Player Matchup

Apollo
Apollo
Alucarde292
Apollo
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 2L
1,304 Elo+
Solo
Sol
Sol
jonh339
Sol
Level 29
God Stats
1W - 3L
1,213 SR
Queue Stats
5W - 6L
1,272 Elo+
Party 2
Osiris
Osiris
kriss_kross_90s
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,284 Elo+
Party 2
Team Averages
Level 36
1,472 SR
1,287 Elo+

VS

Team Averages
Level 39
1,558 SR
1,498 Elo+
Ra
Ra
Gorgotzhr-ac
Ra
Level 61
God Stats
11W - 6L
1,583 SR
Queue Stats
117W - 96L
1,481 Elo+
Party 1
Mulan
Mulan
KingSmoothie-AC
Mulan
Level 28
God Stats
13W - 4L
1,793 SR
Queue Stats
108W - 81L
1,468 Elo+
Party 1
Chaac
Chaac
gespanntertee017
Chaac
Level 29
God Stats
11W - 2L
1,297 SR
Queue Stats
63W - 41L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 7 / 1
8,877
592
4,710
14,052
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
11
1 / 7 / 0
8,404
560
6,944
12,655
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 2
8,944
596
4,806
14,376
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
10,725
715
12,312
5,510
2,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 3 / 4
11,680
779
13,957
10,521
6,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 12
9,747
650
8,738
8,747
8,360
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
7
1
0.21
W
4
0
11
9.5
W
11
3
4
4.33
W
1
0
12
7
L
Sol
1
7
0
0.14
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,460
Damage
35,007
41,083
Taken
24,778
17,751
Mitigated
17,214
5,789
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,710
1,914
0
1,658
14,052
4,561
0
6,124
7,928
0
30,014
W
12,312
507
2,800
1,730
5,510
2,180
1,423
1,132
4,378
63,709
0
W
13,957
2,825
557
2,917
10,521
6,674
781
2,674
7,847
0
39,411
W
8,738
467
0
2,593
8,747
8,360
200
3,138
5,609
0
34,706
L
Sol
6,944
2,094
0
3,433
12,655
3,187
0
2,362
10,293
21,511
0
L
4,806
269
0
698
14,376
10,003
0
3,826
10,550
0
30,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
32,152
123
Minions Killed
192
0
Camps Cleared
0
768,952
Distance Traveled
837,573
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,877
592
54
4
0
249,323
5
W
Ra
10,725
715
123
8
0
294,315
6
W
Mulan
11,680
779
31
2
0
258,904
5
W
Chaac
9,747
650
38
3
0
284,354
5
L
Sol
8,404
560
27
2
0
213,623
1
L
Osiris
8,944
596
42
3
0
306,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role