Player Matchup

Nox
Nox
Akashinome
Nox
Level 85
God Stats
1W - 2L
1,276 SR
Queue Stats
11W - 14L
1,283 Elo+
Solo
Chernobog
Chernobog
LeCotonne
Chernobog
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 78L
1,560 Elo+
Solo
Sylvanus
Sylvanus
RageofTheEarth
Sylvanus
Level 160
God Stats
46W - 49L
1,431 SR
Queue Stats
585W - 478L
1,615 Elo+
Solo
Team Averages
Level 106
1,402 SR
1,486 Elo+

VS

Team Averages
Level 102
1,400 SR
1,448 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
High Knights
Cthulhu
Level 89
God Stats
0W - 3L
1,173 SR
Queue Stats
150W - 193L
1,410 Elo+
Party 1
Horus
Horus
Uthio10
Horus
Level 88
God Stats
11W - 12L
1,526 SR
Queue Stats
124W - 178L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
9,153
704
8,874
7,612
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
LeCotonne
Chernobog
15
10 / 2 / 3
10,331
795
16,210
12,955
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Sylvanus
13
2 / 0 / 12
9,798
754
7,311
11,755
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 4 / 2
7,933
610
9,202
9,826
3,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
High Knights
Cthulhu
12
2 / 5 / 2
9,307
716
8,389
17,434
18,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Uthio10
Horus
12
2 / 6 / 2
8,250
635
8,387
15,433
13,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
4
4
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
2
0.25
W
3
2
9
3.75
L
Cthulhu
High Knights
Cthulhu
2
5
2
0.6
W
Chernobog
LeCotonne
Chernobog
10
2
3
5.75
W
Sylvanus
2
0
12
8
L
Horus
Uthio10
Horus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,395
Damage
25,978
32,322
Taken
42,693
24,577
Mitigated
35,531
12,147
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,202
2,943
0
3,010
9,826
3,657
108
3,694
6,022
0
36,325
W
8,874
1,418
0
1,086
7,612
3,530
797
2,638
4,974
29,294
0
L
Cthulhu
High Knights
Cthulhu
8,389
552
0
3,386
17,434
18,784
42
6,863
10,267
28,382
0
W
Chernobog
LeCotonne
Chernobog
16,210
11,557
0
0
12,955
6,350
405
4,155
8,800
0
43,674
W
Sylvanus
7,311
1,969
4,723
6,338
11,755
14,697
339
3,780
7,975
16,012
0
L
Horus
Uthio10
Horus
8,387
2,963
598
1,499
15,433
13,090
81
4,964
10,219
6,753
14,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
25,490
126
Minions Killed
146
0
Camps Cleared
0
673,281
Distance Traveled
710,655
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,933
610
74
6
0
224,872
6
W
Nox
9,153
704
56
4
0
219,284
2
L
Cthulhu
9,307
716
43
3
0
239,949
2
W
Chernobog
10,331
795
62
5
0
227,071
1
W
Sylvanus
9,798
754
8
1
0
226,926
1
L
Horus
8,250
635
29
2
0
245,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role