Player Matchup

Zeus
Zeus
TTM Disrespect
Zeus
Level 6
God Stats
2W - 6L
1,218 SR
Queue Stats
13W - 30L
1,081 Elo+
Solo
Bellona
Bellona
alomike
Bellona
Level 6
God Stats
1W - 2L
1,414 SR
Queue Stats
1W - 4L
1,245 Elo+
Solo
Hades
Hades
trippyzebra77
Hades
Level 28
God Stats
0W - 1L
1,655 SR
Queue Stats
26W - 30L
1,315 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,214 Elo+

VS

Team Averages
Level 37
1,630 SR
1,396 Elo+
Chaac
Chaac
BlueBallzMan
Chaac
Level 26
God Stats
64W - 40L
1,613 SR
Queue Stats
164W - 180L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
PeachiiiUwU
Nu Wa
Level 55
God Stats
7W - 7L
1,877 SR
Queue Stats
131W - 120L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
WESCAV2009
Cthulhu
Level 29
God Stats
25W - 49L
1,399 SR
Queue Stats
80W - 144L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,064
606
3,925
5,288
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
alomike
Bellona
9
0 / 3 / 3
6,612
661
1,316
8,039
4,251
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 5 / 0
7,586
759
8,314
11,713
4,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,321
732
8,434
7,789
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
8 / 2 / 2
8,192
819
9,298
6,438
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
WESCAV2009
Cthulhu
10
1 / 3 / 6
6,850
685
1,975
7,627
2,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
11
11
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
8
2
2
4.5
L
1
3
0
0.33
W
Cthulhu
WESCAV2009
Cthulhu
1
3
6
1.33
L
Bellona
alomike
Bellona
0
3
3
0.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
19,707
25,040
Taken
21,854
9,586
Mitigated
11,543
4,459
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,434
1,612
326
2,840
7,789
6,772
38
4,493
3,046
0
22,436
W
9,298
2,431
678
1,435
6,438
2,031
435
3,664
2,708
27,839
0
L
3,925
1,051
0
0
5,288
1,220
0
2,382
2,538
9,700
0
W
Cthulhu
WESCAV2009
Cthulhu
1,975
359
49
181
7,627
2,740
0
3,658
3,861
14,794
0
L
Bellona
alomike
Bellona
1,316
359
0
220
8,039
4,251
0
2,432
5,077
0
11,939
L
8,314
159
62
4,177
11,713
4,115
0
5,800
5,392
30,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,262
Gold Earned
22,363
78
Minions Killed
105
0
Camps Cleared
0
424,063
Distance Traveled
545,373
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,321
732
36
4
0
192,955
2
W
Nu Wa
8,192
819
45
5
0
167,827
2
L
Zeus
6,064
606
14
1
0
155,003
1
W
Cthulhu
6,850
685
24
2
0
184,591
2
L
Bellona
6,612
661
19
2
0
139,584
0
L
Hades
7,586
759
45
5
0
129,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role