Player Matchup

King Arthur
King Arthur
JumpSpark13
King Arthur
Level 105
God Stats
19W - 14L
1,592 SR
Queue Stats
223W - 192L
1,661 Elo+
Party 1
Janus
Janus
MatthewIsFuego
Janus
Level 89
God Stats
5W - 7L
1,354 SR
Queue Stats
233W - 200L
1,644 Elo+
Party 1
Ymir
Ymir
Snake30004
Ymir
Level 25
God Stats
41W - 18L
1,615 SR
Queue Stats
68W - 32L
1,635 Elo+
Party 1
Team Averages
Level 73
1,520 SR
1,647 Elo+

VS

Team Averages
Level 17
1,427 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NatBar22
Sun Wukong
Level 15
God Stats
0W - 3L
1,208 SR
Queue Stats
7W - 17L
1,349 Elo+
Solo
Arachne
Arachne
ahribellah
Arachne
Level 16
God Stats
1W - 1L
1,574 SR
Queue Stats
2W - 3L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JumpSpark13
King Arthur
12
1 / 0 / 7
8,155
627
8,338
12,006
9,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 2
8,932
687
8,189
6,522
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 4
7,968
613
3,790
10,189
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 0
7,741
595
15,868
6,703
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
NatBar22
Sun Wukong
11
0 / 1 / 0
7,346
565
3,778
9,474
7,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
ahribellah
Arachne
9
0 / 6 / 0
6,821
525
2,290
9,417
3,234
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
1
1
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
King Arthur
JumpSpark13
King Arthur
1
0
7
4.5
W
5
1
2
6
L
Sun Wukong
NatBar22
Sun Wukong
0
1
0
0
W
2
0
4
4
L
Arachne
ahribellah
Arachne
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
21,936
28,717
Taken
25,594
21,192
Mitigated
13,704
7,870
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
15,868
1,207
0
1,972
6,703
2,506
0
3,535
2,905
44,950
0
W
King Arthur
JumpSpark13
King Arthur
8,338
1,298
0
4,519
12,006
9,674
170
6,263
5,228
0
17,298
W
8,189
224
0
1,791
6,522
2,503
184
3,668
2,608
57,817
0
L
Sun Wukong
NatBar22
Sun Wukong
3,778
452
0
998
9,474
7,964
0
3,364
5,425
0
25,849
W
3,790
534
0
1,560
10,189
9,015
186
4,760
5,013
14,144
0
L
Arachne
ahribellah
Arachne
2,290
1,681
0
919
9,417
3,234
0
4,474
4,273
0
5,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,055
Gold Earned
21,908
165
Minions Killed
129
0
Camps Cleared
0
699,292
Distance Traveled
699,067
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,741
595
60
5
0
248,340
4
W
King Arthur
8,155
627
28
2
0
259,000
5
W
Janus
8,932
687
102
8
0
203,441
0
L
Sun Wukong
7,346
565
53
4
0
242,199
3
W
Ymir
7,968
613
35
3
0
236,851
4
L
Arachne
6,821
525
16
1
0
208,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role