Player Matchup

Yemoja
Yemoja
Carcanaconda
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 144L
1,575 Elo+
Party 1
Artemis
Artemis
N1kkyTr1kky
Artemis
Level 22
God Stats
9W - 9L
1,685 SR
Queue Stats
86W - 81L
1,624 Elo+
Party 2
Janus
Janus
THEVOLWEIDER
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Solo
Gilgamesh
Gilgamesh
ThisDesertSucks
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,609 Elo+
Party 1
Ao Kuang
Ao Kuang
norfynorf
Ao Kuang
Level 28
God Stats
9W - 11L
1,426 SR
Queue Stats
129W - 124L
1,616 Elo+
Party 2
Team Averages
Level 14
1,522 SR
1,625 Elo+

VS

Team Averages
Level 14
1,438 SR
1,637 Elo+
Anhur
Anhur
AhgwoodPilot
Anhur
Level 5
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 3
Mercury
Mercury
ICRUZY83I
Mercury
Level 17
God Stats
1W - 1L
1,214 SR
Queue Stats
61W - 67L
1,550 Elo+
Solo
Anubis
Anubis
Indey123
Anubis
Level 21
God Stats
34W - 25L
1,607 SR
Queue Stats
70W - 63L
1,577 Elo+
Solo
Merlin
Merlin
Nate13G
Merlin
Level 25
God Stats
4W - 3L
1,567 SR
Queue Stats
161W - 148L
1,603 Elo+
Solo
Cthulhu
Cthulhu
YardSeller
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 10
9,786
489
7,543
13,537
10,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
N1kkyTr1kky
Artemis
13
7 / 7 / 3
8,971
449
11,057
15,420
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 1
8,403
420
5,955
10,870
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ThisDesertSucks
Gilgamesh
15
1 / 10 / 1
9,316
466
4,418
15,439
9,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
norfynorf
Ao Kuang
17
6 / 4 / 4
11,280
564
8,290
17,103
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,331
417
2,505
9,009
2,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Mercury
ICRUZY83I
Mercury
6
1 / 3 / 1
6,683
334
1,546
4,896
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Indey123
Anubis
20
21 / 2 / 5
13,461
673
26,291
15,379
8,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Nate13G
Merlin
19
7 / 2 / 5
11,446
572
15,886
15,434
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YardSeller
Cthulhu
13
0 / 3 / 4
9,103
455
3,196
7,423
5,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
15
Kills
30
30
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
L
Yemoja
0
2
10
2.5
W
Mercury
ICRUZY83I
Mercury
1
3
1
0.5
W
Anubis
Indey123
Anubis
21
2
5
11.75
L
Artemis
N1kkyTr1kky
Artemis
7
7
3
1.21
W
Merlin
Nate13G
Merlin
7
2
5
4.75
L
1
7
1
0.21
L
Gilgamesh
ThisDesertSucks
Gilgamesh
1
10
1
0.15
W
Cthulhu
YardSeller
Cthulhu
0
3
4
0.67
L
Ao Kuang
norfynorf
Ao Kuang
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,263
Damage
49,424
72,369
Taken
52,141
32,655
Mitigated
23,893
14,107
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,505
712
0
0
9,009
2,694
592
3,905
5,104
0
37,051
L
Yemoja
7,543
1,781
544
1,766
13,537
10,767
96
8,524
5,013
33,397
0
W
Mercury
ICRUZY83I
Mercury
1,546
632
0
195
4,896
1,170
0
2,058
2,838
0
12,214
W
Anubis
Indey123
Anubis
26,291
1,094
0
9,763
15,379
8,626
1,921
6,201
9,178
84,427
0
L
Artemis
N1kkyTr1kky
Artemis
11,057
7,056
0
3,439
15,420
4,209
144
10,122
5,298
0
39,745
W
Merlin
Nate13G
Merlin
15,886
1,978
235
5,423
15,434
5,823
1,530
7,086
8,348
95,384
0
L
5,955
706
0
1,151
10,870
2,653
776
8,123
2,747
55,990
0
L
Gilgamesh
ThisDesertSucks
Gilgamesh
4,418
949
0
544
15,439
9,331
390
9,665
5,774
0
50,389
W
Cthulhu
YardSeller
Cthulhu
3,196
170
0
0
7,423
5,580
68
2,538
4,885
17,054
0
L
Ao Kuang
norfynorf
Ao Kuang
8,290
2,140
0
6,663
17,103
5,695
68
8,939
8,164
65,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,756
Gold Earned
49,024
413
Minions Killed
406
0
Camps Cleared
0
1,662,206
Distance Traveled
1,690,302
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,331
417
78
4
0
379,415
1
L
Yemoja
9,786
489
45
2
0
406,740
2
W
Mercury
6,683
334
30
2
0
183,547
2
W
Anubis
13,461
673
121
6
0
345,695
3
L
Artemis
8,971
449
60
3
0
289,500
5
W
Merlin
11,446
572
153
8
0
356,964
8
L
Janus
8,403
420
108
5
0
280,430
4
L
Gilgamesh
9,316
466
85
4
0
338,101
4
W
Cthulhu
9,103
455
24
1
0
424,681
0
L
Ao Kuang
11,280
564
115
6
0
347,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role