Player Matchup

King Arthur
King Arthur
Dragodragon
King Arthur
Level 158
God Stats
41W - 28L
1,596 SR
Queue Stats
685W - 382L
1,760 Elo+
Party 2
Sol
Sol
IAMUNINTELLIGENT
Sol
Level 129
God Stats
7W - 3L
1,681 SR
Queue Stats
699W - 396L
1,827 Elo+
Party 2
Fafnir
Fafnir
UzielDarkGirMx
Fafnir
Level 160
God Stats
2W - 2L
1,529 SR
Queue Stats
292W - 210L
1,767 Elo+
Solo
Team Averages
Level 149
1,602 SR
1,785 Elo+

VS

Team Averages
Level 128
1,550 SR
1,612 Elo+
Athena
Athena
Cortorias
Athena
Level 96
God Stats
3W - 2L
1,530 SR
Queue Stats
44W - 33L
1,699 Elo+
Solo
Hou Yi
Hou Yi
KeiKitsune
Hou Yi
Level 144
God Stats
25W - 21L
1,618 SR
Queue Stats
815W - 640L
1,495 Elo+
Party 1
Agni
Agni
SovietTaco
Agni
Level 143
God Stats
0W - 4L
1,502 SR
Queue Stats
401W - 342L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragodragon
King Arthur
13
5 / 3 / 7
9,744
750
7,058
16,131
9,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 2 / 8
10,010
770
14,172
12,310
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 3 / 8
9,409
724
5,912
13,200
12,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cortorias
Athena
12
1 / 4 / 6
8,487
653
8,168
17,000
17,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
KeiKitsune
Hou Yi
12
1 / 5 / 5
8,640
665
6,325
8,263
3,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 3 / 1
9,797
754
11,598
8,715
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
12
Kills
8
8
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Cortorias
Athena
1
4
6
1
W
King Arthur
Dragodragon
King Arthur
5
3
7
2.83
W
4
2
8
4
L
Hou Yi
KeiKitsune
Hou Yi
1
5
5
0.7
L
6
3
1
2.17
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,142
Damage
26,091
41,641
Taken
33,978
27,209
Mitigated
24,683
13,128
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Cortorias
Athena
8,168
2,108
0
791
17,000
17,839
373
10,378
6,622
21,465
0
W
King Arthur
Dragodragon
King Arthur
7,058
855
0
2,606
16,131
9,723
89
7,720
8,411
2,048
22,385
W
14,172
5,365
0
6,224
12,310
4,638
2,533
5,883
6,427
63,662
5,374
L
Hou Yi
KeiKitsune
Hou Yi
6,325
2,322
0
910
8,263
3,125
1,729
4,480
3,783
0
28,654
L
11,598
615
0
800
8,715
3,719
693
4,441
4,274
29,504
0
W
5,912
1,267
186
4,112
13,200
12,848
53
6,163
7,037
17,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
26,924
153
Minions Killed
114
0
Camps Cleared
0
722,017
Distance Traveled
712,395
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,487
653
24
2
0
252,265
3
W
King Arthur
9,744
750
38
3
0
251,878
1
W
Sol
10,010
770
96
7
0
251,185
2
L
Hou Yi
8,640
665
53
4
0
219,378
4
L
Agni
9,797
754
37
3
0
240,752
2
W
Fafnir
9,409
724
19
1
0
218,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role