Player Matchup

Sun Wukong
Sun Wukong
DeadlyDonkey254
Sun Wukong
Level 127
God Stats
7W - 1L
1,591 SR
Queue Stats
155W - 148L
1,518 Elo+
Solo
Vamana
Vamana
Dwarfineer
Vamana
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 95L
1,352 Elo+
Solo
Izanami
Izanami
Emperiyo
Izanami
Level 145
God Stats
13W - 6L
1,589 SR
Queue Stats
895W - 875L
1,484 Elo+
Solo
Merlin
Merlin
GTX FALCON 08
Merlin
Level 151
God Stats
7W - 6L
1,512 SR
Queue Stats
323W - 333L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
TURBOSTREET77
Zhong Kui
Level 96
God Stats
2W - 3L
1,520 SR
Queue Stats
70W - 75L
1,475 Elo+
Solo
Team Averages
Level 117
1,542 SR
1,460 Elo+

VS

Team Averages
Level 92
1,600 SR
1,518 Elo+
Osiris
Osiris
Grimm Trauma
Osiris
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
LUISSCHIFFER4
Xing Tian
Level 103
God Stats
9W - 5L
1,600 SR
Queue Stats
877W - 917L
1,486 Elo+
Solo
Hades
Hades
Ratz Dropped
Hades
Level 100
God Stats
2W - 2L
1,873 SR
Queue Stats
212W - 206L
1,576 Elo+
Party 1
Vamana
Vamana
Ratz J4M35MJ
Vamana
Level 81
God Stats
1W - 2L
1,507 SR
Queue Stats
54W - 37L
1,576 Elo+
Party 1
Arachne
Arachne
bobbyPICHULAhot
Arachne
Level 121
God Stats
0W - 1L
1,520 SR
Queue Stats
170W - 130L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadlyDonkey254
Sun Wukong
15
1 / 2 / 15
9,332
933
6,316
15,923
12,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Dwarfineer
Vamana
13
0 / 2 / 12
7,765
777
5,475
12,905
14,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Emperiyo
Izanami
15
7 / 3 / 10
9,414
941
10,376
8,239
3,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 14
8,915
892
12,646
4,837
2,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TURBOSTREET77
Zhong Kui
17
8 / 2 / 10
9,850
985
13,235
10,123
8,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 5 / 4
7,564
756
4,764
11,125
5,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
LUISSCHIFFER4
Xing Tian
14
1 / 5 / 6
7,689
769
6,205
16,512
14,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 4 / 5
8,614
861
12,529
11,357
6,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
5 / 4 / 5
8,866
887
13,615
15,638
8,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 1
6,007
601
371
3,318
1,025
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
19
Kills
10
11
Deaths
19
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeadlyDonkey254
Sun Wukong
1
2
15
4.25
W
Vamana
Dwarfineer
Vamana
0
2
12
3
W
Izanami
Emperiyo
Izanami
7
3
10
4
W
3
2
14
5
L
Osiris
1
5
4
0.6
L
Xing Tian
LUISSCHIFFER4
Xing Tian
1
5
6
0.8
L
3
4
5
1.38
L
Vamana
5
4
5
1.88
W
Zhong Kui
TURBOSTREET77
Zhong Kui
8
2
10
6.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,048
Damage
37,484
52,027
Taken
57,950
42,023
Mitigated
36,619
24,076
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeadlyDonkey254
Sun Wukong
6,316
636
1,553
6,399
15,923
12,882
288
4,820
11,103
0
17,993
W
Vamana
Dwarfineer
Vamana
5,475
2,414
1,522
5,405
12,905
14,989
824
4,575
8,330
0
12,342
W
Izanami
Emperiyo
Izanami
10,376
5,751
1,495
1,511
8,239
3,648
2,177
3,909
4,330
0
24,892
W
12,646
1,033
1,366
426
4,837
2,336
1,497
1,425
3,412
22,981
0
L
Osiris
4,764
1,620
1,121
1,053
11,125
5,387
184
5,572
5,553
0
7,005
L
Xing Tian
LUISSCHIFFER4
Xing Tian
6,205
284
712
2,841
16,512
14,632
175
6,536
9,976
11,355
0
L
12,529
407
2,561
3,588
11,357
6,905
805
4,023
7,334
27,406
0
L
Vamana
13,615
5,522
1,470
7,122
15,638
8,670
570
7,731
7,907
0
30,174
W
Zhong Kui
TURBOSTREET77
Zhong Kui
13,235
1,857
1,234
3,165
10,123
8,168
1,697
4,005
6,118
27,939
0
L
371
362
944
418
3,318
1,025
0
2,019
1,299
0
1,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
38,740
117
Minions Killed
74
0
Camps Cleared
0
963,906
Distance Traveled
885,883
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,332
933
15
2
0
195,506
4
W
Vamana
7,765
777
14
1
0
228,433
0
W
Izanami
9,414
941
27
3
0
171,474
1
W
Merlin
8,915
892
17
2
0
181,370
2
L
Osiris
7,564
756
9
1
0
198,464
0
L
Xing Tian
7,689
769
9
1
0
201,744
0
L
Hades
8,614
861
34
3
0
187,551
0
L
Vamana
8,866
887
21
2
0
236,244
1
W
Zhong Kui
9,850
985
44
4
0
187,123
1
L
Arachne
6,007
601
1
0
0
61,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role