Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
BlameMars
Tsukuyomi
Gold II
Level 120
God Stats
1W - 4L
1,379 SR
Queue Stats
96W - 99L
1,545 MMR
Solo
Scylla
Scylla
Gold II
DrDissRespectt
Scylla
Gold II
Level 67
God Stats
68W - 84L
1,499 SR
Queue Stats
307W - 308L
1,560 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
KoziriBezi
Kuzenbo
Bronze III
Level 129
God Stats
0W - 2L
1,624 SR
Queue Stats
2W - 5L
1,554 MMR
Solo
Freya
Freya
Gold III
LightSorrows
Freya
Gold III
Level 99
God Stats
19W - 16L
1,425 SR
Queue Stats
231W - 228L
1,549 MMR
Solo
Guan Yu
Guan Yu
Gold V
NOMILK1696
Guan Yu
Gold V
Level 82
God Stats
4W - 3L
1,645 SR
Queue Stats
310W - 305L
1,547 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,514 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,532 SR
1,551 MMR
Khepri
Khepri
Gold III
BratwurstBill
Khepri
Gold III
Level 83
God Stats
23W - 22L
1,475 SR
Queue Stats
180W - 177L
1,555 MMR
Solo
Camazotz
Camazotz
Platinum V
CCorbz
Camazotz
Platinum V
Level 117
God Stats
2W - 1L
1,605 SR
Queue Stats
175W - 167L
1,522 MMR
Party 1
Discordia
Discordia
Gold II
DCaudwell
Discordia
Gold II
Level 84
God Stats
6W - 12L
1,366 SR
Queue Stats
211W - 194L
1,566 MMR
Party 1
Medusa
Medusa
Bronze III
Zile98
Medusa
Bronze III
Level 31
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 10L
1,554 MMR
Solo
Cthulhu
Cthulhu
Gold II
hemulihemmot
Cthulhu
Gold II
Level 96
God Stats
24W - 24L
1,524 SR
Queue Stats
235W - 230L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlameMars
Tsukuyomi
16
1 / 4 / 2
9,751
464
9,797
17,926
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 6 / 1
9,840
469
2,673
10,995
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
KoziriBezi
Kuzenbo
15
1 / 3 / 0
9,527
454
4,869
12,391
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 4 / 0
9,789
466
7,379
14,808
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
NOMILK1696
Guan Yu
17
1 / 4 / 1
9,874
470
8,516
19,980
21,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Morgan Le FayTiamatAthenaGilgameshPersephone

VS

Bans
SetChironThanatosApolloMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
11,538
549
5,078
16,066
17,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
CCorbz
Camazotz
20
7 / 1 / 7
13,313
634
12,709
19,598
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
DCaudwell
Discordia
20
8 / 1 / 4
13,478
642
13,163
9,542
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Zile98
Medusa
18
3 / 0 / 5
11,993
571
10,287
10,271
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
hemulihemmot
Cthulhu
20
2 / 0 / 6
13,243
631
11,457
11,112
14,730
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
21
21
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlameMars
Tsukuyomi
1
4
2
0.5
W
1
1
10
6
W
Camazotz
CCorbz
Camazotz
7
1
7
10.5
W
Discordia
DCaudwell
Discordia
8
1
4
10
L
0
6
1
0.08
L
Kuzenbo
KoziriBezi
Kuzenbo
1
3
0
0.33
L
0
4
0
0
L
Guan Yu
NOMILK1696
Guan Yu
1
4
1
0.38
W
Medusa
Zile98
Medusa
3
0
5
5.5
W
Cthulhu
hemulihemmot
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
52,694
76,100
Taken
66,589
50,669
Mitigated
49,224
23,535
Healing
29,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlameMars
Tsukuyomi
9,797
2,144
0
5,271
17,926
6,613
0
5,051
12,725
0
62,509
W
5,078
289
0
2,223
16,066
17,216
171
4,623
9,908
13,966
0
W
Camazotz
CCorbz
Camazotz
12,709
3,057
0
14,940
19,598
9,380
930
1,924
17,604
0
108,544
W
Discordia
DCaudwell
Discordia
13,163
614
0
1,993
9,542
3,416
1,912
4,036
5,324
105,889
0
L
2,673
161
0
1,186
10,995
3,606
0
4,700
5,857
71,356
0
L
Kuzenbo
KoziriBezi
Kuzenbo
4,869
1,729
0
1,754
12,391
14,213
16
5,228
6,908
46,252
0
L
7,379
1,773
0
7,340
14,808
4,845
796
3,526
11,015
76,086
0
L
Guan Yu
NOMILK1696
Guan Yu
8,516
2,273
807
7,177
19,980
21,392
0
9,723
9,897
0
72,942
W
Medusa
Zile98
Medusa
10,287
5,477
0
5,447
10,271
4,482
5,785
5,494
4,777
0
105,415
W
Cthulhu
hemulihemmot
Cthulhu
11,457
2,257
0
5,271
11,112
14,730
606
506
10,606
98,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,781
Gold Earned
63,565
607
Minions Killed
758
0
Camps Cleared
0
1,921,290
Distance Traveled
2,099,935
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,751
464
108
5
0
386,394
8
W
Khepri
11,538
549
16
1
0
438,125
5
W
Camazotz
13,313
634
166
8
0
438,472
9
W
Discordia
13,478
642
202
10
0
433,893
9
L
Scylla
9,840
469
132
6
0
368,785
6
L
Kuzenbo
9,527
454
84
4
0
394,873
2
L
Freya
9,789
466
152
7
0
375,939
9
L
Guan Yu
9,874
470
131
6
0
395,299
1
W
Medusa
11,993
571
179
9
0
360,168
10
W
Cthulhu
13,243
631
195
9
0
429,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role