Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JaiimeManger
Cerberus
Level 71
God Stats
11W - 7L
1,619 SR
Queue Stats
276W - 282L
1,508 Elo+
Solo
Hel
Hel
ThiccBee
Hel
Level 28
God Stats
8W - 12L
1,371 SR
Queue Stats
154W - 171L
1,454 Elo+
Party 2
Achilles
Achilles
贝狄威尔
Achilles
Level 79
God Stats
10W - 6L
1,551 SR
Queue Stats
116W - 119L
1,492 Elo+
Party 1
Team Averages
Level 82
1,508 SR
1,491 Elo+

VS

Team Averages
Level 65
1,311 SR
1,478 Elo+
Ganesha
Ganesha
AbuDanbi
Ganesha
Level 58
God Stats
1W - 2L
1,195 SR
Queue Stats
146W - 153L
1,490 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Alvarios
Morgan Le Fay
Level 107
God Stats
1W - 3L
1,177 SR
Queue Stats
122W - 133L
1,429 Elo+
Solo
Eset
Eset
SoulEater42
Eset
Level 69
God Stats
7W - 6L
1,423 SR
Queue Stats
104W - 100L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
UzbekiSam
Amaterasu
Level 50
God Stats
1W - 1L
1,259 SR
Queue Stats
127W - 137L
1,485 Elo+
Party 3
Apollo
Apollo
Waifubathwater69
Apollo
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 89L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 5 / 1
6,201
564
6,178
9,864
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
 
Rama
9
0 / 3 / 0
5,310
483
3,777
6,381
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
JaiimeManger
Cerberus
8
1 / 3 / 0
5,735
521
3,315
8,113
3,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 7 / 1
5,227
475
2,629
8,031
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
贝狄威尔
Achilles
11
1 / 0 / 1
6,330
575
4,649
7,984
6,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbuDanbi
Ganesha
10
0 / 0 / 7
6,448
586
3,784
6,238
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Alvarios
Morgan Le Fay
11
7 / 1 / 3
7,104
646
7,064
8,091
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 1 / 6
6,621
602
6,785
5,737
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
UzbekiSam
Amaterasu
12
1 / 2 / 2
6,656
605
5,307
9,239
5,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
6 / 2 / 0
6,261
569
4,184
5,371
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
1
0.7
L
Rama
 
Rama
0
3
0
0
W
Ganesha
AbuDanbi
Ganesha
0
0
7
3.5
W
Morgan Le Fay
Alvarios
Morgan Le Fay
7
1
3
8.5
L
Cerberus
JaiimeManger
Cerberus
1
3
0
0.33
W
4
1
6
7
L
0
7
1
0.07
W
Amaterasu
UzbekiSam
Amaterasu
1
2
2
1
W
6
2
0
3
L
Achilles
贝狄威尔
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
27,124
40,373
Taken
34,676
18,004
Mitigated
15,467
10,506
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,178
2,194
0
2,376
9,864
3,061
0
6,267
3,387
26,672
0
L
Rama
 
Rama
3,777
3,171
0
1,183
6,381
1,484
0
2,337
4,044
0
28,695
W
Ganesha
AbuDanbi
Ganesha
3,784
539
0
2,524
6,238
4,027
22
953
5,285
22,787
0
W
Morgan Le Fay
Alvarios
Morgan Le Fay
7,064
1,784
0
2,762
8,091
2,339
108
4,150
3,861
38,908
0
L
Cerberus
JaiimeManger
Cerberus
3,315
234
0
2,147
8,113
3,938
0
2,607
5,478
20,062
0
W
6,785
764
0
1,337
5,737
2,479
438
4,232
1,361
31,138
0
L
2,629
550
0
2,016
8,031
2,628
153
5,958
1,847
18,749
0
W
Amaterasu
UzbekiSam
Amaterasu
5,307
2,371
0
3,779
9,239
5,268
61
865
8,332
0
31,163
W
4,184
2,596
0
1,791
5,371
1,354
288
1,656
3,715
0
29,484
L
Achilles
贝狄威尔
Achilles
4,649
1,435
0
2,784
7,984
6,893
0
0
7,984
0
27,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
33,090
246
Minions Killed
302
0
Camps Cleared
0
963,956
Distance Traveled
1,062,485
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,201
564
47
4
0
204,704
2
L
Rama
5,310
483
60
5
0
188,535
0
W
Ganesha
6,448
586
16
1
0
230,701
3
W
Morgan Le Fay
7,104
646
65
6
0
206,645
3
L
Cerberus
5,735
521
27
2
0
165,649
1
W
Eset
6,621
602
57
5
0
213,715
1
L
Hel
5,227
475
39
4
0
187,658
4
W
Amaterasu
6,656
605
84
8
0
204,026
3
W
Apollo
6,261
569
80
7
0
207,398
3
L
Achilles
6,330
575
73
7
0
217,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role