Player Matchup

Janus
Janus
Bn_lourelha04
Janus
Level 47
God Stats
1W - 5L
1,290 SR
Queue Stats
94W - 231L
1,231 Elo+
Party 1
Mercury
Mercury
The_Black_belt80
Mercury
Level 42
God Stats
1W - 5L
1,086 SR
Queue Stats
93W - 154L
1,331 Elo+
Party 1
Chaac
Chaac
crf_portuga
Chaac
Level 45
God Stats
68W - 121L
1,208 SR
Queue Stats
141W - 276L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
dExtreme444
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 325L
1,196 Elo+
Party 1
Xbalanque
Xbalanque
joojinador
Xbalanque
Level 67
God Stats
5W - 7L
1,376 SR
Queue Stats
293W - 489L
1,261 Elo+
Party 1
Team Averages
Level 52
1,292 SR
1,257 Elo+

VS

Team Averages
Level 61
1,489 SR
1,457 Elo+
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SrtaPaltaSuprema
Izanami
Level 14
God Stats
5W - 10L
1,438 SR
Queue Stats
11W - 16L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
ligerinho134
Sylvanus
Level 88
God Stats
29W - 21L
1,613 SR
Queue Stats
374W - 411L
1,415 Elo+
Solo
Mulan
Mulan
rian-prg92
Mulan
Level 89
God Stats
7W - 10L
1,394 SR
Queue Stats
187W - 229L
1,468 Elo+
Solo
Merlin
Merlin
xXOnvpodbnMx
Merlin
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,308
631
4,301
2,423
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,480
548
1,689
6,121
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,131
513
3,197
6,249
2,923
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dExtreme444
Cthulhu
8
0 / 1 / 1
4,830
483
1,559
4,399
2,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
joojinador
Xbalanque
11
0 / 0 / 0
6,243
624
955
3,764
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 3 / 0
4,509
451
1,527
6,118
1,565
8
0 / 0 / 1
4,555
456
95
2,088
464
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ligerinho134
Sylvanus
7
1 / 0 / 0
4,934
493
1,540
4,530
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
8
1 / 1 / 0
4,520
452
2,335
4,736
2,636
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
8
0 / 3 / 1
4,808
481
2,819
4,410
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
4
0
1
4.5
L
0
0
1
0.5
W
2
1
1
2.5
W
1
1
0
1
W
Cthulhu
dExtreme444
Cthulhu
0
1
1
0.5
W
Xbalanque
joojinador
Xbalanque
0
0
0
0
L
Sylvanus
ligerinho134
Sylvanus
1
0
0
1
L
Mulan
1
1
0
1
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,701
Damage
8,316
22,956
Taken
21,882
9,444
Mitigated
8,294
7,635
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,527
1,014
315
1,866
6,118
1,565
0
1,020
5,036
0
8,524
W
4,301
450
0
389
2,423
715
719
1,515
908
23,541
0
L
95
39
0
0
2,088
464
0
0
2,088
0
14,015
W
1,689
1,031
0
1,410
6,121
2,324
0
2,136
3,985
0
29,125
W
3,197
152
0
2,155
6,249
2,923
345
188
6,061
0
26,019
W
Cthulhu
dExtreme444
Cthulhu
1,559
242
121
1,129
4,399
2,488
176
272
4,127
15,115
0
W
Xbalanque
joojinador
Xbalanque
955
251
0
2,431
3,764
994
883
398
3,366
0
36,084
L
Sylvanus
ligerinho134
Sylvanus
1,540
161
493
1,906
4,530
2,446
0
1,999
2,417
13,731
0
L
Mulan
2,335
321
0
398
4,736
2,636
0
1,181
3,555
0
17,367
L
Merlin
2,819
385
0
1,000
4,410
1,183
514
1,301
2,926
24,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
23,326
289
Minions Killed
162
0
Camps Cleared
0
1,017,300
Distance Traveled
904,633
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,509
451
18
2
0
205,155
2
W
Janus
6,308
631
58
6
0
206,578
1
L
Izanami
4,555
456
39
4
0
186,064
0
W
Mercury
5,480
548
63
6
0
244,579
0
W
Chaac
5,131
513
47
5
0
193,075
0
W
Cthulhu
4,830
483
32
3
0
198,119
0
W
Xbalanque
6,243
624
89
9
0
174,949
4
L
Sylvanus
4,934
493
21
2
0
159,550
3
L
Mulan
4,520
452
41
4
0
162,856
2
L
Merlin
4,808
481
43
4
0
191,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role