Player Matchup

Aphrodite
Aphrodite
DrArturoV2
Aphrodite
Level 16
God Stats
17W - 25L
1,324 SR
Queue Stats
41W - 54L
1,353 Elo+
Solo
Artemis
Artemis
DukeMasta Ace
Artemis
Level 20
God Stats
1W - 1L
1,701 SR
Queue Stats
70W - 44L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
RobFrom8608941
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,472 Elo+
Party 2
Khepri
Khepri
SuiSSe329
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,382 Elo+
Solo
Fenrir
Fenrir
kidopatox
Fenrir
Level 17
God Stats
2W - 3L
1,571 SR
Queue Stats
21W - 22L
1,576 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,449 Elo+

VS

Team Averages
Level 24
1,429 SR
1,483 Elo+
Hachiman
Hachiman
BOLO_1K
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,460 Elo+
Solo
Susano
Susano
Ghostshunter36
Susano
Level 28
God Stats
3W - 2L
1,339 SR
Queue Stats
72W - 73L
1,504 Elo+
Party 1
Hera
Hera
Ninny814490
Hera
Level 17
God Stats
2W - 4L
1,101 SR
Queue Stats
92W - 73L
1,567 Elo+
Solo
Terra
Terra
Tay_Tunez
Terra
Level 28
God Stats
3W - 2L
1,705 SR
Queue Stats
224W - 244L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bmw749russ
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 69L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrArturoV2
Aphrodite
16
0 / 6 / 6
9,827
893
8,861
18,003
10,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
17
4 / 3 / 3
10,597
963
15,631
12,652
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
17
5 / 5 / 7
12,071
1,097
15,626
17,784
7,723
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
SuiSSe329
Khepri
17
1 / 8 / 6
10,740
976
3,162
20,122
26,874
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
kidopatox
Fenrir
16
6 / 5 / 3
11,156
1,014
9,504
17,140
10,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

136

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOLO_1K
Hachiman
18
5 / 3 / 15
11,604
1,055
17,904
12,775
4,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 4 / 10
11,727
1,066
12,034
11,223
4,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 16
13,163
1,197
28,206
8,432
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Terra
Tay_Tunez
Terra
18
1 / 6 / 16
10,631
966
7,144
17,879
7,150
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
bmw749russ
Morgan Le Fay
17
7 / 2 / 8
11,570
1,052
12,591
8,029
2,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
16
Kills
27
27
Deaths
16
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BOLO_1K
Hachiman
5
3
15
4.17
L
Aphrodite
DrArturoV2
Aphrodite
0
6
6
0.5
L
Artemis
4
3
3
1.83
W
6
4
10
2.75
W
8
1
16
16
L
Ao Kuang
5
5
7
1.7
L
Khepri
SuiSSe329
Khepri
1
8
6
0.5
W
Terra
Tay_Tunez
Terra
1
6
16
1.5
W
Morgan Le Fay
bmw749russ
Morgan Le Fay
7
2
8
5.5
L
Fenrir
kidopatox
Fenrir
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,784
Damage
77,879
85,701
Taken
58,338
60,285
Mitigated
22,219
10,799
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BOLO_1K
Hachiman
17,904
11,827
0
2,747
12,775
4,534
0
4,546
8,229
0
44,741
L
Aphrodite
DrArturoV2
Aphrodite
8,861
814
2,232
4,233
18,003
10,071
0
11,688
6,315
34,883
0
L
Artemis
15,631
7,649
0
0
12,652
5,268
0
6,134
6,478
0
32,204
W
12,034
2,459
0
235
11,223
4,660
0
3,677
7,546
0
22,581
W
28,206
5,702
0
408
8,432
2,902
0
4,736
3,696
42,590
0
L
Ao Kuang
15,626
4,636
0
3,893
17,784
7,723
0
10,746
7,038
33,464
0
L
Khepri
SuiSSe329
Khepri
3,162
585
0
0
20,122
26,874
0
10,457
9,621
20,023
0
W
Terra
Tay_Tunez
Terra
7,144
3,850
2,861
4,474
17,879
7,150
0
10,588
7,291
10,461
0
W
Morgan Le Fay
bmw749russ
Morgan Le Fay
12,591
2,073
743
1,681
8,029
2,973
0
4,102
3,927
31,901
0
L
Fenrir
kidopatox
Fenrir
9,504
1,122
0
441
17,140
10,349
0
8,832
8,308
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
58,695
184
Minions Killed
159
9
Camps Cleared
8
1,035,973
Distance Traveled
1,053,753
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,604
1,055
55
5
2
175,792
0
L
Aphrodite
9,827
893
59
5
1
190,995
0
L
Artemis
10,597
963
33
3
1
201,393
0
W
Susano
11,727
1,066
24
2
3
233,588
2
W
Hera
13,163
1,197
37
3
1
209,651
1
L
Ao Kuang
12,071
1,097
31
3
4
217,484
0
L
Khepri
10,740
976
38
3
1
183,104
0
W
Terra
10,631
966
8
1
0
229,636
0
W
Morgan Le Fay
11,570
1,052
35
3
2
205,086
3
L
Fenrir
11,156
1,014
23
2
2
242,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role