Player Matchup

Morgan Le Fay
Morgan Le Fay
Claymorelud
Morgan Le Fay
Level 22
God Stats
7W - 17L
1,410 SR
Queue Stats
64W - 104L
1,363 Elo+
Solo
Thanatos
Thanatos
EMTdusa
Thanatos
Level 28
God Stats
2W - 2L
1,661 SR
Queue Stats
60W - 59L
1,452 Elo+
Solo
King Arthur
King Arthur
RevencheOTBear
King Arthur
Level 28
God Stats
81W - 61L
1,481 SR
Queue Stats
334W - 318L
1,366 Elo+
Party 2
Anhur
Anhur
TLGE0409
Anhur
Level 21
God Stats
9W - 17L
1,453 SR
Queue Stats
170W - 178L
1,300 Elo+
Party 2
Sol
Sol
v-licks
Sol
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
23W - 30L
1,207 Elo+
Party 2
Team Averages
Level 23
1,501 SR
1,338 Elo+

VS

Team Averages
Level 20
1,537 SR
1,296 Elo+
Izanami
Izanami
AIphaONFIRE
Izanami
Level 27
God Stats
3W - 3L
1,298 SR
Queue Stats
41W - 44L
1,500 Elo+
Solo
Olorun
Olorun
ALYYi
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,076 Elo+
Solo
Cerberus
Cerberus
Pimix_Music
Cerberus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,076 Elo+
Solo
Kali
Kali
Wizzox_btw
Kali
Level 31
God Stats
13W - 7L
1,709 SR
Queue Stats
105W - 93L
1,435 Elo+
Party 1
Tiamat
Tiamat
Zn_Yukii
Tiamat
Level 29
God Stats
10W - 5L
1,677 SR
Queue Stats
87W - 93L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Claymorelud
Morgan Le Fay
15
3 / 11 / 2
11,481
522
8,971
21,301
7,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
EMTdusa
Thanatos
13
2 / 9 / 2
9,497
432
8,674
17,122
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RevencheOTBear
King Arthur
17
1 / 6 / 0
10,063
457
17,463
26,312
17,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
TLGE0409
Anhur
18
4 / 5 / 0
11,627
529
8,314
16,118
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
14
2 / 18 / 4
9,925
451
10,221
21,446
5,927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIphaONFIRE
Izanami
18
6 / 2 / 12
11,797
536
14,072
11,675
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ALYYi
Olorun
19
1 / 3 / 9
12,047
548
11,152
21,468
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Pimix_Music
Cerberus
18
5 / 1 / 13
11,786
536
6,936
16,416
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

20
24 / 3 / 11
14,508
659
22,966
22,538
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Zn_Yukii
Tiamat
18
13 / 4 / 16
12,592
572
20,677
18,045
11,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
110
12
Kills
49
49
Deaths
13
8
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
AIphaONFIRE
Izanami
6
2
12
6
W
Olorun
ALYYi
Olorun
1
3
9
1.83
L
Morgan Le Fay
Claymorelud
Morgan Le Fay
3
11
2
0.36
L
Thanatos
EMTdusa
Thanatos
2
9
2
0.33
W
Cerberus
Pimix_Music
Cerberus
5
1
13
11.5
L
King Arthur
RevencheOTBear
King Arthur
1
6
0
0.17
L
Anhur
TLGE0409
Anhur
4
5
0
0.8
W
24
3
11
9.83
W
Tiamat
Zn_Yukii
Tiamat
13
4
16
5.25
L
Sol
2
18
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,643
Damage
75,803
102,299
Taken
90,142
44,184
Mitigated
48,410
23,836
Healing
35,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AIphaONFIRE
Izanami
14,072
10,085
0
1,841
11,675
3,692
5,735
1,975
9,700
0
62,059
W
Olorun
ALYYi
Olorun
11,152
5,721
1,349
10,817
21,468
9,736
983
1,659
19,809
98,408
0
L
Morgan Le Fay
Claymorelud
Morgan Le Fay
8,971
3,014
0
3,957
21,301
7,287
348
9,338
11,637
50,361
0
L
Thanatos
EMTdusa
Thanatos
8,674
3,139
0
7,207
17,122
7,390
0
3,883
13,023
0
54,536
W
Cerberus
Pimix_Music
Cerberus
6,936
939
0
3,773
16,416
11,964
446
1,764
14,652
68,911
0
L
King Arthur
RevencheOTBear
King Arthur
17,463
2,206
0
6,595
26,312
17,882
354
11,888
14,319
0
82,346
L
Anhur
TLGE0409
Anhur
8,314
3,129
0
4,973
16,118
5,698
745
2,904
13,214
0
70,096
W
22,966
12,567
0
10,505
22,538
11,769
2,290
4,661
17,877
0
72,418
W
Tiamat
Zn_Yukii
Tiamat
20,677
1,906
0
6,978
18,045
11,249
1,842
9,493
8,552
57,313
0
L
Sol
10,221
5,113
0
1,104
21,446
5,927
195
9,389
11,341
29,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,593
Gold Earned
62,730
469
Minions Killed
581
0
Camps Cleared
0
1,712,489
Distance Traveled
2,015,104
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,797
536
120
5
0
335,451
1
W
Olorun
12,047
548
164
7
0
380,476
6
L
Morgan Le Fay
11,481
522
85
4
0
320,437
0
L
Thanatos
9,497
432
86
4
0
337,554
2
W
Cerberus
11,786
536
131
6
0
403,113
4
L
King Arthur
10,063
457
125
6
0
402,046
0
L
Anhur
11,627
529
128
6
0
367,114
0
W
Kali
14,508
659
92
4
0
495,542
4
W
Tiamat
12,592
572
74
3
0
400,522
2
L
Sol
9,925
451
45
2
0
285,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role