Player Matchup

Heimdallr
Heimdallr
MIRMILON2
Heimdallr
Level 6
God Stats
2W - 5L
1,312 SR
Queue Stats
2W - 9L
1,152 Elo+
Party 1
Ymir
Ymir
Paranoyi
Ymir
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 4L
1,082 Elo+
Party 1
Artemis
Artemis
Sagittarius3301
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,226 Elo+
Party 1
Geb
Geb
Sayänel
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 2
Neith
Neith
xTamber
Neith
Level 6
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 2
Team Averages
Level 10
1,453 SR
1,175 Elo+

VS

Team Averages
Level 19
1,462 SR
1,334 Elo+
Chaac
Chaac
Aaron1008
Chaac
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 48L
1,394 Elo+
Solo
Bakasura
Bakasura
NithEna
Bakasura
Level 15
God Stats
4W - 10L
1,500 SR
Queue Stats
26W - 63L
1,311 Elo+
Party 3
Rama
Rama
Warfacer
Rama
Level 16
God Stats
11W - 9L
1,516 SR
Queue Stats
45W - 43L
1,338 Elo+
Solo
Ymir
Ymir
Wolfbane114
Ymir
Level 25
God Stats
4W - 4L
1,295 SR
Queue Stats
16W - 28L
1,384 Elo+
Party 3
Persephone
Persephone
lookavityo
Persephone
Level 22
God Stats
14W - 12L
1,497 SR
Queue Stats
355W - 373L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MIRMILON2
Heimdallr
7
1 / 7 / 0
7,184
327
1,900
6,749
1,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
0 / 8 / 3
9,784
445
10,518
19,157
16,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 14 / 2
9,135
415
7,743
17,289
9,629
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 7 / 2
10,030
456
6,235
23,552
21,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xTamber
Neith
14
3 / 6 / 1
9,099
414
11,238
14,457
5,105
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aaron1008
Chaac
19
11 / 0 / 6
12,808
582
13,540
17,598
17,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
NithEna
Bakasura
16
1 / 2 / 7
10,674
485
2,778
13,031
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
18
4 / 1 / 5
11,767
535
12,675
10,769
4,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 3 / 11
11,902
541
8,435
16,218
18,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
lookavityo
Persephone
19
20 / 3 / 6
13,695
623
27,723
15,648
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
8
Kills
40
42
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aaron1008
Chaac
11
0
6
14
L
Heimdallr
MIRMILON2
Heimdallr
1
7
0
0.14
W
Bakasura
NithEna
Bakasura
1
2
7
2.25
L
Ymir
0
8
3
0.19
L
2
14
2
0.21
L
2
7
2
0.43
W
Rama
4
1
5
6.5
W
4
3
11
3.17
W
Persephone
lookavityo
Persephone
20
3
6
7.67
L
Neith
xTamber
Neith
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
65,151
81,204
Taken
73,264
54,642
Mitigated
54,534
5,802
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aaron1008
Chaac
13,540
4,763
0
8,327
17,598
17,830
971
2,828
14,770
0
93,969
L
Heimdallr
MIRMILON2
Heimdallr
1,900
844
0
515
6,749
1,878
634
3,961
2,788
0
16,733
W
Bakasura
NithEna
Bakasura
2,778
1,951
0
3,062
13,031
6,512
3,193
3,290
9,741
0
45,176
L
Ymir
10,518
2,508
0
2,342
19,157
16,961
0
5,665
13,482
29,975
0
L
7,743
6,355
0
0
17,289
9,629
1,008
8,324
8,965
0
36,761
L
6,235
1,557
83
1,348
23,552
21,069
0
10,691
12,651
12,271
0
W
Rama
12,675
8,636
0
1,172
10,769
4,070
4,647
1,824
8,945
0
96,072
W
8,435
1,713
0
220
16,218
18,562
371
4,847
11,371
37,131
0
W
Persephone
lookavityo
Persephone
27,723
1,553
0
6,882
15,648
7,560
1,879
4,036
11,609
85,675
0
L
Neith
xTamber
Neith
11,238
5,461
0
1,514
14,457
5,105
148
7,517
6,940
0
46,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
60,846
233
Minions Killed
556
0
Camps Cleared
0
1,470,912
Distance Traveled
2,084,407
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,808
582
134
6
0
442,138
9
L
Heimdallr
7,184
327
34
2
0
147,607
0
W
Bakasura
10,674
485
118
5
0
459,712
0
L
Ymir
9,784
445
50
2
0
363,720
4
L
Artemis
9,135
415
66
3
0
284,704
0
L
Geb
10,030
456
7
0
0
344,554
2
W
Rama
11,767
535
148
7
0
390,232
1
W
Ymir
11,902
541
29
1
0
380,400
6
W
Persephone
13,695
623
127
6
0
411,925
2
L
Neith
9,099
414
76
3
0
330,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role