Player Matchup

Ymir
Ymir
Deumuitoruim
Ymir
Level 87
God Stats
5W - 8L
1,383 SR
Queue Stats
405W - 465L
1,353 Elo+
Solo
Hades
Hades
SalphaOX
Hades
Level 127
God Stats
24W - 16L
1,436 SR
Queue Stats
219W - 211L
1,450 Elo+
Solo
Mulan
Mulan
SrMarks1337
Mulan
Level 100
God Stats
67W - 68L
1,394 SR
Queue Stats
365W - 406L
1,369 Elo+
Solo
Anhur
Anhur
dboii11Blazee
Anhur
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
955W - 880L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
tigeruchiha
Tsukuyomi
Level 147
God Stats
20W - 25L
1,476 SR
Queue Stats
346W - 374L
1,410 Elo+
Solo
Team Averages
Level 120
1,438 SR
1,418 Elo+

VS

Team Averages
Level 100
1,498 SR
1,416 Elo+
Bacchus
Bacchus
BurgerGuy
Bacchus
Level 109
God Stats
32W - 26L
1,560 SR
Queue Stats
1,034W - 963L
1,485 Elo+
Solo
Hun Batz
Hun Batz
FaZe_Trotsky
Hun Batz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 202L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Iamthiccboy7693
Zhong Kui
Level 81
God Stats
1W - 4L
1,519 SR
Queue Stats
461W - 505L
1,355 Elo+
Solo
Danzaburou
Danzaburou
Jesus0991
Danzaburou
Level 100
God Stats
11W - 13L
1,345 SR
Queue Stats
242W - 246L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrinceFores
Morgan Le Fay
Level 98
God Stats
7W - 4L
1,567 SR
Queue Stats
42W - 51L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,752
547
5,790
8,859
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
SalphaOX
Hades
14
4 / 0 / 1
8,647
540
5,122
6,674
3,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 2
9,101
569
5,805
11,986
6,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 7
7,875
492
5,106
9,684
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
tigeruchiha
Tsukuyomi
11
5 / 1 / 4
8,016
501
7,413
7,379
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurgerGuy
Bacchus
10
1 / 4 / 2
6,592
412
5,006
11,297
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
FaZe_Trotsky
Hun Batz
14
2 / 3 / 0
8,022
501
6,605
12,658
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Iamthiccboy7693
Zhong Kui
11
0 / 6 / 1
7,062
441
6,850
10,922
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Jesus0991
Danzaburou
12
0 / 3 / 1
7,385
462
3,044
7,244
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PrinceFores
Morgan Le Fay
5
0 / 1 / 0
5,285
330
965
1,626
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
3
3
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BurgerGuy
Bacchus
1
4
2
0.5
W
3
0
5
5.5
L
Hun Batz
FaZe_Trotsky
Hun Batz
2
3
0
0.67
L
Zhong Kui
Iamthiccboy7693
Zhong Kui
0
6
1
0.08
L
Danzaburou
Jesus0991
Danzaburou
0
3
1
0.17
L
Morgan Le Fay
PrinceFores
Morgan Le Fay
0
1
0
0
W
Hades
SalphaOX
Hades
4
0
1
4.5
W
4
0
2
5
W
1
2
7
2.25
W
Tsukuyomi
tigeruchiha
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
22,470
44,582
Taken
43,747
21,653
Mitigated
21,236
18,634
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BurgerGuy
Bacchus
5,006
1,176
158
2,641
11,297
7,041
0
3,455
7,842
15,125
0
W
5,790
1,119
0
3,167
8,859
3,518
0
2,764
6,077
56,904
0
L
Hun Batz
FaZe_Trotsky
Hun Batz
6,605
1,965
0
5,738
12,658
4,293
0
2,379
10,279
0
61,375
L
Zhong Kui
Iamthiccboy7693
Zhong Kui
6,850
535
0
3,002
10,922
7,423
0
3,590
7,332
37,348
0
L
Danzaburou
Jesus0991
Danzaburou
3,044
1,025
47
3,082
7,244
2,023
0
672
6,572
0
39,819
L
Morgan Le Fay
PrinceFores
Morgan Le Fay
965
38
0
562
1,626
456
0
990
636
10,879
0
W
Hades
SalphaOX
Hades
5,122
437
260
4,525
6,674
3,311
255
1,931
4,623
49,167
0
W
5,805
516
0
5,386
11,986
6,937
459
3,945
8,041
174
46,260
W
5,106
1,161
0
3,084
9,684
2,794
1,380
2,442
7,242
0
47,575
W
Tsukuyomi
tigeruchiha
Tsukuyomi
7,413
1,785
602
1,610
7,379
5,093
661
2,158
5,221
0
27,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
34,346
418
Minions Killed
293
0
Camps Cleared
0
1,428,354
Distance Traveled
1,172,404
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,592
412
17
1
0
297,847
2
W
Ymir
8,752
547
104
7
0
318,887
1
L
Hun Batz
8,022
501
106
7
0
332,903
0
L
Zhong Kui
7,062
441
67
4
0
229,782
1
L
Danzaburou
7,385
462
82
5
0
239,057
1
L
Morgan Le Fay
5,285
330
21
1
0
72,815
1
W
Hades
8,647
540
90
6
0
307,286
4
W
Mulan
9,101
569
113
7
0
270,083
4
W
Anhur
7,875
492
70
4
0
232,542
1
W
Tsukuyomi
8,016
501
41
3
0
299,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role