Player Matchup

Osiris
Osiris
JokerBruger
Osiris
Level 107
God Stats
5W - 2L
1,824 SR
Queue Stats
356W - 288L
1,550 Elo+
Party 1
Neith
Neith
LecterPro
Neith
Level 42
God Stats
12W - 26L
1,414 SR
Queue Stats
52W - 84L
1,308 Elo+
Solo
Hel
Hel
boss_naseem
Hel
Level 60
God Stats
20W - 16L
1,593 SR
Queue Stats
103W - 98L
1,550 Elo+
Party 1
Team Averages
Level 70
1,610 SR
1,469 Elo+

VS

Team Averages
Level 88
1,586 SR
1,505 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kazay
Hercules
Level 123
God Stats
2W - 2L
1,765 SR
Queue Stats
51W - 40L
1,628 Elo+
Party 2
Heimdallr
Heimdallr
zackcarter124
Heimdallr
Level 33
God Stats
21W - 22L
1,493 SR
Queue Stats
27W - 30L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 1 / 3
10,302
644
9,159
19,252
16,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
LecterPro
Neith
13
3 / 5 / 3
9,741
609
15,201
14,196
4,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 6 / 5
9,460
591
6,800
12,902
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 1 / 9
10,996
687
17,560
9,783
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Kazay
Hercules
15
2 / 3 / 10
10,380
649
8,750
24,132
29,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
zackcarter124
Heimdallr
16
7 / 2 / 5
11,769
736
13,077
12,259
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
12
12
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
9
7.5
L
Osiris
3
1
3
4.5
W
Hercules
Kazay
Hercules
2
3
10
2.33
L
Neith
LecterPro
Neith
3
5
3
0.9
L
0
6
5
0.42
W
Heimdallr
zackcarter124
Heimdallr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
39,387
46,350
Taken
46,174
26,157
Mitigated
39,230
11,123
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,560
196
8,516
5,711
9,783
4,155
729
1,997
7,786
56,707
0
L
Osiris
9,159
3,535
0
779
19,252
16,301
0
8,558
10,063
0
36,902
W
Hercules
Kazay
Hercules
8,750
2,184
0
5,321
24,132
29,308
637
3,412
20,720
0
15,618
L
Neith
LecterPro
Neith
15,201
5,727
0
1,559
14,196
4,881
611
4,429
9,405
0
38,214
L
6,800
58
5,097
3,688
12,902
4,975
65
3,368
9,319
46,938
0
W
Heimdallr
zackcarter124
Heimdallr
13,077
5,788
855
2,721
12,259
5,767
1,366
1,391
10,868
0
60,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
33,145
174
Minions Killed
185
0
Camps Cleared
0
991,386
Distance Traveled
898,940
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,996
687
74
5
0
339,901
4
L
Osiris
10,302
644
40
3
0
350,134
1
W
Hercules
10,380
649
15
1
0
260,835
5
L
Neith
9,741
609
46
3
0
280,768
3
L
Hel
9,460
591
88
6
0
360,484
0
W
Heimdallr
11,769
736
96
6
0
298,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role