Player Matchup

Fafnir
Fafnir
IAMUGLY12
Fafnir
Level 14
God Stats
3W - 3L
1,298 SR
Queue Stats
33W - 23L
1,634 Elo+
Solo
Thor
Thor
IGGeneral
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,608 Elo+
Party 1
Nemesis
Nemesis
MrBigChest
Nemesis
Level 4
God Stats
8W - 14L
1,216 SR
Queue Stats
10W - 16L
1,184 Elo+
Solo
Fenrir
Fenrir
Ron11180
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Hera
Hera
austyp
Hera
Level 109
God Stats
2W - 0L
1,534 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 1
Team Averages
Level 28
1,410 SR
1,507 Elo+

VS

Team Averages
Level 14
1,522 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
Ashantree
Morgan Le Fay
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 16L
1,113 Elo+
Party 2
Ao Kuang
Ao Kuang
GoonDragoon
Ao Kuang
Level 29
God Stats
2W - 5L
1,534 SR
Queue Stats
48W - 41L
1,502 Elo+
Solo
Scylla
Scylla
ItsyourboyAJ
Scylla
Level 15
God Stats
21W - 32L
1,261 SR
Queue Stats
21W - 33L
1,271 Elo+
Party 2
Vamana
Vamana
alonsocrackYT
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,597 Elo+
Solo
Susano
Susano
Ѕcars
Susano
Level 16
God Stats
2W - 1L
1,815 SR
Queue Stats
27W - 27L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IAMUGLY12
Fafnir
18
7 / 1 / 13
12,301
1,230
9,226
9,642
12,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
18
5 / 5 / 17
10,629
1,063
12,384
9,901
4,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
MrBigChest
Nemesis
17
0 / 8 / 11
9,191
919
3,994
14,576
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Ron11180
Fenrir
18
8 / 3 / 9
11,453
1,145
15,511
11,748
5,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
austyp
Hera
18
10 / 1 / 13
11,981
1,198
18,641
8,870
3,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

250

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashantree
Morgan Le Fay
14
0 / 2 / 1
7,973
797
131
2,848
888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
GoonDragoon
Ao Kuang
17
9 / 4 / 3
11,864
1,186
12,958
16,237
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
17
4 / 9 / 9
10,936
1,094
12,144
16,562
5,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 13 / 6
9,032
903
5,383
23,787
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Ѕcars
Susano
17
5 / 2 / 6
10,764
1,076
15,192
8,359
3,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
30
Kills
18
18
Deaths
30
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ashantree
Morgan Le Fay
0
2
1
0.25
L
Ao Kuang
GoonDragoon
Ao Kuang
9
4
3
2.63
W
Fafnir
IAMUGLY12
Fafnir
7
1
13
13.5
W
Thor
5
5
17
2.7
L
Scylla
4
9
9
0.94
W
Nemesis
MrBigChest
Nemesis
0
8
11
0.69
W
Fenrir
Ron11180
Fenrir
8
3
9
4.17
L
0
13
6
0.23
W
Hera
austyp
Hera
10
1
13
16.5
L
Susano
Ѕcars
Susano
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,756
Damage
45,808
54,737
Taken
67,793
34,864
Mitigated
31,270
8,405
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ashantree
Morgan Le Fay
131
131
0
0
2,848
888
0
1,567
1,281
212
0
L
Ao Kuang
GoonDragoon
Ao Kuang
12,958
3,261
0
3,907
16,237
7,227
0
6,609
9,628
39,761
4,700
W
Fafnir
IAMUGLY12
Fafnir
9,226
2,928
0
1,509
9,642
12,833
0
4,345
5,117
15,403
0
W
Thor
12,384
4,577
293
621
9,901
4,016
0
4,184
5,542
0
22,016
L
Scylla
12,144
1,818
0
122
16,562
5,252
0
7,530
9,032
25,244
0
W
Nemesis
MrBigChest
Nemesis
3,994
1,013
0
1,886
14,576
9,280
0
6,360
7,991
0
7,172
W
Fenrir
Ron11180
Fenrir
15,511
6,125
0
2,443
11,748
5,541
0
5,437
6,176
0
43,410
L
5,383
2,787
0
1,367
23,787
14,737
0
8,687
13,605
0
10,163
W
Hera
austyp
Hera
18,641
5,031
153
1,500
8,870
3,194
0
4,013
4,657
30,581
0
L
Susano
Ѕcars
Susano
15,192
4,307
0
795
8,359
3,166
0
3,474
4,885
0
29,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
50,569
131
Minions Killed
135
3
Camps Cleared
12
962,157
Distance Traveled
766,072
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,973
797
0
0
0
32,331
0
L
Ao Kuang
11,864
1,186
71
7
6
170,620
1
W
Fafnir
12,301
1,230
16
2
1
191,031
2
W
Thor
10,629
1,063
21
2
1
170,691
1
L
Scylla
10,936
1,094
34
3
0
164,960
0
W
Nemesis
9,191
919
1
0
0
201,895
1
W
Fenrir
11,453
1,145
68
7
0
200,136
1
L
Vamana
9,032
903
4
0
1
190,475
0
W
Hera
11,981
1,198
25
3
1
198,404
1
L
Susano
10,764
1,076
26
3
5
207,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role