Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ColinQuiinten
Jing Wei
Level 11
God Stats
7W - 7L
1,495 SR
Queue Stats
159W - 170L
1,387 Elo+
Solo
Chaac
Chaac
ReSTARTclub
Chaac
Level 29
God Stats
3W - 1L
1,596 SR
Queue Stats
59W - 51L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpongyCoronet
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,064 Elo+
Solo
He Bo
He Bo
Swifftyz
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 88L
1,318 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,343 Elo+

VS

Team Averages
Level 27
1,535 SR
1,372 Elo+
Izanami
Izanami
CrazyIGG
Izanami
Level 35
God Stats
15W - 7L
1,745 SR
Queue Stats
114W - 125L
1,380 Elo+
Party 1
Achilles
Achilles
GutEddie
Achilles
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,447 Elo+
Solo
Ymir
Ymir
Hornetti
Ymir
Level 16
God Stats
5W - 4L
1,570 SR
Queue Stats
25W - 40L
1,336 Elo+
Party 1
Baba Yaga
Baba Yaga
Saegerfredo
Baba Yaga
Level 39
God Stats
6W - 11L
1,325 SR
Queue Stats
56W - 75L
1,398 Elo+
Party 1
Bakasura
Bakasura
sporky1
Bakasura
Level 25
God Stats
1W - 3L
1,537 SR
Queue Stats
33W - 34L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
6 / 3 / 7
12,295
492
9,854
18,814
22,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ColinQuiinten
Jing Wei
18
5 / 2 / 7
11,824
473
16,173
12,728
4,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 6
10,831
433
16,725
23,851
15,150
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SpongyCoronet
Morgan Le Fay
14
1 / 8 / 2
9,111
364
4,968
13,665
6,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Swifftyz
He Bo
16
9 / 4 / 7
11,174
447
15,337
14,487
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrazyIGG
Izanami
20
7 / 7 / 4
13,046
522
21,325
20,272
8,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
GutEddie
Achilles
17
5 / 7 / 4
11,740
470
17,208
20,131
19,399
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
17
5 / 3 / 6
12,046
482
6,851
19,153
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Saegerfredo
Baba Yaga
20
2 / 1 / 5
12,748
510
9,739
9,190
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
sporky1
Bakasura
17
2 / 7 / 6
11,192
448
6,208
18,511
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
25
Kills
21
21
Deaths
25
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
6
3
7
3.17
L
Jing Wei
ColinQuiinten
Jing Wei
5
2
7
4.25
W
Izanami
CrazyIGG
Izanami
7
7
4
1.29
W
Achilles
GutEddie
Achilles
5
7
4
1
W
Ymir
5
3
6
2.67
L
4
4
6
1.75
W
Baba Yaga
Saegerfredo
Baba Yaga
2
1
5
4.5
L
Morgan Le Fay
SpongyCoronet
Morgan Le Fay
1
8
2
0.25
L
He Bo
Swifftyz
He Bo
9
4
7
3.13
W
Bakasura
sporky1
Bakasura
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,057
Damage
61,331
83,545
Taken
87,257
53,938
Mitigated
65,228
24,573
Healing
23,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,854
1,547
1,566
7,003
18,814
22,902
0
2,050
16,329
393
71,515
L
Jing Wei
ColinQuiinten
Jing Wei
16,173
13,079
0
5,542
12,728
4,510
1,541
1,930
10,798
0
79,055
W
Izanami
CrazyIGG
Izanami
21,325
14,132
0
6,738
20,272
8,631
4,861
3,430
16,842
0
122,579
W
Achilles
GutEddie
Achilles
17,208
5,218
0
2,345
20,131
19,399
395
4,763
15,368
0
64,741
W
Ymir
6,851
911
0
1,757
19,153
25,734
264
2,523
16,630
28,682
0
L
16,725
2,403
0
5,866
23,851
15,150
1,254
5,644
17,787
0
61,422
W
Baba Yaga
Saegerfredo
Baba Yaga
9,739
1,525
0
5,099
9,190
4,189
1,590
4,242
4,948
88,450
0
L
Morgan Le Fay
SpongyCoronet
Morgan Le Fay
4,968
1,086
0
786
13,665
6,823
1,001
4,483
9,024
27,844
0
L
He Bo
Swifftyz
He Bo
15,337
1,463
561
3,249
14,487
4,553
0
2,483
11,664
62,926
0
W
Bakasura
sporky1
Bakasura
6,208
4,288
686
7,314
18,511
7,275
3,104
6,087
12,424
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,235
Gold Earned
60,772
497
Minions Killed
522
0
Camps Cleared
0
2,097,729
Distance Traveled
2,278,537
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,295
492
144
6
0
496,345
2
L
Jing Wei
11,824
473
121
5
0
434,839
1
W
Izanami
13,046
522
150
6
0
434,717
3
W
Achilles
11,740
470
95
4
0
433,222
0
W
Ymir
12,046
482
26
1
0
448,796
5
L
Chaac
10,831
433
98
4
0
433,674
0
W
Baba Yaga
12,748
510
159
6
0
466,865
4
L
Morgan Le Fay
9,111
364
52
2
0
379,934
0
L
He Bo
11,174
447
82
3
0
352,937
0
W
Bakasura
11,192
448
92
4
0
494,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role