Player Matchup

King Arthur
King Arthur
PROD1GY_954
King Arthur
Level 125
God Stats
39W - 59L
1,411 SR
Queue Stats
360W - 378L
1,401 Elo+
Solo
Nu Wa
Nu Wa
TheBlackDevil67
Nu Wa
Level 160
God Stats
193W - 265L
1,413 SR
Queue Stats
559W - 787L
1,308 Elo+
Solo
Ganesha
Ganesha
diathon
Ganesha
Level 125
God Stats
23W - 29L
1,437 SR
Queue Stats
252W - 262L
1,459 Elo+
Solo
Hachiman
Hachiman
mojuner1
Hachiman
Level 88
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
x_Daemonia_x
Chang'e
Level 122
God Stats
228W - 180L
1,510 SR
Queue Stats
2,603W - 2,723L
1,542 Elo+
Solo
Team Averages
Level 124
1,507 SR
1,442 Elo+

VS

Team Averages
Level 93
1,492 SR
1,481 Elo+
Thanatos
Thanatos
Janova13
Thanatos
Level 70
God Stats
7W - 12L
1,360 SR
Queue Stats
530W - 473L
1,430 Elo+
Solo
Odin
Odin
MonkeyDReggie
Odin
Level 74
God Stats
3W - 6L
1,454 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Medusa
Medusa
WeRHavik
Medusa
Level 120
God Stats
15W - 13L
1,646 SR
Queue Stats
316W - 324L
1,507 Elo+
Solo
Ganesha
Ganesha
edwardbza2001
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 194L
1,430 Elo+
Solo
Nu Wa
Nu Wa
sikandar1986
Nu Wa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PROD1GY_954
King Arthur
16
8 / 2 / 11
10,576
1,058
15,550
13,629
10,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 11
9,293
929
6,780
4,050
1,628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
diathon
Ganesha
17
0 / 2 / 21
10,684
1,068
6,737
17,763
19,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
mojuner1
Hachiman
17
6 / 2 / 11
10,254
1,025
17,205
10,643
3,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
x_Daemonia_x
Chang'e
16
6 / 0 / 13
11,063
1,106
14,581
9,783
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

269

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Janova13
Thanatos
15
2 / 8 / 2
9,314
931
9,083
16,850
6,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 4 / 6
8,759
876
5,536
12,172
11,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
WeRHavik
Medusa
15
2 / 2 / 3
9,400
940
13,222
11,558
4,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
15
0 / 5 / 6
8,816
882
6,984
17,043
18,937
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 4
9,294
929
15,577
6,905
2,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
21
Kills
6
6
Deaths
21
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Janova13
Thanatos
2
8
2
0.38
L
0
4
6
0.75
W
King Arthur
PROD1GY_954
King Arthur
8
2
11
6.75
W
1
0
11
6.5
L
Medusa
WeRHavik
Medusa
2
2
3
1.75
W
Ganesha
diathon
Ganesha
0
2
21
5.25
L
Ganesha
0
5
6
0.6
W
Hachiman
mojuner1
Hachiman
6
2
11
5.75
L
2
2
4
2
W
Chang'e
x_Daemonia_x
Chang'e
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,853
Damage
50,402
55,868
Taken
64,528
41,311
Mitigated
43,047
17,114
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Janova13
Thanatos
9,083
1,621
0
4,286
16,850
6,245
0
8,842
8,008
0
19,003
L
5,536
853
512
450
12,172
11,122
0
6,169
6,003
0
18,527
W
King Arthur
PROD1GY_954
King Arthur
15,550
1,462
0
1,345
13,629
10,369
0
6,503
7,126
10,968
27,212
W
6,780
2,542
0
0
4,050
1,628
0
1,465
2,585
22,446
0
L
Medusa
WeRHavik
Medusa
13,222
7,165
0
0
11,558
4,410
0
7,274
4,284
0
37,191
W
Ganesha
diathon
Ganesha
6,737
1,062
0
2,356
17,763
19,777
0
6,951
10,812
11,693
0
L
Ganesha
6,984
828
21
758
17,043
18,937
0
7,519
9,524
20,501
0
W
Hachiman
mojuner1
Hachiman
17,205
7,150
0
1,182
10,643
3,861
0
4,091
6,552
0
50,073
L
15,577
4,113
232
1,034
6,905
2,333
0
2,907
3,998
46,174
0
W
Chang'e
x_Daemonia_x
Chang'e
14,581
462
6,464
5,767
9,783
5,676
0
3,551
6,232
31,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,870
Gold Earned
45,583
225
Minions Killed
206
3
Camps Cleared
5
897,364
Distance Traveled
838,822
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,314
931
48
5
1
187,678
0
L
Odin
8,759
876
36
4
0
146,721
0
W
King Arthur
10,576
1,058
49
5
0
163,957
0
W
Nu Wa
9,293
929
38
4
2
162,735
0
L
Medusa
9,400
940
62
6
2
175,550
0
W
Ganesha
10,684
1,068
0
0
0
182,546
1
L
Ganesha
8,816
882
0
0
0
165,046
0
W
Hachiman
10,254
1,025
80
8
1
181,350
0
L
Nu Wa
9,294
929
60
6
2
163,827
0
W
Chang'e
11,063
1,106
58
6
0
206,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role