Player Matchup

Horus
Horus
BlueberryBuster
Horus
Level 17
God Stats
9W - 0L
1,976 SR
Queue Stats
194W - 42L
2,069 Elo+
Party 1
Danzaburou
Danzaburou
Eksedre
Danzaburou
Level 86
God Stats
15W - 15L
1,608 SR
Queue Stats
323W - 353L
1,545 Elo+
Party 1
Raijin
Raijin
Mamba
Raijin
Level 160
God Stats
7W - 2L
1,950 SR
Queue Stats
276W - 189L
1,810 Elo+
Party 1
Ymir
Ymir
RazyCrazy
Ymir
Level 137
God Stats
10W - 3L
1,769 SR
Queue Stats
115W - 65L
1,773 Elo+
Party 1
Loki
Loki
Shmeepo
Loki
Level 155
God Stats
17W - 13L
1,686 SR
Queue Stats
861W - 636L
1,720 Elo+
Party 1
Team Averages
Level 111
1,798 SR
1,783 Elo+

VS

Team Averages
Level 70
1,639 SR
1,462 Elo+
Hercules
Hercules
ALLtheHEAT
Hercules
Level 96
God Stats
8W - 5L
1,615 SR
Queue Stats
294W - 355L
1,505 Elo+
Party 2
Izanami
Izanami
HITSTX
Izanami
Level 64
God Stats
36W - 33L
1,515 SR
Queue Stats
197W - 241L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
Malither76
Sylvanus
Level 78
God Stats
4W - 5L
1,912 SR
Queue Stats
315W - 386L
1,453 Elo+
Solo
Nemesis
Nemesis
Pryhmal
Nemesis
Level 69
God Stats
56W - 76L
1,489 SR
Queue Stats
158W - 221L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bradythesteppa
Morgan Le Fay
Level 45
God Stats
14W - 11L
1,665 SR
Queue Stats
153W - 170L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 15
10,171
598
6,511
8,996
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Eksedre
Danzaburou
17
12 / 1 / 7
11,982
705
15,977
10,329
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Mamba
Raijin
18
14 / 0 / 9
11,732
690
16,517
11,899
5,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
9 / 0 / 15
10,908
642
7,675
11,657
12,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Shmeepo
Loki
18
10 / 2 / 2
11,616
683
16,742
13,363
7,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALLtheHEAT
Hercules
15
1 / 6 / 2
9,051
532
6,600
16,892
22,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
HITSTX
Izanami
12
0 / 11 / 1
7,476
440
2,828
16,042
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Malither76
Sylvanus
11
1 / 11 / 0
7,103
418
6,382
16,259
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Pryhmal
Nemesis
13
0 / 10 / 2
8,024
472
6,118
18,243
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
bradythesteppa
Morgan Le Fay
13
1 / 9 / 0
8,034
473
6,937
11,929
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
8
46
Kills
3
3
Deaths
47
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
ALLtheHEAT
Hercules
1
6
2
0.33
W
1
0
15
8.5
W
Danzaburou
Eksedre
Danzaburou
12
1
7
15.5
L
Izanami
HITSTX
Izanami
0
11
1
0.05
L
Sylvanus
Malither76
Sylvanus
1
11
0
0.09
W
Raijin
Mamba
Raijin
14
0
9
18.5
L
Nemesis
Pryhmal
Nemesis
0
10
2
0.1
W
Ymir
9
0
15
16.5
W
Loki
Shmeepo
Loki
10
2
2
5.5
L
Morgan Le Fay
bradythesteppa
Morgan Le Fay
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,422
Damage
28,865
56,244
Taken
79,365
34,774
Mitigated
45,149
17,622
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ALLtheHEAT
Hercules
6,600
1,129
185
5,833
16,892
22,105
264
2,529
14,276
2,092
38,107
W
6,511
2,741
450
4,364
8,996
4,337
595
1,567
7,429
0
62,269
W
Danzaburou
Eksedre
Danzaburou
15,977
8,069
0
4,672
10,329
4,341
4,781
1,543
8,786
0
96,664
L
Izanami
HITSTX
Izanami
2,828
1,680
91
2,755
16,042
3,795
966
3,214
12,754
0
46,451
L
Sylvanus
Malither76
Sylvanus
6,382
2,316
136
1,254
16,259
10,569
0
8,617
7,482
20,734
6,765
W
Raijin
Mamba
Raijin
16,517
2,865
0
4,422
11,899
5,897
3,373
5,206
6,447
83,107
0
L
Nemesis
Pryhmal
Nemesis
6,118
2,655
0
1,852
18,243
5,523
0
4,323
13,857
0
54,266
W
Ymir
7,675
1,273
0
930
11,657
12,536
309
4,154
7,503
22,942
0
W
Loki
Shmeepo
Loki
16,742
8,088
0
2,784
13,363
7,663
1,349
485
12,878
0
75,171
L
Morgan Le Fay
bradythesteppa
Morgan Le Fay
6,937
673
0
2,255
11,929
3,157
258
5,094
6,644
46,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,409
Gold Earned
39,688
569
Minions Killed
390
0
Camps Cleared
0
1,662,047
Distance Traveled
1,463,498
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,051
532
77
5
0
291,904
0
W
Horus
10,171
598
119
7
0
381,135
1
W
Danzaburou
11,982
705
130
8
0
316,653
5
L
Izanami
7,476
440
100
6
0
294,137
5
L
Sylvanus
7,103
418
40
2
0
249,465
0
W
Raijin
11,732
690
146
9
0
329,634
3
L
Nemesis
8,024
472
94
6
0
327,527
3
W
Ymir
10,908
642
30
2
0
330,269
5
W
Loki
11,616
683
144
8
0
304,356
0
L
Morgan Le Fay
8,034
473
79
5
0
300,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role