Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GOGDraxTheDD
Medusa
Level 104
God Stats
12W - 7L
1,616 SR
Queue Stats
211W - 240L
1,399 Elo+
Solo
Kukulkan
Kukulkan
That1classyGuy
Kukulkan
Level 43
God Stats
54W - 73L
1,410 SR
Queue Stats
132W - 132L
1,421 Elo+
Solo
Team Averages
Level 102
1,509 SR
1,440 Elo+

VS

Team Averages
Level 62
1,522 SR
1,374 Elo+
Pele
Pele
I am fatbo1
Pele
Level 95
God Stats
0W - 2L
1,510 SR
Queue Stats
196W - 254L
1,390 Elo+
Party 1
Hercules
Hercules
Iilililliill2
Hercules
Level 25
God Stats
12W - 5L
1,682 SR
Queue Stats
48W - 36L
1,485 Elo+
Party 1
Sol
Sol
shepsterboy123
Sol
Level 65
God Stats
0W - 3L
1,375 SR
Queue Stats
53W - 102L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 2 / 11
10,055
718
5,934
17,924
16,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
14
11 / 4 / 5
11,017
787
11,686
10,522
3,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
13
2 / 5 / 13
9,521
680
16,831
6,736
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 7
9,523
680
7,314
12,866
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Iilililliill2
Hercules
13
5 / 4 / 6
9,369
669
7,540
17,794
12,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 6
9,054
647
10,048
12,077
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
18
Kills
11
11
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
11
5.25
W
Medusa
11
4
5
3.38
L
4
7
7
1.07
L
Hercules
Iilililliill2
Hercules
5
4
6
2
W
Kukulkan
2
5
13
1.7
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
24,902
35,182
Taken
42,737
22,278
Mitigated
20,986
13,239
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,934
1,245
0
8,087
17,924
16,762
482
3,982
13,942
0
19,629
W
Medusa
11,686
5,851
688
3,159
10,522
3,503
1,475
3,191
7,331
0
24,175
L
7,314
1,509
449
1,669
12,866
4,150
26
4,579
8,287
0
35,125
L
Hercules
Iilililliill2
Hercules
7,540
1,266
0
3,560
17,794
12,608
0
7,766
10,028
0
17,746
W
Kukulkan
16,831
1,101
494
811
6,736
2,013
831
2,029
4,707
50,029
0
L
10,048
2,926
473
3,898
12,077
4,228
94
4,486
7,591
39,139
2,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
27,946
133
Minions Killed
140
0
Camps Cleared
0
688,631
Distance Traveled
702,163
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,055
718
28
2
0
231,374
4
W
Medusa
11,017
787
28
2
0
224,382
0
L
Pele
9,523
680
41
3
0
227,237
0
L
Hercules
9,369
669
22
2
0
271,432
0
W
Kukulkan
9,521
680
77
6
0
232,875
2
L
Sol
9,054
647
77
6
0
203,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role