Player Matchup

Horus
Horus
GrillDaddyy
Horus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 185L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Raclos
Aphrodite
Level 66
God Stats
4W - 2L
1,574 SR
Queue Stats
172W - 146L
1,560 Elo+
Party 2
Ah Puch
Ah Puch
ZeyRakh
Ah Puch
Level 14
God Stats
0W - 3L
1,402 SR
Queue Stats
9W - 11L
1,472 Elo+
Party 2
Team Averages
Level 29
1,492 SR
1,504 Elo+

VS

Team Averages
Level 44
1,532 SR
1,453 Elo+
Hercules
Hercules
Bormeskr
Hercules
Level 111
God Stats
12W - 8L
1,595 SR
Queue Stats
266W - 224L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
BussySlayer1090
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Cmartnez23
Anhur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
10,238
539
8,337
26,249
25,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Raclos
Aphrodite
15
1 / 2 / 2
11,725
617
8,629
17,158
26,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
ZeyRakh
Ah Puch
15
1 / 4 / 1
10,936
576
21,184
15,089
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bormeskr
Hercules
17
2 / 1 / 13
12,914
680
18,458
25,437
29,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Aphrodite
BussySlayer1090
Aphrodite
19
9 / 0 / 5
12,997
684
15,205
10,205
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
4 / 2 / 8
12,391
652
16,172
15,821
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bormeskr
Hercules
2
1
13
8.5
W
Aphrodite
BussySlayer1090
Aphrodite
9
0
5
11.5
W
Anhur
4
2
8
4
L
1
9
2
0.22
L
Aphrodite
Raclos
Aphrodite
1
2
2
1
L
Ah Puch
ZeyRakh
Ah Puch
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
49,835
58,496
Taken
51,463
57,809
Mitigated
41,849
18,082
Healing
33,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bormeskr
Hercules
18,458
5,007
371
5,983
25,437
29,804
0
12,841
11,655
0
49,270
W
Aphrodite
BussySlayer1090
Aphrodite
15,205
1,032
17,102
8,557
10,205
5,036
384
7,667
2,406
47,257
0
W
Anhur
16,172
8,393
0
1,544
15,821
7,009
2,506
9,305
6,323
0
64,444
L
8,337
3,790
1,249
2,422
26,249
25,361
0
8,018
18,231
0
23,833
L
Aphrodite
Raclos
Aphrodite
8,629
1,535
5,104
7,829
17,158
26,093
28
4,297
12,861
33,439
0
L
Ah Puch
ZeyRakh
Ah Puch
21,184
664
0
1,478
15,089
6,355
0
2,890
12,199
62,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
38,302
152
Minions Killed
220
0
Camps Cleared
0
951,738
Distance Traveled
1,075,380
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,914
680
65
3
0
370,239
1
W
Aphrodite
12,997
684
63
3
0
378,242
2
W
Anhur
12,391
652
92
5
0
326,899
4
L
Horus
10,238
539
28
1
0
308,191
1
L
Aphrodite
11,725
617
30
2
0
316,418
1
L
Ah Puch
10,936
576
94
5
0
327,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role