Player Matchup

Bellona
Bellona
DoLiMixPlay
Bellona
Level 10
God Stats
1W - 2L
1,521 SR
Queue Stats
7W - 7L
1,625 Elo+
Party 1
Nemesis
Nemesis
NemyX
Nemesis
Level 30
God Stats
3W - 2L
1,529 SR
Queue Stats
119W - 137L
1,473 Elo+
Solo
Bacchus
Bacchus
ga_mu_ma
Bacchus
Level 18
God Stats
15W - 16L
1,500 SR
Queue Stats
62W - 66L
1,463 Elo+
Solo
Osiris
Osiris
iTz-_JOKER_-zTii
Osiris
Level 49
God Stats
4W - 4L
1,414 SR
Queue Stats
24W - 29L
1,486 Elo+
Party 1
Ullr
Ullr
shadowlaff1
Ullr
Level 28
God Stats
8W - 14L
1,430 SR
Queue Stats
118W - 131L
1,362 Elo+
Solo
Team Averages
Level 27
1,479 SR
1,482 Elo+

VS

Team Averages
Level 23
1,471 SR
1,418 Elo+
Ganesha
Ganesha
BOSSALGUOD
Ganesha
Level 28
God Stats
2W - 3L
1,354 SR
Queue Stats
20W - 23L
1,449 Elo+
Solo
Merlin
Merlin
Harry16
Merlin
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,433 Elo+
Solo
Nemesis
Nemesis
Leonardo1835
Nemesis
Level 26
God Stats
20W - 8L
1,587 SR
Queue Stats
68W - 58L
1,385 Elo+
Solo
Anubis
Anubis
Zupillo_YT
Anubis
Level 21
God Stats
16W - 17L
1,334 SR
Queue Stats
230W - 251L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
god_of_gods_7u7
Sun Wukong
Level 26
God Stats
21W - 12L
1,580 SR
Queue Stats
185W - 212L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoLiMixPlay
Bellona
10
1 / 8 / 2
6,238
367
4,303
13,225
6,188
Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
NemyX
Nemesis
13
6 / 6 / 3
8,862
521
9,078
13,867
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ga_mu_ma
Bacchus
9
1 / 7 / 2
6,320
372
3,664
15,749
16,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 7 / 6
8,373
493
10,917
17,741
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
1 / 0 / 0
5,115
301
413
895
159
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BOSSALGUOD
Ganesha
13
2 / 3 / 11
8,780
516
6,344
9,018
8,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Harry16
Merlin
16
4 / 1 / 1
9,515
560
7,209
7,840
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Leonardo1835
Nemesis
14
8 / 2 / 7
8,942
526
9,471
10,168
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Zupillo_YT
Anubis
14
10 / 7 / 4
9,288
546
11,235
10,528
3,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
god_of_gods_7u7
Sun Wukong
15
4 / 1 / 6
9,067
533
9,001
7,501
4,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
14
Kills
28
28
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BOSSALGUOD
Ganesha
2
3
11
2.5
L
Bellona
DoLiMixPlay
Bellona
1
8
2
0.25
W
Merlin
Harry16
Merlin
4
1
1
4.5
W
Nemesis
Leonardo1835
Nemesis
8
2
7
5.75
L
Nemesis
NemyX
Nemesis
6
6
3
1.25
W
Anubis
Zupillo_YT
Anubis
10
7
4
1.71
L
Bacchus
ga_mu_ma
Bacchus
1
7
2
0.29
W
Sun Wukong
god_of_gods_7u7
Sun Wukong
4
1
6
7
L
5
7
6
1.14
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
43,260
61,477
Taken
45,055
34,765
Mitigated
23,777
8,368
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BOSSALGUOD
Ganesha
6,344
952
0
1,622
9,018
8,227
574
207
8,811
16,406
0
L
Bellona
DoLiMixPlay
Bellona
4,303
1,353
0
263
13,225
6,188
254
6,168
7,057
0
17,174
W
Merlin
Harry16
Merlin
7,209
549
73
2,712
7,840
3,004
1,472
0
7,840
76,713
0
W
Nemesis
Leonardo1835
Nemesis
9,471
6,410
0
1,557
10,168
4,145
0
843
9,325
0
45,784
L
Nemesis
NemyX
Nemesis
9,078
4,692
0
3,948
13,867
4,468
0
5,780
8,087
0
46,944
W
Anubis
Zupillo_YT
Anubis
11,235
1,229
417
3,102
10,528
3,662
991
144
10,384
43,946
0
L
Bacchus
ga_mu_ma
Bacchus
3,664
1,341
0
156
15,749
16,357
0
1,510
14,239
15,036
0
W
Sun Wukong
god_of_gods_7u7
Sun Wukong
9,001
3,112
0
309
7,501
4,739
272
2,470
5,031
0
43,156
L
10,917
4,841
0
3,573
17,741
7,593
283
11,330
6,411
0
35,769
L
413
0
0
428
895
159
0
0
895
0
4,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
45,592
175
Minions Killed
367
0
Camps Cleared
0
1,239,300
Distance Traveled
1,453,522
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,780
516
16
1
0
304,642
3
L
Bellona
6,238
367
24
1
0
298,870
0
W
Merlin
9,515
560
127
7
0
267,903
1
W
Nemesis
8,942
526
62
4
0
331,380
7
L
Nemesis
8,862
521
71
4
0
337,265
3
W
Anubis
9,288
546
80
5
0
260,724
0
L
Bacchus
6,320
372
12
1
0
290,887
0
W
Sun Wukong
9,067
533
82
5
0
288,873
3
L
Osiris
8,373
493
57
3
0
268,983
1
L
Ullr
5,115
301
11
1
0
43,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role