Player Matchup

Morgan Le Fay
Morgan Le Fay
JeffStrider
Morgan Le Fay
Level 108
God Stats
3W - 0L
1,814 SR
Queue Stats
88W - 88L
1,391 Elo+
Party 1
Horus
Horus
LiGhTniNgSaVeUs
Horus
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
250W - 235L
1,466 Elo+
Solo
Arachne
Arachne
UncleJizus
Arachne
Level 105
God Stats
23W - 6L
1,740 SR
Queue Stats
247W - 236L
1,436 Elo+
Solo
Artemis
Artemis
Yamoto_No_Ken
Artemis
Level 84
God Stats
9W - 8L
1,237 SR
Queue Stats
253W - 244L
1,489 Elo+
Solo
Artio
Artio
spiIIed_miIk
Artio
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
305W - 307L
1,384 Elo+
Party 1
Team Averages
Level 99
1,558 SR
1,433 Elo+

VS

Team Averages
Level 93
1,485 SR
1,447 Elo+
Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MAXMDG08
Morgan Le Fay
Level 102
God Stats
1W - 5L
1,351 SR
Queue Stats
36W - 61L
1,324 Elo+
Party 2
Sylvanus
Sylvanus
Riven587
Sylvanus
Level 85
God Stats
11W - 10L
1,442 SR
Queue Stats
283W - 274L
1,474 Elo+
Party 2
Fenrir
Fenrir
soldierlol87496
Fenrir
Level 96
God Stats
7W - 4L
1,575 SR
Queue Stats
286W - 267L
1,487 Elo+
Party 2
Chernobog
Chernobog
tooclutch15
Chernobog
Level 59
God Stats
131W - 113L
1,558 SR
Queue Stats
411W - 402L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JeffStrider
Morgan Le Fay
15
0 / 4 / 8
8,970
528
6,589
10,330
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 3
11,256
662
11,526
11,632
5,073
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
UncleJizus
Arachne
17
6 / 1 / 5
10,339
608
9,667
12,551
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
17
9 / 0 / 2
10,606
624
17,158
10,839
3,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 8
8,663
510
5,441
12,793
9,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 5 / 0
9,017
530
4,240
13,708
9,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
MAXMDG08
Morgan Le Fay
13
2 / 5 / 3
8,229
484
9,974
10,024
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Riven587
Sylvanus
9
0 / 1 / 1
7,077
416
4,838
14,865
4,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 7 / 1
8,350
491
5,026
13,380
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
tooclutch15
Chernobog
13
0 / 5 / 1
7,782
458
8,807
15,191
4,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
23
Kills
8
8
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
0
0.4
W
Morgan Le Fay
JeffStrider
Morgan Le Fay
0
4
8
1
W
8
2
3
4.75
L
Morgan Le Fay
MAXMDG08
Morgan Le Fay
2
5
3
0.7
L
Sylvanus
Riven587
Sylvanus
0
1
1
0.5
W
Arachne
UncleJizus
Arachne
6
1
5
8.5
W
Artemis
9
0
2
10
L
4
7
1
0.64
W
0
1
8
4
L
Chernobog
tooclutch15
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,381
Damage
32,885
58,145
Taken
67,168
28,302
Mitigated
26,900
28,245
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,240
1,380
0
4,582
13,708
9,063
267
1,454
12,244
0
45,177
W
Morgan Le Fay
JeffStrider
Morgan Le Fay
6,589
371
39
2,030
10,330
3,897
74
4,846
5,484
50,588
0
W
11,526
5,143
909
4,194
11,632
5,073
0
959
10,673
0
73,149
L
Morgan Le Fay
MAXMDG08
Morgan Le Fay
9,974
305
0
1,557
10,024
3,387
1,976
3,723
6,037
47,405
0
L
Sylvanus
Riven587
Sylvanus
4,838
1,520
1,250
5,948
14,865
4,645
0
2,386
12,409
16,947
0
W
Arachne
UncleJizus
Arachne
9,667
5,939
0
7,312
12,551
6,198
384
1,966
10,585
0
89,693
W
Artemis
17,158
7,165
0
7,625
10,839
3,568
595
2,713
8,126
0
90,911
L
5,026
1,681
0
750
13,380
5,344
554
2,133
11,123
0
42,189
W
5,441
175
2,266
3,870
12,793
9,566
0
4,397
8,396
13,331
0
L
Chernobog
tooclutch15
Chernobog
8,807
6,486
520
6,299
15,191
4,461
402
1,838
13,325
0
56,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
40,455
550
Minions Killed
404
0
Camps Cleared
0
1,701,258
Distance Traveled
1,415,006
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,017
530
99
6
0
325,637
5
W
Morgan Le Fay
8,970
528
94
6
0
344,554
2
W
Horus
11,256
662
158
9
0
316,867
3
L
Morgan Le Fay
8,229
484
86
5
0
298,550
3
L
Sylvanus
7,077
416
23
1
0
207,667
1
W
Arachne
10,339
608
132
8
0
383,116
6
W
Artemis
10,606
624
148
9
0
320,010
0
L
Fenrir
8,350
491
87
5
0
322,479
6
W
Artio
8,663
510
18
1
0
336,711
1
L
Chernobog
7,782
458
109
6
0
260,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role