Player Matchup

Olorun
Olorun
Clayde-6
Olorun
Level 16
God Stats
7W - 2L
1,801 SR
Queue Stats
25W - 16L
1,468 Elo+
Party 1
Chaac
Chaac
NovaTheSecond
Chaac
Level 28
God Stats
8W - 6L
1,742 SR
Queue Stats
140W - 149L
1,401 Elo+
Party 1
Medusa
Medusa
Pig_Beanos_
Medusa
Level 24
God Stats
30W - 21L
1,551 SR
Queue Stats
72W - 99L
1,318 Elo+
Party 1
Horus
Horus
blurryfaaaceee
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,497 Elo+
Solo
Arachne
Arachne
plasmole
Arachne
Level 20
God Stats
14W - 4L
1,728 SR
Queue Stats
81W - 90L
1,428 Elo+
Party 1
Team Averages
Level 21
1,664 SR
1,422 Elo+

VS

Team Averages
Level 16
1,521 SR
1,454 Elo+
Cerberus
Cerberus
Bravovenom99
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,437 Elo+
Solo
Bellona
Bellona
Kespah
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 95L
1,716 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
minotaur_X_
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,441 SR
Queue Stats
48W - 50L
1,413 Elo+
Solo
Thor
Thor
overwach54
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,235 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sergionuno123
Morgan Le Fay
Level 28
God Stats
36W - 23L
1,663 SR
Queue Stats
119W - 113L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clayde-6
Olorun
20
7 / 7 / 6
13,840
577
17,270
18,848
9,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 13
14,113
588
25,328
22,851
24,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
18
7 / 3 / 10
12,218
509
16,473
11,043
5,609
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 15
12,769
532
15,192
29,289
36,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
plasmole
Arachne
18
8 / 1 / 13
12,436
518
10,812
17,889
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bravovenom99
Cerberus
13
1 / 9 / 0
8,934
372
7,298
30,013
37,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Kespah
Bellona
18
2 / 5 / 2
11,245
469
8,876
23,838
18,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
minotaur_X_
Ah Muzen Cab
14
2 / 7 / 5
9,450
394
10,250
17,350
6,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 14 / 3
8,657
361
5,432
18,838
6,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
sergionuno123
Morgan Le Fay
17
8 / 7 / 2
11,632
485
31,492
23,205
10,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
41
Kills
14
14
Deaths
42
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bravovenom99
Cerberus
1
9
0
0.11
W
Olorun
Clayde-6
Olorun
7
7
6
1.43
L
Bellona
Kespah
Bellona
2
5
2
0.6
W
12
1
13
18.5
W
Medusa
7
3
10
4
W
7
2
15
7.25
L
Ah Muzen Cab
minotaur_X_
Ah Muzen Cab
2
7
5
0.64
L
1
14
3
0.18
W
Arachne
plasmole
Arachne
8
1
13
14.5
L
Morgan Le Fay
sergionuno123
Morgan Le Fay
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,075
Damage
63,348
99,920
Taken
113,244
83,934
Mitigated
78,754
43,491
Healing
22,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bravovenom99
Cerberus
7,298
1,343
0
9,136
30,013
37,534
0
1,799
28,042
45,017
0
W
Olorun
Clayde-6
Olorun
17,270
7,809
1,394
5,320
18,848
9,329
4,719
10,121
8,727
95,900
0
L
Bellona
Kespah
Bellona
8,876
2,927
0
3,844
23,838
18,200
0
5,029
18,599
0
71,503
W
25,328
8,065
0
11,974
22,851
24,856
2,869
8,358
14,493
0
93,421
W
Medusa
16,473
9,800
0
3,555
11,043
5,609
4,262
2,872
8,171
0
73,127
W
15,192
8,016
5,286
11,406
29,289
36,943
661
11,614
17,675
0
41,268
L
Ah Muzen Cab
minotaur_X_
Ah Muzen Cab
10,250
4,271
0
3,055
17,350
6,339
82
0
17,350
0
40,963
L
5,432
730
0
1,950
18,838
6,525
129
2,692
16,130
0
46,723
W
Arachne
plasmole
Arachne
10,812
7,783
0
4,556
17,889
7,197
1,203
5,899
11,990
0
83,088
L
Morgan Le Fay
sergionuno123
Morgan Le Fay
31,492
4,621
0
4,865
23,205
10,156
0
7,020
15,783
83,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,376
Gold Earned
49,918
634
Minions Killed
479
0
Camps Cleared
0
2,389,569
Distance Traveled
2,030,107
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,934
372
112
5
0
368,218
6
W
Olorun
13,840
577
192
8
0
405,365
4
L
Bellona
11,245
469
125
5
0
447,216
0
W
Chaac
14,113
588
154
6
0
465,791
0
W
Medusa
12,218
509
130
5
0
504,010
0
W
Horus
12,769
532
48
2
0
443,357
1
L
Ah Muzen Cab
9,450
394
69
3
0
399,994
1
L
Thor
8,657
361
68
3
0
400,060
7
W
Arachne
12,436
518
110
5
0
571,046
3
L
Morgan Le Fay
11,632
485
105
4
0
414,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role