Player Matchup

Artemis
Artemis
Gamashin
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Lebmont111
Tyr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,623 Elo+
Solo
Hachiman
Hachiman
MrDarky40
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,319 Elo+
Party 1
Loki
Loki
etagere
Loki
Level 25
God Stats
4W - 6L
1,384 SR
Queue Stats
18W - 27L
1,187 Elo+
Party 1
Neith
Neith
krozfer
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,232 Elo+
Party 1
Team Averages
Level 18
1,477 SR
1,372 Elo+

VS

Team Averages
Level 22
1,540 SR
1,335 Elo+
Hera
Hera
Boondoggle89
Hera
Level 21
God Stats
4W - 1L
1,776 SR
Queue Stats
17W - 13L
1,601 Elo+
Solo
Arachne
Arachne
Crëps
Arachne
Level 29
God Stats
8W - 14L
1,422 SR
Queue Stats
203W - 239L
1,479 Elo+
Solo
Hachiman
Hachiman
Hadav
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
MrHegmolin
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,024 Elo+
Party 2
Cthulhu
Cthulhu
Tsujji
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gamashin
Artemis
10
0 / 15 / 2
7,841
314
2,350
16,792
4,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 3 / 1
13,316
533
17,139
25,842
36,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MrDarky40
Hachiman
15
3 / 15 / 3
10,861
434
11,594
22,715
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Loki
etagere
Loki
20
2 / 10 / 6
13,218
529
6,733
18,283
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
krozfer
Neith
16
3 / 10 / 4
11,149
446
13,528
23,652
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 15
13,050
522
18,525
13,649
8,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
Crëps
Arachne
20
28 / 4 / 6
16,943
678
32,055
26,796
20,300
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Hadav
Hachiman
20
14 / 4 / 5
14,427
577
24,853
19,253
10,026
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MrHegmolin
Sun Wukong
19
2 / 3 / 3
11,402
456
10,881
13,604
15,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Tsujji
Cthulhu
5
0 / 0 / 0
7,768
311
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
16
Kills
53
53
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
5
15
3.3
W
Arachne
Crëps
Arachne
28
4
6
7.75
L
Artemis
Gamashin
Artemis
0
15
2
0.07
W
Hachiman
Hadav
Hachiman
14
4
5
4.13
L
8
3
1
2.83
L
Hachiman
MrDarky40
Hachiman
3
15
3
0.3
W
Sun Wukong
MrHegmolin
Sun Wukong
2
3
3
1.17
W
Cthulhu
Tsujji
Cthulhu
0
0
0
0
L
Loki
etagere
Loki
2
10
6
0.5
L
Neith
krozfer
Neith
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
86,314
107,284
Taken
73,302
62,082
Mitigated
54,473
27,100
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,525
6,440
0
1,421
13,649
8,342
1,826
204
13,445
58,621
0
W
Arachne
Crëps
Arachne
32,055
23,823
0
12,561
26,796
20,300
252
714
26,082
0
148,775
L
Artemis
Gamashin
Artemis
2,350
1,308
15
577
16,792
4,705
498
2,889
13,903
0
11,831
W
Hachiman
Hadav
Hachiman
24,853
15,288
0
6,428
19,253
10,026
3,177
238
19,015
0
93,013
L
17,139
962
0
10,425
25,842
36,291
108
7,418
18,424
3,970
90,272
L
Hachiman
MrDarky40
Hachiman
11,594
6,365
0
2,863
22,715
6,813
822
4,100
18,615
0
63,912
W
Sun Wukong
MrHegmolin
Sun Wukong
10,881
2,503
0
656
13,604
15,805
3,047
21
13,583
131
60,041
W
Cthulhu
Tsujji
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Loki
etagere
Loki
6,733
1,325
0
4,825
18,283
6,629
1,632
2,049
16,234
0
77,998
L
Neith
krozfer
Neith
13,528
5,534
0
8,395
23,652
7,644
1,565
2,176
21,476
0
71,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
63,590
499
Minions Killed
536
0
Camps Cleared
0
2,013,860
Distance Traveled
1,793,188
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,050
522
100
4
0
420,243
2
W
Arachne
16,943
678
199
8
0
533,230
1
L
Artemis
7,841
314
14
1
0
303,426
2
W
Hachiman
14,427
577
144
6
0
404,612
6
L
Tyr
13,316
533
139
6
0
479,590
0
L
Hachiman
10,861
434
100
4
0
400,873
2
W
Sun Wukong
11,402
456
93
4
0
435,103
0
W
Cthulhu
7,768
311
0
0
0
0
0
L
Loki
13,218
529
144
6
0
436,978
1
L
Neith
11,149
446
102
4
0
392,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role