Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
FusedFountain
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,467 Elo+
Party 2
Bastet
Bastet
Jazjf
Bastet
Level 22
God Stats
0W - 1L
1,343 SR
Queue Stats
17W - 20L
1,418 Elo+
Solo
Sobek
Sobek
SRJ S1ayer
Sobek
Level 83
God Stats
1W - 1L
1,428 SR
Queue Stats
35W - 27L
1,387 Elo+
Party 3
King Arthur
King Arthur
Weakz E3
King Arthur
Level 28
God Stats
0W - 2L
1,506 SR
Queue Stats
49W - 69L
1,866 Elo+
Party 3
Team Averages
Level 53
1,455 SR
1,528 Elo+

VS

Team Averages
Level 37
1,452 SR
1,493 Elo+
Sol
Sol
ImHerPuddin
Sol
Level 89
God Stats
3W - 3L
1,547 SR
Queue Stats
224W - 166L
1,510 Elo+
Party 1
Chronos
Chronos
Jaha bello
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,479 Elo+
Solo
Chaac
Chaac
Laway101
Chaac
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 47L
1,540 Elo+
Party 1
Geb
Geb
QuantumSuicideX
Geb
Level 18
God Stats
1W - 3L
1,212 SR
Queue Stats
26W - 44L
1,472 Elo+
Solo
Chiron
Chiron
hanok19
Chiron
Level 28
God Stats
21W - 9L
1,500 SR
Queue Stats
1,224W - 1,268L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 3 / 8
10,297
792
14,335
13,835
8,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
17
4 / 5 / 8
9,700
746
8,979
9,888
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Jazjf
Bastet
16
2 / 4 / 14
9,328
718
18,596
11,825
4,613
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
17
5 / 4 / 12
10,491
807
9,455
18,486
24,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Weakz E3
King Arthur
15
1 / 6 / 13
9,161
705
6,004
15,993
11,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
10,674
821
21,537
9,194
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Jaha bello
Chronos
19
9 / 3 / 9
11,585
891
11,456
13,788
6,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Laway101
Chaac
15
1 / 5 / 14
9,516
732
5,164
18,611
17,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 14
9,883
760
7,573
18,143
24,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
hanok19
Chiron
17
1 / 3 / 18
9,681
745
13,532
11,805
5,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
19
Kills
21
22
Deaths
19
55
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
3
8
3.67
L
Chronos
4
5
8
1.6
W
7
3
11
4.17
W
Chronos
Jaha bello
Chronos
9
3
9
4.5
L
Bastet
Jazjf
Bastet
2
4
14
2.25
W
Chaac
Laway101
Chaac
1
5
14
1.6
W
3
5
14
2
L
Sobek
5
4
12
2.75
L
King Arthur
Weakz E3
King Arthur
1
6
13
1.25
W
Chiron
hanok19
Chiron
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,369
Damage
59,262
70,027
Taken
71,541
53,263
Mitigated
58,775
22,596
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,335
8,427
2,441
6,242
13,835
8,990
306
8,200
5,635
0
24,548
L
Chronos
8,979
2,614
80
794
9,888
3,942
1,510
6,639
3,249
22,867
0
W
21,537
3,745
1,313
2,807
9,194
4,145
474
1,368
7,636
33,075
0
W
Chronos
Jaha bello
Chronos
11,456
3,970
778
3,587
13,788
6,822
2,240
2,669
10,597
38,576
0
L
Bastet
Jazjf
Bastet
18,596
3,980
900
2,715
11,825
4,613
454
5,660
6,165
0
24,527
W
Chaac
Laway101
Chaac
5,164
1,540
311
6,198
18,611
17,698
768
6,933
11,358
0
11,016
W
7,573
636
1,110
1,655
18,143
24,334
154
4,848
12,655
13,466
0
L
Sobek
9,455
1,669
2,061
5,252
18,486
24,011
580
10,496
7,990
21,327
0
L
King Arthur
Weakz E3
King Arthur
6,004
393
231
1,880
15,993
11,707
252
9,571
6,422
0
11,457
W
Chiron
hanok19
Chiron
13,532
5,401
2,144
4,726
11,805
5,776
1,981
2,616
8,772
0
34,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,977
Gold Earned
51,339
122
Minions Killed
159
0
Camps Cleared
0
1,275,897
Distance Traveled
1,178,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,297
792
47
4
0
293,630
0
L
Chronos
9,700
746
29
2
0
211,546
0
W
Sol
10,674
821
26
2
0
258,923
0
W
Chronos
11,585
891
73
6
0
219,250
0
L
Bastet
9,328
718
15
1
0
280,803
0
W
Chaac
9,516
732
5
0
0
213,306
0
W
Geb
9,883
760
4
0
0
248,441
0
L
Sobek
10,491
807
13
1
0
241,097
1
L
King Arthur
9,161
705
18
1
0
248,821
0
W
Chiron
9,681
745
51
4
0
238,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role