
50
5
3
217,169
1
W
Medusa
8,936
894
89
9
5
211,343
2
W
Mercury
7,566
757
39
4
0
215,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role