Player Matchup

Morgan Le Fay
Morgan Le Fay
Electromouse93
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,348 Elo+
Solo
Danzaburou
Danzaburou
KuroJP269
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,246 Elo+
Solo
Nu Wa
Nu Wa
Nastyman51890
Nu Wa
Level 5
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Samkin23
Cabrakan
Level 23
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
lider2019
Pele
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,419 Elo+

VS

Team Averages
Level 25
1,481 SR
1,328 Elo+
Cerberus
Cerberus
NINJAGATOR27
Cerberus
Level 28
God Stats
34W - 39L
1,600 SR
Queue Stats
297W - 333L
1,318 Elo+
Party 2
Izanami
Izanami
Pray4urlife00
Izanami
Level 4
God Stats
2W - 1L
1,767 SR
Queue Stats
6W - 9L
1,452 Elo+
Party 1
Olorun
Olorun
bratsad
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
dvpgolden
Baron Samedi
Level 27
God Stats
5W - 17L
1,039 SR
Queue Stats
141W - 171L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
leooprofano1
Kukulkan
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Electromouse93
Morgan Le Fay
18
4 / 4 / 7
13,023
521
17,274
17,997
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KuroJP269
Danzaburou
20
16 / 2 / 5
16,153
646
18,017
18,713
7,947
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 1 / 0
8,740
350
433
1,167
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Samkin23
Cabrakan
18
6 / 3 / 14
13,332
533
8,043
14,319
19,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
20
11 / 0 / 2
17,696
708
11,951
16,016
8,267
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NINJAGATOR27
Cerberus
17
3 / 8 / 1
11,157
446
10,077
24,704
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
17
0 / 8 / 4
11,216
449
6,380
15,941
5,102
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
bratsad
Olorun
7
0 / 1 / 0
7,359
294
1,272
5,455
2,726
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
dvpgolden
Baron Samedi
16
0 / 15 / 2
9,757
390
7,523
22,845
9,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
leooprofano1
Kukulkan
17
5 / 5 / 1
11,506
460
8,091
10,256
2,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
37
Kills
8
10
Deaths
37
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Electromouse93
Morgan Le Fay
4
4
7
1.88
W
Danzaburou
KuroJP269
Danzaburou
16
2
5
9.25
L
Cerberus
NINJAGATOR27
Cerberus
3
8
1
0.44
W
0
1
0
0
L
Izanami
0
8
4
0.25
W
Cabrakan
Samkin23
Cabrakan
6
3
14
4.33
L
Olorun
bratsad
Olorun
0
1
0
0
L
Baron Samedi
dvpgolden
Baron Samedi
0
15
2
0.07
L
Kukulkan
leooprofano1
Kukulkan
5
5
1
1.1
W
Pele
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
33,343
68,212
Taken
79,201
42,967
Mitigated
29,110
12,773
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Electromouse93
Morgan Le Fay
17,274
2,134
303
2,955
17,997
7,153
3,452
8,998
8,898
69,622
0
W
Danzaburou
KuroJP269
Danzaburou
18,017
7,630
0
3,294
18,713
7,947
4,266
8,174
10,435
0
120,107
L
Cerberus
NINJAGATOR27
Cerberus
10,077
831
157
6,953
24,704
9,027
1,016
8,639
16,065
67,890
0
W
433
47
0
185
1,167
192
0
171
996
3,544
0
L
Izanami
6,380
4,619
0
2,307
15,941
5,102
2,822
4,215
11,672
0
88,679
W
Cabrakan
Samkin23
Cabrakan
8,043
1,752
286
697
14,319
19,408
1,838
4,726
9,270
30,483
0
L
Olorun
bratsad
Olorun
1,272
645
0
466
5,455
2,726
0
3,058
2,397
8,937
0
L
Baron Samedi
dvpgolden
Baron Samedi
7,523
643
0
3,686
22,845
9,477
0
7,155
15,690
50,667
0
L
Kukulkan
leooprofano1
Kukulkan
8,091
801
558
1,137
10,256
2,778
1,032
2,575
7,627
41,894
0
W
Pele
11,951
1,994
0
5,053
16,016
8,267
5,318
6,159
9,783
0
177,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,944
Gold Earned
50,995
579
Minions Killed
464
0
Camps Cleared
0
1,888,691
Distance Traveled
1,703,147
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,023
521
101
4
0
379,670
0
W
Danzaburou
16,153
646
156
6
0
461,982
4
L
Cerberus
11,157
446
134
5
0
408,038
0
W
Nu Wa
8,740
350
5
0
0
64,617
1
L
Izanami
11,216
449
149
6
0
399,143
1
W
Cabrakan
13,332
533
30
1
0
416,905
0
L
Olorun
7,359
294
20
1
0
138,299
1
L
Baron Samedi
9,757
390
74
3
0
338,967
3
L
Kukulkan
11,506
460
87
3
0
418,700
3
W
Pele
17,696
708
287
11
0
565,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role