Player Matchup

Yemoja
Yemoja
BelovedAleckiel
Yemoja
Level 29
God Stats
1W - 2L
1,252 SR
Queue Stats
62W - 62L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Drip9
Danzaburou
Level 24
God Stats
12W - 9L
1,774 SR
Queue Stats
51W - 62L
1,433 Elo+
Party 1
Eset
Eset
Ghori11a
Eset
Level 25
God Stats
43W - 27L
1,569 SR
Queue Stats
59W - 59L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Techiess
Gilgamesh
Level 16
God Stats
26W - 14L
1,526 SR
Queue Stats
26W - 19L
1,429 Elo+
Party 1
Arachne
Arachne
Tonz1999
Arachne
Level 23
God Stats
11W - 4L
1,636 SR
Queue Stats
42W - 43L
1,398 Elo+
Party 1
Team Averages
Level 23
1,552 SR
1,429 Elo+

VS

Team Averages
Level 21
1,422 SR
1,190 Elo+
Izanami
Izanami
Batouba
Izanami
Level 22
God Stats
7W - 9L
1,409 SR
Queue Stats
39W - 34L
1,453 Elo+
Solo
Chaac
Chaac
Johexo
Chaac
Level 37
God Stats
5W - 4L
1,631 SR
Queue Stats
74W - 70L
1,095 Elo+
Party 2
Vamana
Vamana
Pellennen
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,130 Elo+
Party 2
Kuzenbo
Kuzenbo
Sambarobban
Kuzenbo
Level 33
God Stats
1W - 0L
1,189 SR
Queue Stats
57W - 56L
1,095 Elo+
Party 2
Olorun
Olorun
cordonnier
Olorun
Level 10
God Stats
3W - 1L
1,379 SR
Queue Stats
13W - 14L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 18
13,440
498
11,388
25,110
28,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Drip9
Danzaburou
17
7 / 10 / 6
12,202
452
22,199
27,153
11,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
18
14 / 7 / 9
13,423
497
29,564
22,068
9,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Techiess
Gilgamesh
16
3 / 9 / 14
11,374
421
23,644
26,140
17,965
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Tonz1999
Arachne
16
10 / 9 / 14
12,100
448
21,827
28,745
13,260
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Batouba
Izanami
20
11 / 9 / 6
14,944
553
23,491
23,931
10,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Johexo
Chaac
18
7 / 5 / 16
13,137
487
25,580
34,111
33,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Pellennen
Vamana
19
10 / 3 / 15
15,876
588
19,919
25,967
28,519
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Sambarobban
Kuzenbo
17
3 / 5 / 17
13,347
494
10,814
28,097
37,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
cordonnier
Olorun
18
7 / 14 / 12
13,192
489
24,111
28,493
14,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
104
36
Kills
38
38
Deaths
36
61
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Batouba
Izanami
11
9
6
1.56
L
2
3
18
3.67
L
Danzaburou
Drip9
Danzaburou
7
10
6
1
L
Eset
14
7
9
2.64
W
Chaac
Johexo
Chaac
7
5
16
3
W
Vamana
Pellennen
Vamana
10
3
15
5.83
W
Kuzenbo
Sambarobban
Kuzenbo
3
5
17
2.3
L
Gilgamesh
Techiess
Gilgamesh
3
9
14
1.11
L
Arachne
Tonz1999
Arachne
10
9
14
1.89
W
Olorun
cordonnier
Olorun
7
14
12
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,622
Damage
103,915
129,216
Taken
140,599
80,815
Mitigated
124,253
37,755
Healing
43,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Batouba
Izanami
23,491
17,210
0
6,188
23,931
10,208
5,753
4,676
19,102
0
128,071
L
11,388
2,698
9,326
5,544
25,110
28,634
121
5,335
19,775
37,738
0
L
Danzaburou
Drip9
Danzaburou
22,199
10,159
0
6,414
27,153
11,673
802
5,349
21,804
0
81,337
L
Eset
29,564
1,695
921
5,151
22,068
9,283
1,167
3,623
18,445
89,919
0
W
Chaac
Johexo
Chaac
25,580
4,858
1,917
14,309
34,111
33,652
499
13,677
20,066
0
81,077
W
Vamana
Pellennen
Vamana
19,919
7,867
0
6,250
25,967
28,519
840
7,170
17,303
1,900
49,432
W
Kuzenbo
Sambarobban
Kuzenbo
10,814
3,200
1,532
2,890
28,097
37,627
497
6,502
21,370
20,870
0
L
Gilgamesh
Techiess
Gilgamesh
23,644
6,600
0
3,422
26,140
17,965
810
8,729
17,411
0
60,331
L
Arachne
Tonz1999
Arachne
21,827
16,683
0
6,977
28,745
13,260
0
9,971
18,774
0
43,585
W
Olorun
cordonnier
Olorun
24,111
13,482
1,577
8,468
28,493
14,247
1,479
7,643
20,497
71,069
7,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,539
Gold Earned
70,496
429
Minions Killed
466
0
Camps Cleared
0
2,329,261
Distance Traveled
2,479,787
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,944
553
175
6
0
445,856
7
L
Yemoja
13,440
498
39
1
0
404,792
4
L
Danzaburou
12,202
452
125
5
0
426,348
0
L
Eset
13,423
497
129
5
0
433,777
4
W
Chaac
13,137
487
93
3
0
504,278
0
W
Vamana
15,876
588
62
2
0
596,555
4
W
Kuzenbo
13,347
494
12
0
0
516,843
0
L
Gilgamesh
11,374
421
93
3
0
513,428
1
L
Arachne
12,100
448
43
2
0
550,916
3
W
Olorun
13,192
489
124
5
0
416,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role