Player Matchup

Sylvanus
Sylvanus
Gold II
IV-THA-UNITY
Sylvanus
Gold II
Level 150
God Stats
14W - 14L
1,568 SR
Queue Stats
224W - 219L
1,550 MMR
Solo
Mulan
Mulan
Gold III
Kirosaana
Mulan
Gold III
Level 154
God Stats
4W - 4L
1,493 SR
Queue Stats
148W - 152L
1,537 MMR
Party 1
Cupid
Cupid
Gold I
Oh Standardz
Cupid
Gold I
Level 125
God Stats
2W - 4L
1,600 SR
Queue Stats
206W - 204L
1,579 MMR
Solo
Thanatos
Thanatos
Gold III
SmileyKiller44
Thanatos
Gold III
Level 63
God Stats
0W - 3L
1,558 SR
Queue Stats
36W - 31L
1,565 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Veklo
Nu Wa
Gold IV
Level 157
God Stats
11W - 11L
1,610 SR
Queue Stats
430W - 444L
1,552 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,566 SR
1,557 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,644 SR
1,556 MMR
Bacchus
Bacchus
Gold V
AhjinXL
Bacchus
Gold V
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 37L
1,560 MMR
Solo
Izanami
Izanami
Gold III
CAPTAINDRYSTAB
Izanami
Gold III
Level 157
God Stats
13W - 11L
1,717 SR
Queue Stats
220W - 213L
1,536 MMR
Solo
Cabrakan
Cabrakan
Gold III
CantAffordGucci
Cabrakan
Gold III
Level 88
God Stats
61W - 45L
1,648 SR
Queue Stats
325W - 321L
1,565 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
FTG McLovinXD
Sun Wukong
Gold I
Level 157
God Stats
34W - 29L
1,681 SR
Queue Stats
562W - 574L
1,546 MMR
Solo
Anubis
Anubis
Gold IV
Primetime1622
Anubis
Gold IV
Level 118
God Stats
1W - 0L
1,676 SR
Queue Stats
20W - 18L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IV-THA-UNITY
Sylvanus
12
2 / 2 / 2
7,631
545
3,974
9,578
6,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Kirosaana
Mulan
13
1 / 4 / 3
7,442
532
7,307
13,727
7,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 0
6,866
490
1,966
8,123
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
11
3 / 6 / 0
6,815
487
4,380
12,495
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Veklo
Nu Wa
12
0 / 2 / 3
6,433
460
8,204
5,610
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayAthenaTiamatDanzaburouGilgamesh

VS

Bans
KaliGebSetCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhjinXL
Bacchus
13
2 / 2 / 6
7,624
545
6,075
10,365
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 0
8,864
633
5,428
6,959
2,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
13
5 / 1 / 5
8,012
572
8,415
12,287
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
FTG McLovinXD
Sun Wukong
13
1 / 1 / 6
7,950
568
8,154
12,950
8,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 2
8,268
591
6,394
7,173
3,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
15
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AhjinXL
Bacchus
2
2
6
2.5
W
2
1
0
2
W
Cabrakan
5
1
5
7.5
W
Sun Wukong
FTG McLovinXD
Sun Wukong
1
1
6
4
L
Sylvanus
IV-THA-UNITY
Sylvanus
2
2
2
1.5
L
Mulan
Kirosaana
Mulan
1
4
3
0.63
L
0
1
0
0
W
5
1
2
6
L
Thanatos
3
6
0
0.5
L
Nu Wa
Veklo
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
34,466
49,533
Taken
49,734
22,456
Mitigated
35,813
18,743
Healing
21,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AhjinXL
Bacchus
6,075
1,076
0
2,298
10,365
12,973
360
3,111
6,946
21,153
0
W
5,428
3,619
0
2,136
6,959
2,670
844
1,230
5,617
0
79,261
W
Cabrakan
8,415
1,123
328
5,110
12,287
8,080
85
2,055
10,069
47,815
0
W
Sun Wukong
FTG McLovinXD
Sun Wukong
8,154
1,970
0
6,297
12,950
8,569
873
2,390
10,391
0
50,465
L
Sylvanus
IV-THA-UNITY
Sylvanus
3,974
791
988
2,284
9,578
6,975
0
5,246
4,332
21,516
0
L
Mulan
Kirosaana
Mulan
7,307
416
0
4,226
13,727
7,993
0
5,968
7,759
0
43,245
L
1,966
871
152
3,387
8,123
2,080
0
744
7,379
0
43,379
W
6,394
46
0
4,940
7,173
3,521
1,261
2,417
4,533
71,472
0
L
Thanatos
4,380
1,302
0
7,086
12,495
3,706
0
5,801
6,694
0
35,136
L
Nu Wa
Veklo
Nu Wa
8,204
764
0
620
5,610
1,702
0
3,125
2,485
38,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
40,718
373
Minions Killed
526
0
Camps Cleared
0
1,214,798
Distance Traveled
1,294,860
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,624
545
30
2
0
272,172
6
W
Izanami
8,864
633
160
11
0
238,941
1
W
Cabrakan
8,012
572
84
6
0
241,229
0
W
Sun Wukong
7,950
568
98
7
0
295,392
6
L
Sylvanus
7,631
545
45
3
0
254,564
4
L
Mulan
7,442
532
99
7
0
242,762
4
L
Cupid
6,866
490
91
7
0
232,860
6
W
Anubis
8,268
591
154
11
0
247,126
5
L
Thanatos
6,815
487
66
5
0
225,363
0
L
Nu Wa
6,433
460
72
5
0
259,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role