Player Matchup

Bacchus
Bacchus
Cutercupcak
Bacchus
Level 65
God Stats
5W - 3L
1,638 SR
Queue Stats
56W - 62L
1,468 Elo+
Party 2
Ra
Ra
Nitroboy2
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,470 Elo+
Solo
Chaac
Chaac
Shimsterr
Chaac
Level 33
God Stats
3W - 3L
1,781 SR
Queue Stats
45W - 47L
1,455 Elo+
Party 2
Team Averages
Level 41
1,639 SR
1,464 Elo+

VS

Team Averages
Level 118
1,440 SR
1,529 Elo+
Artemis
Artemis
Bojinggles
Artemis
Level 94
God Stats
2W - 3L
1,272 SR
Queue Stats
98W - 96L
1,581 Elo+
Party 1
Zeus
Zeus
Forte1107
Zeus
Level 137
God Stats
13W - 6L
1,547 SR
Queue Stats
200W - 205L
1,505 Elo+
Party 1
Hercules
Hercules
SquaredSnake
Hercules
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 57L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cutercupcak
Bacchus
10
1 / 7 / 4
7,823
652
4,089
15,151
14,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 3
7,991
666
3,490
12,811
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Shimsterr
Chaac
13
5 / 3 / 2
8,994
750
10,997
13,147
9,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bojinggles
Artemis
13
2 / 3 / 11
8,824
735
9,206
7,744
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
14
5 / 2 / 10
9,701
808
16,844
6,752
2,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SquaredSnake
Hercules
14
10 / 2 / 6
10,494
875
8,858
10,531
6,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
17
17
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bojinggles
Artemis
2
3
11
2.5
L
Bacchus
Cutercupcak
Bacchus
1
7
4
0.43
W
Zeus
5
2
10
5
L
1
7
3
0.36
L
Chaac
Shimsterr
Chaac
5
3
2
2
W
Hercules
SquaredSnake
Hercules
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
34,908
41,109
Taken
25,027
28,016
Mitigated
11,420
5,521
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bojinggles
Artemis
9,206
2,507
790
867
7,744
2,755
1,316
2,804
4,830
0
29,031
L
Bacchus
Cutercupcak
Bacchus
4,089
504
0
0
15,151
14,304
285
4,503
10,648
9,909
0
W
Zeus
16,844
1,634
0
0
6,752
2,142
468
1,539
5,197
50,765
0
L
3,490
527
587
2,220
12,811
4,078
553
7,032
5,779
38,158
0
L
Chaac
Shimsterr
Chaac
10,997
2,362
0
2,714
13,147
9,634
720
5,309
7,838
0
23,346
W
Hercules
SquaredSnake
Hercules
8,858
4,457
0
2,467
10,531
6,523
754
2,830
7,421
0
20,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
29,019
113
Minions Killed
140
0
Camps Cleared
0
644,355
Distance Traveled
686,668
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,824
735
35
3
0
220,358
2
L
Bacchus
7,823
652
10
1
0
205,670
0
W
Zeus
9,701
808
71
6
0
227,173
0
L
Ra
7,991
666
77
6
0
204,935
0
L
Chaac
8,994
750
26
2
0
233,750
1
W
Hercules
10,494
875
34
3
0
239,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role